Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Warlock on April 26, 2001, 05:24:00 pm
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(http://deathangelsquadron.net/dunbar5-1.jpg)
Had a little problem with the radiocity, for some reason it constently wanted to black out half the ships, so I did it without running the radiocity on it.
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron (//"http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum (//"http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite (//"http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together
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funky
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Cool one man, where did you get those models from?
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One small step for man, one giant leap for special effects.
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The main Fighter is a custom made ship for Starlancer I converted to FS2 with the ok of GAG the designer.
The station is XWA's Danari Casino (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
The rest are all FS2 ships.
about 30 total models in the scene
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron ("http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together