Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: pecenipicek on January 06, 2005, 01:35:05 pm
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as i installed FSO3.6 i played some mission and on some point i had to call in the support... well it came to me but... it was half transparent...
like some textures were transparent and others not... its happening all the time and im a bit confused...
only one screenshot of that oddity
(http://img.photobucket.com/albums/v82/pecenipicek/SCREEN14.jpg)
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Mantis ?
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IIRC, that was a common bug. Do a search on it and you'll find out more.
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It's been fixed in 3.6.5 and later builds.
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i downloaded 3.6.5 but this was really puzzling me... what caused this?
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Originally posted by pecenipicek
i downloaded 3.6.5 but this was really puzzling me... what caused this?
By default it will now load animated textures over static ones. One of the the HUD graphics has the same name as a texture for the support ship so it gets used by mistake, and it's partially transparent. It was fixed by making sure that when the loading code looks for an animated ship texture it will only get them from the data/maps directory. This prevents it from getting the interface art by mistake.
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oh... well thanks for the help