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Hosted Projects - FS2 Required => Inferno => Topic started by: High Max on January 23, 2005, 09:53:25 pm

Title: Shivan forces in Inferno
Post by: High Max on January 23, 2005, 09:53:25 pm
;-)
Title: Shivan forces in Inferno
Post by: neo_hermes on January 23, 2005, 10:45:38 pm
i'm gonna guess there's over 12,000 Shivan capital Ships you've got to destroy in the 1st mission... maybe 13-15 SJ Santhanas's...
Title: Shivan forces in Inferno
Post by: NGTM-1R on January 24, 2005, 01:29:38 am
I'm a bomber pilot at heart, so give me a Joten and a bunch of Shivan destroyers to kill and I'm happy.
Title: Shivan forces in Inferno
Post by: Woomeister on January 24, 2005, 03:53:18 am
Quote
Originally posted by ngtm1r
I'm a bomber pilot at heart, so give me a Joten and a bunch of Shivan destroyers to kill and I'm happy.


Jotun is only for Juggernaughts and above, would make taking out destroyers too easy :)

As for Shivan ships, well there are a lot of different ones to use ;)
Title: Shivan forces in Inferno
Post by: mr.WHO on January 24, 2005, 04:35:25 am
Quote
Originally posted by ngtm1r
I'm a bomber pilot at heart, so give me a Joten and a bunch of Shivan destroyers to kill and I'm happy.


Well, I'm heavy fighter (they should be called "suicide kings" not those inteceptor guys). Imagine: you have to disarm beam cannons in limited amount of time under fire of AA and fighter escort , real horror, only for the best :D

give me maxim, some super uber stilleto and friendly corvette/destroyer for support and  I should change the course of history :D

Edit: about the number of shivan armada, here:

X +/- 80 Sathanas juggernauts

where X is the number of shivan armada :D
Title: Shivan forces in Inferno
Post by: Turnsky on January 24, 2005, 05:03:39 am
Quote
Originally posted by Woomeister


Jotun is only for Juggernaughts and above, would make taking out destroyers too easy :)




the 'above' makes me nervous :nervous:
Title: Shivan forces in Inferno
Post by: Woomeister on January 24, 2005, 05:36:07 am
Well it was designed with the Sathanas in mind :D
Title: Shivan forces in Inferno
Post by: SadisticSid on January 24, 2005, 08:15:45 am
I'm currently designing the Battle for Earth (Mk 2). Haven't got around to FREDing it yet, but be warned that the new Nemesis is even more of a threat than its R1 incarnation :D
Title: Shivan forces in Inferno
Post by: NGTM-1R on January 24, 2005, 12:39:52 pm
Christ almighty, the original one was frickin' hard enough!
Title: Shivan forces in Inferno
Post by: Woomeister on January 24, 2005, 12:44:41 pm
I doubt we'll be making a mission of the same size as R1 M14. R2 can't handle a mission of that size at a decent framerate.
Title: Shivan forces in Inferno
Post by: Woolie Wool on January 24, 2005, 02:43:04 pm
Quote
Originally posted by ngtm1r
Christ almighty, the original one was frickin' hard enough!
Title: Shivan forces in Inferno
Post by: Woomeister on January 24, 2005, 04:06:24 pm
Quote
Originally posted by High Max
the Verdan is no where to be seen. What happened to it and the terran debris?

The SOC dismantled it, and the debris was cleared out of the way for the larger warships to move into position.
Title: Shivan forces in Inferno
Post by: Trivial Psychic on January 24, 2005, 07:31:30 pm
Quote
Originally posted by Woomeister
The SOC dismantled it, and the debris was cleared out of the way for the larger warships to move into position.

Or you failed to protect it from the Shivan corvette, and it was destroyed.
Title: Shivan forces in Inferno
Post by: InfernoGod on January 24, 2005, 09:07:09 pm
Quote
Originally posted by Woomeister

The SOC dismantled it, and the debris was cleared out of the way for the larger warships to move into position.


Unfortunately, that is just a cover up. The real information is stricly classified. We at the SOC suggest you don't bring that back up again. Thank you for your time and understanding.
Title: Shivan forces in Inferno
Post by: Woomeister on January 25, 2005, 03:55:21 am
Since I can't remember which one the Centaur is, and can't be bothered checking I can't say.

Though I'm sure someone could make missions about the surviving ships ;)
Title: Shivan forces in Inferno
Post by: Jetmech Jr. on January 25, 2005, 05:57:37 am
After you retook the Sol Gate, it was the mission where you had to hold it against a bunch of EA capships with a Boreas Destroyer on your side. The Centaur was the Tereus Destroyer that made it through.
Title: Shivan forces in Inferno
Post by: Woomeister on January 25, 2005, 09:26:57 am
Ah that one, it doesn't get far :p
Title: Shivan forces in Inferno
Post by: Kie99 on January 25, 2005, 10:17:25 am
Of course
Spoiler:

