Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Dustmuffins on February 06, 2005, 02:32:14 am
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where do i put all these pcx, ani and so on and soforth? anyone have the listings or a link? thx!
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http://dynamic6.gamespy.com/~freespace/fsdoc/index.php?pagename=Folder%20Tree
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Well... I have one question:
Is it important to put textures and effects (ani, pcx, tga, jpg, dds) in the right folder (maps / effects), or can I put all these files in ONE of the two folders?
I'm asking because I'm confused with all the shinemaps / glowmaps / particle-anims etc.
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All the stuff that goes onto the ship (textures/shinemaps/glowmaps, etc), goes into textures.
All the effects, like thruster glows, particles, etc, go in effects.
Yes it is important :p
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The folder's name is 'maps', not 'textures'.
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Originally posted by Mr_Maniac
Well... I have one question:
Is it important to put textures and effects (ani, pcx, tga, jpg, dds) in the right folder (maps / effects), or can I put all these files in ONE of the two folders?
I'm asking because I'm confused with all the shinemaps / glowmaps / particle-anims etc.
shinemaps = maps
glowmaps = maps
particle-anims = effects
It is pretty important, esp if you have two images with the same name. It's also a lot cleaner.
Although to be honest, you can throw pretty much everything in 'data' or the root FS2 directory and be done with it. :p