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General FreeSpace => FreeSpace Discussion => Topic started by: karajorma on January 22, 2005, 06:37:45 pm

Title: Never mentioned systems
Post by: karajorma on January 22, 2005, 06:37:45 pm
I'm busy working on the plotline for TMA and I need a system like Gamma Draconis that has no one in it.

Now I've got nothing against making one up but are there any systems that never got mentioned in freespace at all and therefore could concievably be uninhabited? I'd prefer to use an existing system cause if it's a newly discovered one elements of the plot require it to have been found during the Second Great War.

I don't ever recall hearing Procyon A being mentioned at all for one (It's in exactly the right sort of area for me too). Did they ever mention Dubhe for that matter?
Title: Never mentioned systems
Post by: Night Hammer on January 22, 2005, 06:39:08 pm
no Dubhe if I remember correctly or Procyon for that matter
Title: Never mentioned systems
Post by: NGTM-1R on January 22, 2005, 06:46:47 pm
Alphard, Dubhe, Proycon A, Mirfak, Aldebaran, Altair, Luyten 726-BA, Barnard's Star, Wolf 359...I think that's it.

There are unstable/unexplored nodes off Dubhe, Regulus, Altair, Mirfak, and Adhara.
Title: Never mentioned systems
Post by: Solatar on January 22, 2005, 06:54:28 pm
Quote
Originally posted by ngtm1r
Alphard, Dubhe, Proycon A, Mirfak, Aldebaran, Altair, Luyten 726-BA, Barnard's Star, Wolf 359...I think that's it.

There are unstable/unexplored nodes off Dubhe, Regulus, Altair, Mirfak, and Adhara.


A few of these were mentioned in fs1 extensively, Aldebaran and Altair stick out the most (ancients were discovered in Altair).
Title: Never mentioned systems
Post by: karajorma on January 22, 2005, 06:55:06 pm
Quote
Originally posted by ngtm1r
Alphard, Dubhe, Proycon A, Mirfak, Aldebaran, Altair, Luyten 726-BA, Barnard's Star, Wolf 359...I think that's it.

There are unstable/unexplored nodes off Dubhe, Regulus, Altair, Mirfak, and Adhara.


That's not accurate. Luyten is mentioned (main system of the Luyten Alliance or whatever. Mentioned in the Tech Room) and I seem to remember a briefing mentioning a terran fleet being stationed in Wolf 359 (12th fleet IIRC).

I suspect that Altair although probably largely uninhabited would have lots of scientists crawling all over it looking for ancient stuff.
Title: Never mentioned systems
Post by: NGTM-1R on January 22, 2005, 06:56:27 pm
Mentioned once, then. Little is known about the system, so it's not unreasonable to use it.
Title: Never mentioned systems
Post by: aldo_14 on January 22, 2005, 06:57:34 pm
The 'support' fleet is the 12th, I believe.  I think it's a fail debrief.
Title: Never mentioned systems
Post by: karajorma on January 22, 2005, 06:59:39 pm
I'd prefer a completely uninhabted system though :)

Procyon may be uninhabited but it's right next door to Adhara which is a fairly powerful system. I can always say that it has no planets and no resources like Gamma Draconis but for minor plot reasons (and so I can have prettier backgrounds) I'd prefer not to :D
Title: Never mentioned systems
Post by: aldo_14 on January 22, 2005, 07:16:07 pm
Barnard' star, maybe?  How is Alphard / Dubhe mentioned?  If neither are heavily populated, then possibly all traffic to them goes via Wolf359.

Ikeya... I know it's mentioned as a Shivan attack point in FS1, but is it mentioned in any other place?

Oh, and where is Adhara mentioned as powerful?
Title: Never mentioned systems
Post by: Taristin on January 22, 2005, 07:47:38 pm
Aldebaran is the cool system, but then it's the Vasudan's transplanted homeworld.
Procyon A is a safe bet, methinks. I don't even recall it being mentioned in the NTF war, even though it's directly connected to Eps Peg.
Title: Never mentioned systems
Post by: Goober5000 on January 22, 2005, 09:35:01 pm
It's not, actually. :p Take a closer look at the node map.
Title: Never mentioned systems
Post by: Taristin on January 22, 2005, 09:48:57 pm
...Am I confusing it with Mirfak?


There was a time I could draw the nodemap from memory (and have, about 5 times) but now, I can't.
Title: Never mentioned systems
Post by: ShadowWolf_IH on January 22, 2005, 09:52:42 pm
i think Procyon was used is FS1.  I could be wrong.  on the other hand...i hear that Capella is vacant at the moment.
Title: Never mentioned systems
Post by: Goober5000 on January 22, 2005, 09:55:03 pm
@SW: Procyon wasn't used in FS1.

