Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: i90r on February 05, 2005, 10:46:23 am

Title: Help the NOOB pt3 INSIGNIAS
Post by: i90r on February 05, 2005, 10:46:23 am
How do you make the insignia on your fighter???

PCS tutorial did not work!
Title: Help the NOOB pt3 INSIGNIAS
Post by: Night Hammer on February 05, 2005, 12:36:51 pm
please stop titling everything "help the n00b..."
Title: Help the NOOB pt3 INSIGNIAS
Post by: Unknown Target on February 05, 2005, 12:43:30 pm
And please look around. There are tutorials for EVERYTHING you've asked.

And if you're STILL to lazy to look, put everything in ONE thread.
Title: Help the NOOB pt3 INSIGNIAS
Post by: TrashMan on February 05, 2005, 03:54:37 pm
Make a 64x64 (I think that's the size.... or was it 128x128???) pcx with pure green background (0, 255, 0)
Make a picture of a squad and put it on that green field. save as a 8bit pcx.

congratulations, you're done!
Title: Help the NOOB pt3 INSIGNIAS
Post by: Bobboau on February 05, 2005, 04:31:22 pm
by PCS tutorial are you refering to the one in my sig?
Title: Help the NOOB pt3 INSIGNIAS
Post by: StratComm on February 05, 2005, 04:45:30 pm
The PCS tutorial does in fact work perfectly, with the exception that it generates the polygons as part of an object as well as the insignia.  You need to have a subobject named as indicated, and it should be UV-mapped so that a single tile of a texture fits completely on it (ideally perfectly on it, as to prevent large insignias overtiling).  My prefered method is to get everything set up, convert with the insignia and again without, and import the insignia data into the model without one.
Title: Help the NOOB pt3 INSIGNIAS
Post by: Nuke on February 05, 2005, 05:21:09 pm
ive never goten theese to work right myself.  i can get one insignia to work but id like to be able to use more than one.
Title: Help the NOOB pt3 INSIGNIAS
Post by: Bobboau on February 05, 2005, 06:55:56 pm
just put all the insignias into one insignia, that's what I do
Title: Help the NOOB pt3 INSIGNIAS
Post by: Nuke on February 05, 2005, 08:50:37 pm
doesnt seem to work for me "i even followed the directions" :D
Title: Help the NOOB pt3 INSIGNIAS
Post by: i90r on February 06, 2005, 06:49:36 am
To Bobboau

Yes coul you please explain in more detail part about insignias!
Title: Help the NOOB pt3 INSIGNIAS
Post by: i90r on February 06, 2005, 07:46:23 am
Is it InsgLOD00 or InsgLOD[00] and where does InsgLOD01

goes in ROOT like insglod00, subobject to insglod00 or  in detail1
Title: Help the NOOB pt3 INSIGNIAS
Post by: Bobboau on February 06, 2005, 12:55:52 pm
it should look exactly like the example hierarchy I posted so  InsgLOD[00] , don't bother with lod01
Title: Help the NOOB pt3 INSIGNIAS
Post by: kv1at3485 on February 06, 2005, 04:45:20 pm
.pcx :blah:

Although, I guess it's unnecessary to change the formats that FS2 will accept.
Title: Help the NOOB pt3 INSIGNIAS
Post by: modis on February 08, 2005, 02:36:54 am
Maby noobish question but what is these insignias :D
Is there any totorials about more complicated modeling such like creating huge ships and expecialy texturing them?
Title: Help the NOOB pt3 INSIGNIAS
Post by: StratComm on February 08, 2005, 07:55:20 am
Insignias are your wing logos that are pasted onto the side of your ship in FS2.  The insignia in the model is a set of polygons that display this logo.

And Kara's Modding FAQ really is the best place to start, or, if you're feeling brave, the Wiki.
Title: Help the NOOB pt3 INSIGNIAS
Post by: Mav on February 08, 2005, 08:11:07 am
I tried to make insignias for a model once. I followed that tutorial, and I got one working insignia (2 didn't work for me either).
The problem is, it was totally stretched in one direction and this looked outright ugly (the pof-subobject made from the cob-subobject was exactly where it should have been, however). :(

Any ideas what might have caused this?:confused: