Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: EAD_Agamemnon on January 27, 2005, 01:37:02 am
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I have a problem. Its a backwards problem.
Playing with the ships.tbl files, upping ship speeds and all. So far, the only that does not work right is the Herc II. I set the max speed to 75...I start the game and use a herc2 for the mission...I go to max speed, then divert all power to engines...
Note: With normal power settings, this ship will go the desired 75 but when I divert all power to engines, I actually SLOW DOWN to 65. What gives?
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you have to set $Max Oclk Speed: it defines the maximum speed the ship can go when all power is diverted to the engines.
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Somehow I thought that was it. Wanted to be sure.
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Problem fixed. Fixed it for every vessel whose new top speed was above the overclock.
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i think its on some sort of curve, not sure how that works.
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Be aware that upping the max speed messes with the AI. Put it high enough, and the AI won't be able to steer properly. Instead they'll crash into the capital ships they mean to fly around, and will never manage to face their target.