Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: InfernoGod on February 06, 2005, 04:28:42 pm
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How can you make the player depart at the node, and not in regular space? I.E.: the last mission of FS2 where you can only depart at the jump node.
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I guess you have to put a waypoint in the middle of the node and use distance SEXP to allow jump..
Got it? :)
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Look at the Events in that particular mission, but off the top of my head it should go something like there is a waypoint in the center, and you set it to where the player can jump according to the distance he is from that waypoint.
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Primus has got the right idea. Check the FREDdng section of my FAQ to see it in more detail (and with pictures!) :D
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*reads the FAQ*
Thanks for the advice, guys!