Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Omniscaper on January 13, 2005, 11:56:47 pm
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I've been swamped with school issues again, sorry for the disappearance. Anyway, heres the Constitution model I promised a month ago. It needs to be hardpointed with weapons, shields, subsystems, etc. Whoever wants to take up the task, please PM me so i can include your efforts in a v1.0 release.
Mesh/Textures - Khaliban
Porting/Texture modifications and enhancements - ME
(http://www.penguinbomb.com/omniscaper/ReleasePics/Con1.jpg)
(http://www.penguinbomb.com/omniscaper/ReleasePics/Con2.jpg)
(http://www.penguinbomb.com/omniscaper/ReleasePics/Con3.jpg)
http://www.penguinbomb.com/omniscaper/1701A_beta.rar
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*sexy growl* Very, very nice. :yes:
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It's damn good looking.. A sex bomb.. I love it :D Very nice work indeed :yes:
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oooh perdy
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Foooooooo I always hated the Trek but that thing looks so DAMN GOOD that I have to love it.
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what a monster a 9k! I can't wait to try it in game though, I had to convert all the .DDS textures with photoshop to .pcx's so I could see it covered with modelview.
I got a space dock shuttle that looks awesome and Hopefully want to make a mini-clip of the scene from TMP like when scotty took admiral kirk to the enterprise refit. This time you fly near and around the Ent-A and, well you'll have to wait... ;)
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"needs loving" ?:nervous:
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'is that a nacelle in your pocket, or are you just happy to see me?'
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... awesome ...
There is no need to say more. ;)
I'm not 100% happy with the textures, but they're still on a very high level.
Any chance to get them uncomressed?
;)
It's not like I've time for this... but still.
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yay!
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*raises hand* erm, can you convert the .dds's to .pcx's?
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Originally posted by DaBrain
I'm not 100% happy with the textures, but they're still on a very high level.
I must agree, although it's firmly in the realm of nit-picking. The grid lines of the hull textures need to be more 3Dish, less solid lines. And the numerous parallel lines on the bottom of the engineering section... are those canon?
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It looks better with the shine maps enabled though.
Edit:
(http://img131.exs.cx/img131/9489/screen183gz.th.jpg) (http://img131.exs.cx/my.php?loc=img131&image=screen183gz.jpg)
And for the fun of it. ;)
(http://img131.exs.cx/img131/7691/screen122tb.th.jpg) (http://img131.exs.cx/my.php?loc=img131&image=screen122tb.jpg)
(http://img131.exs.cx/img131/1737/screen200zy.th.jpg) (http://img131.exs.cx/my.php?loc=img131&image=screen200zy.jpg)
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Besides, your angle of damage is like off by 25-35% mr Khan... :D
God I've been playing AO for almost 3 weeks straigth I've become lazy. I have to do something with this! Thank you Omni for getting the mesh out!