Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Woolie Wool on February 09, 2005, 04:44:16 pm

Title: Conversion problems
Post by: Woolie Wool on February 09, 2005, 04:44:16 pm
While converting Aldo's Nefertem fighter, TS3.2 said it couldn't find the texture map. However, even when I manually loaded the textures, the ship still had no textures. It wants some kind of "set" file. What's going wrong?
Title: Conversion problems
Post by: Swamp_Thing on February 09, 2005, 05:02:46 pm
Make sure TS is set to accept your texture´s extension. By default it accepts .bmp only. Set it to accept jpg and tga. And you might need to add the textures to your project library also.
Title: Conversion problems
Post by: Woolie Wool on February 09, 2005, 05:03:22 pm
Project what? I just got TS.

EDIT: The texture has a .bmp extension.