It would probably switch sides once it found out the EA and GTVA have made peace
Title: Shivan forces in Inferno
Post by: Woomeister on January 25, 2005, 10:20:12 am
Nah the 'backup forces' would get to it before the war ends.
Title: Shivan forces in Inferno
Post by: Kie99 on January 25, 2005, 11:03:23 am
Yeah Centaur=FuXX3d
Title: Shivan forces in Inferno
Post by: Woomeister on January 25, 2005, 03:03:51 pm
It has no subsystems, except for turrets.
Title: Shivan forces in Inferno
Post by: SadisticSid on January 25, 2005, 03:03:58 pm
There were no official plans for the Centaur, although I was planning to use it in a later mission in chapter 2 or 3 :)
Title: Shivan forces in Inferno
Post by: Kie99 on January 25, 2005, 03:08:12 pm
No subsystems?  How will it communicate with home base etc.?
Title: Shivan forces in Inferno
Post by: Woomeister on January 26, 2005, 03:44:11 am
Quote
Originally posted by High Max
It also needs a weapons subsystem to use its turrets.

Seems to work quite well without it :p
Title: Shivan forces in Inferno
Post by: Woolie Wool on January 26, 2005, 11:32:51 am
Quote
Originally posted by High Max
And how will it move without an engine subsystem? It also needs a weapons subsystem to use its turrets.


It doesn't need either. But a ship with no engine subsystem will be impossible to disable.
Title: Shivan forces in Inferno
Post by: Woomeister on January 26, 2005, 11:54:40 am
Quote
Originally posted by Woolie Wool
But a ship with no engine subsystem will be impossible to disable.

Not like that would be possible anyway :lol:
Title: Shivan forces in Inferno
Post by: Liberator on January 26, 2005, 12:16:50 pm
That's obscene...
Title: Shivan forces in Inferno
Post by: Woolie Wool on January 26, 2005, 01:06:07 pm
Quote
Originally posted by Woomeister

Not like that would be possible anyway :lol:


It would be interesting if the Gargant were neutralized by disabling it and then blockading the system so reinforcements and repair ships couldn't arrive...
Title: Shivan forces in Inferno
Post by: Woomeister on January 26, 2005, 01:10:50 pm
I doubt the GTVA could hold a system if the Gargant was stranded in it. The Shivans could use a lot more force to get through the blockades :)
Title: Shivan forces in Inferno
Post by: Zarax on January 26, 2005, 01:11:26 pm
Would be interesting disabling it inside a node...
That would put the shivans to do something original :p
Title: Shivan forces in Inferno
Post by: NGTM-1R on January 26, 2005, 02:02:48 pm
Disable it inside the node and then send in an Excecutioner-packed destroyer to pull a Bastion and collapse the node.

That would be brillant.
Title: Shivan forces in Inferno
Post by: Moonsword on January 26, 2005, 02:31:29 pm
Not to mention a good way to cut off a few systems...
Title: Shivan forces in Inferno
Post by: Woomeister on January 27, 2005, 04:18:47 am
Quote
Originally posted by High Max
Even though the GTVA in Inferno is much stronger than the GTVA in the Capella era, do you honestly think that the GTVA with super destroyers as their largest common ship actually stand a chance against the Shivans that have many super juggernauts, even more juggernauts, multiple hives, and even larger Shivan ships?


Actually all superdestroyers are one of a kind except for the Odin class. So they aren't that common. The Warlock/Tanen are the most common large ship the GTVA use.
Title: Shivan forces in Inferno
Post by: Janos on January 27, 2005, 10:34:56 am
Quote
Originally posted by High Max
Too bad you didn't add unique subsytems to the Gargant, let alone any subsystems. It would be cool if you add a subsystem called "hive-mind control core" or "subspace pulse emitter" on each of the 8 arms or something to make the Gargant even more interesting.

Oh, the Gargant IS able to be put down. Just give the GTVA another 200 years to improve their technology and numbers and by then, the Terrans and Vasudans would have become an advanced enough species to have their own fleets of juggernauts like the Shivans and Ancients do. It's obvious that (besides the Icanus), since the GTVA has their largest ships being super destroyers and the Shivans have numerous ships that are beyond super juggernaut and hive class, that humanity has a long way to go to catch up with the Shivans both in size and in tech.

Even though the GTVA in Inferno is much stronger than the GTVA in the Capella era, do you honestly think that the GTVA with super destroyers as their largest common ship actually stand a chance against the Shivans that have many super juggernauts, even more juggernauts, multiple hives, and even larger Shivan ships? Terrans and Vasudans are still outnumbered, out-classed, and out-gunned by better Shivan weaponry and this being the case by a long-shot. Terrans and Vasudans vs the Shivans is still like 1 against 1000 when comparing how much more nurmerous the Shivans are compared to Terrans and Vasudans.:shaking:


Yup, but in FS it is kinda implied that it is the ability to adapt that keeps humanity alive.
Title: Shivan forces in Inferno
Post by: mr.WHO on January 27, 2005, 10:47:31 am
Offtopic: there are rumors about vasudan flagship/juggernaut can you post some screenshots and tech describtion??
Title: Shivan forces in Inferno
Post by: Woomeister on January 27, 2005, 10:49:49 am
Cool rumours ;7