Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: i90r on February 05, 2005, 10:46:23 am
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How do you make the insignia on your fighter???
PCS tutorial did not work!
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please stop titling everything "help the n00b..."
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And please look around. There are tutorials for EVERYTHING you've asked.
And if you're STILL to lazy to look, put everything in ONE thread.
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Make a 64x64 (I think that's the size.... or was it 128x128???) pcx with pure green background (0, 255, 0)
Make a picture of a squad and put it on that green field. save as a 8bit pcx.
congratulations, you're done!
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by PCS tutorial are you refering to the one in my sig?
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The PCS tutorial does in fact work perfectly, with the exception that it generates the polygons as part of an object as well as the insignia. You need to have a subobject named as indicated, and it should be UV-mapped so that a single tile of a texture fits completely on it (ideally perfectly on it, as to prevent large insignias overtiling). My prefered method is to get everything set up, convert with the insignia and again without, and import the insignia data into the model without one.
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ive never goten theese to work right myself. i can get one insignia to work but id like to be able to use more than one.
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just put all the insignias into one insignia, that's what I do
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doesnt seem to work for me "i even followed the directions" :D
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To Bobboau
Yes coul you please explain in more detail part about insignias!
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Is it InsgLOD00 or InsgLOD[00] and where does InsgLOD01
goes in ROOT like insglod00, subobject to insglod00 or in detail1
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it should look exactly like the example hierarchy I posted so InsgLOD[00] , don't bother with lod01
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.pcx :blah:
Although, I guess it's unnecessary to change the formats that FS2 will accept.
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Maby noobish question but what is these insignias :D
Is there any totorials about more complicated modeling such like creating huge ships and expecialy texturing them?
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Insignias are your wing logos that are pasted onto the side of your ship in FS2. The insignia in the model is a set of polygons that display this logo.
And Kara's Modding FAQ really is the best place to start, or, if you're feeling brave, the Wiki.
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I tried to make insignias for a model once. I followed that tutorial, and I got one working insignia (2 didn't work for me either).
The problem is, it was totally stretched in one direction and this looked outright ugly (the pof-subobject made from the cob-subobject was exactly where it should have been, however). :(
Any ideas what might have caused this?:confused: