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Hosted Projects - Standalone => The Babylon Project => Topic started by: dragon1 on January 19, 2005, 06:26:44 pm

Title: Nova Particle Beams
Post by: dragon1 on January 19, 2005, 06:26:44 pm
In the Babylon 5 prequel movie, we caught a glimpse of a Nova-class Dreadnought firing two very weak looking beam weapons from its hammer section. Does anyone have a mod avaliable for these guns?

Also, is there a mod that makes the turrets on the capital ships sit straight? I don't know why, but the barrels of the turrets pointing straight out from the ship is somewhat annoying.

Thanks for everything
Title: Nova Particle Beams
Post by: NGTM-1R on January 19, 2005, 06:53:13 pm
The barrels sticking straight up is an unfortunate problem with the game engine...which might or might not have been fixed by now, I can't remember.
Title: Nova Particle Beams
Post by: Roki on January 19, 2005, 09:03:21 pm
What scene did the nova fire beams i am postive no EA ships at that time had any beam weapons
Title: Nova Particle Beams
Post by: Bri_Dog on January 19, 2005, 09:06:35 pm
IIRC that Nova's beams is a VFX error.
Title: Nova Particle Beams
Post by: Fury on January 19, 2005, 11:09:37 pm
Nova firing beams In the Beginning is as much a CGI error as is Omega destroyers in ItB.

Nevertheless, you don't need any mods to give Nova dreadnoughts beams. Just change the weapons in mission editor (fred2_open).
Title: Nova Particle Beams
Post by: -Norbert- on January 20, 2005, 06:45:54 am
Is there any way to know which tower has which number?
Title: Nova Particle Beams
Post by: Fury on January 20, 2005, 06:48:20 am
Press 'k' while the ship is selected. (in fred2_open)