Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: dragon1 on January 19, 2005, 06:26:44 pm
-
In the Babylon 5 prequel movie, we caught a glimpse of a Nova-class Dreadnought firing two very weak looking beam weapons from its hammer section. Does anyone have a mod avaliable for these guns?
Also, is there a mod that makes the turrets on the capital ships sit straight? I don't know why, but the barrels of the turrets pointing straight out from the ship is somewhat annoying.
Thanks for everything
-
The barrels sticking straight up is an unfortunate problem with the game engine...which might or might not have been fixed by now, I can't remember.
-
What scene did the nova fire beams i am postive no EA ships at that time had any beam weapons
-
IIRC that Nova's beams is a VFX error.
-
Nova firing beams In the Beginning is as much a CGI error as is Omega destroyers in ItB.
Nevertheless, you don't need any mods to give Nova dreadnoughts beams. Just change the weapons in mission editor (fred2_open).
-
Is there any way to know which tower has which number?
-
Press 'k' while the ship is selected. (in fred2_open)