Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TrashMan on January 23, 2005, 05:45:22 pm

Title: Engine glow wierdness....
Post by: TrashMan on January 23, 2005, 05:45:22 pm
something screwy here...

I have an AMD 1900+, 1 GB DDR, GForce 4 Ti 4200, 64mb.
Normally, I expect slowdowns when several big ships appear on the screen.

However, hatesputh and colossus seem to cause them even if they are the only ships on the screen.

On a even funier note, it seems than engine glows that come in the Media VP cause the biggeest slowdown at all.

A wing of Uylesses is coming my way - games runs normal (fast).

I chase ONE of them (the only thing on the screen is a Ulysses), and when he turns the back towards me *PF* instant slowdown.

Same thing for capships and the ilk. why the heck do they slow down the game so much.

anyone know where I can find some good engine effects that DON'T do this kind of crap (and look good...these are way too long for my liking anyway...look redicolous on slow capships)
Title: Engine glow wierdness....
Post by: Turambar on January 23, 2005, 05:50:35 pm
well, i'll put out my pack of them soon enough, now that im back in the biz, those teal burners piss me off, but i'm likely to mess with everything else too, theres a certain shade of blue that i really like,
Title: Engine glow wierdness....
Post by: Lightspeed on January 23, 2005, 05:53:46 pm
Ehm, those in the mediaVP ARE yours. :D
Title: Engine glow wierdness....
Post by: Turambar on January 23, 2005, 07:19:04 pm
well.... I'll re-do them, i lost everything in a reformat, so i'll just do it again

besides, the burners are still teal, i despise teal
Title: Engine glow wierdness....
Post by: Taristin on January 23, 2005, 07:39:50 pm
Yeah... I always thought the burners should have been orange...
Title: Engine glow wierdness....
Post by: Lightspeed on January 24, 2005, 03:57:50 pm
TEAL! :D
Title: Engine glow wierdness....
Post by: Gregster2k on January 28, 2005, 05:08:12 pm
WHITE!:D
Title: Engine glow wierdness....
Post by: Flaser on January 28, 2005, 05:28:50 pm
We have a winner.

Though IMHO the it should fade into blue, than teal, than orange then red.
Title: Engine glow wierdness....
Post by: Starman01 on January 28, 2005, 05:39:56 pm
I had exactly the same problem with my old computer, which had the same GPU than yours, GF4 TI 4200 64 MB.

I could play the game very smooth (always around 50 FPS), but when facing a sun (tga-file) it always drops down to 50%, and then with later builds the "shivan thrusters" (the others strangly didn't seem to have that problem) done it finally, my FPS goes down beneath 10 as soon as I'm getting closer to lets say LOD1-distance (to give a rough distance-explanation) . Hull-damage particles made the same problem to me.

Not sure our engine-glows are from the media-vp, I rather doubt it. If you can , try another GPU if you have one laying around. I don't have this problem anymore, since I now have a new Computer. It may be worlds faster than my older, but at least there is absolutly no FPS-drop noticable by the parts mentioned above (now got a radeon 9800 pro).

Of course I don't suggest changing your hardware just because of this :) , but maybe you have the possibilty to try it out.