@Raa: It's easy to confuse.  Take a look at the nodemap.

(http://www.volition-inc.com/fs/downloads/fsnodemap.gif)
Title: Never mentioned systems
Post by: ShadowWolf_IH on January 22, 2005, 10:07:09 pm
ok i was mistaken...oh i know why that name is so prevalent in my memory.  I used to haunt "the procyon insurgency" forum.  Thanks for clarifying, i knew you would know....damn it. ;)
Title: Never mentioned systems
Post by: Mad Bomber on January 22, 2005, 10:27:48 pm
The Adharan Coalition was one of the interim governments in the decade or so between the breakup of the GTA and the formation of the GTVA. You can infer from that (as I did for HFH) that Adhara is therefore a fairly populous system.

Nothing has been said about Procyon in canon.

(For HFH, Procyon has a population of 8 million, and exports metals, smallish ships, and Authentic Nidarin Blue Dye, a status symbol for the uber-rich. Ph34r teh fluff.)
Title: Never mentioned systems
Post by: ShadowWolf_IH on January 22, 2005, 11:30:29 pm
Adhara was also the system used in Casualties of war...to view this hit my avatar.....such shameless pimping after all this time.
Title: Never mentioned systems
Post by: Roanoke on January 23, 2005, 06:25:41 am
Quote
Originally posted by ShadowWolf_IH
such shameless pimping after all this time.


well why not ? ;)

I'd imagine Procyon would be a good place for Rebels to hide after the main FS2 campaign events.
Title: Never mentioned systems
Post by: karajorma on January 23, 2005, 10:02:27 am
Quote
Originally posted by Mad Bomber
The Adharan Coalition was one of the interim governments in the decade or so between the breakup of the GTA and the formation of the GTVA. You can infer from that (as I did for HFH) that Adhara is therefore a fairly populous system.

Nothing has been said about Procyon in canon.

(For HFH, Procyon has a population of 8 million, and exports metals, smallish ships, and Authentic Nidarin Blue Dye, a status symbol for the uber-rich. Ph34r teh fluff.)


That's why I didn't think Procyon the most suitable system for my campaign. That close to Adhara it would almost have to have been exploited unless there were no resources present.
Title: Never mentioned systems
Post by: NGTM-1R on January 23, 2005, 01:03:59 pm
That's a very different-looking nodemap from the ones I have...oddly the connections appear all the same...
Title: Never mentioned systems
Post by: Lightspeed on January 23, 2005, 01:09:42 pm
It's the offical FS1 map. Best canon reference if you ask me.
Title: Never mentioned systems
Post by: Jal-18 on January 23, 2005, 04:00:35 pm
Technically, that's the FS2 nodemap.  If you want to be anally canon to FS1, here's (http://img.photobucket.com/albums/v11/navalfreak18/Misc/revamped-FS1-nodemap.jpg) a more "accurate" version.
Title: Never mentioned systems
Post by: Swamp_Thing on January 23, 2005, 05:11:07 pm
Why is Alpha Centauri so far away from Sol like that? I f i recall my astronomy lessons right, Alpha C. is the closest star to Sol. But in that map it appears after a half a dozen other stars.
Unless of course, if these maps haven“t anything realist about them, and are just in-game gibberish...
Title: Never mentioned systems
Post by: aldo_14 on January 23, 2005, 05:13:33 pm
Physical distance means little, though; substace distance and connections are what matters in the nodemap.  It's like the underground maps that don't show the stops in terms of their map placement, but the distance/time/stops between them.
Title: Never mentioned systems
Post by: StratComm on January 23, 2005, 05:14:40 pm
Actually the theory is that the node map is subspace-distance rather than realspace-distance.  Which still doesn't make a lot of sense, but it helps reduce the number of node-line crossings and gives a more readable picture of how "far" it is via subspace from one system to another.  In reality, though, it's probably pretty much jibberish.
Title: Never mentioned systems
Post by: aldo_14 on January 23, 2005, 05:28:21 pm
Jibberish?  Jibberish?!

surely you're not suggesting this isn't all real?!
Title: Never mentioned systems
Post by: NGTM-1R on January 23, 2005, 08:04:13 pm
I suspect we're being shown a 2D representation of what should be 3D, but hey...
Title: Never mentioned systems
Post by: Jal-18 on January 23, 2005, 08:09:16 pm
Actually, it's probably simply a matter of not having a really convulted looking map.  If you're travelling by subspace anyways, real-life distance doesn't matter, so you place systems in a fashion where the map looks good.

One thing that I have wondered about relating to the proximity of Alpha Centauri and Sol is why the Centaurians didn't radio Earth.  Sure, it's going to be a slow-ass conversation if each exchange takes 4 years to get there, but there's no reason they should be "completely cut off"