Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: StratComm on February 13, 2005, 01:34:54 pm

Title: Smoothing errors suck
Post by: StratComm on February 13, 2005, 01:34:54 pm
Ok, so PCS really needs fixing.  I've got another great example of it going completely FUBAR on smoothing subobjects, for the record.  Oh, and I've converted a ship (finally!).  Screens have been to dark to do it justice though, so I'll have to let you settle with renders until I get it packaged.  Oh, and it supports multiple docking (each of those dockpoints has a dock, and they are far apart enough to accomodate elysiums)

(http://www.duke.edu/~cek6/marine_final_1.jpg)
(http://www.duke.edu/~cek6/marine_final_2.jpg)
(http://www.duke.edu/~cek6/marine_final_3.jpg)
(http://www.duke.edu/~cek6/marine_final_4.jpg)
(http://www.duke.edu/~cek6/marine_final_5.jpg)
Title: Smoothing errors suck
Post by: pyro-manic on February 13, 2005, 01:40:07 pm
I like! The nose is a bit.... bland, but it's a good-looking ship overall. :)
Title: Smoothing errors suck
Post by: TrashMan on February 13, 2005, 05:19:54 pm
How the hel ldo other people get the FS style letter on their ship names??

Is there a FS2 font out there I'm not aware of?
Title: Smoothing errors suck
Post by: Anaz on February 13, 2005, 05:30:14 pm
TM: it's a font called "stop"
Title: Smoothing errors suck
Post by: karajorma on February 13, 2005, 05:30:18 pm
Yep there is. Check the modding section of my FAQ on orion nameplates.
Title: Smoothing errors suck
Post by: NGTM-1R on February 13, 2005, 08:50:40 pm
Beware, though. STOP crashes GIMP 2.0.
Title: Smoothing errors suck
Post by: StratComm on February 13, 2005, 09:23:31 pm
That's odd, it doesn't break mine.  In fact, that's what I used for the (crummy) custom textures on this ship.
Title: Smoothing errors suck
Post by: NGTM-1R on February 13, 2005, 09:31:18 pm
Well, then my copy of GIMP 2.0 just sucks. All I know is that it stopped working shortly after I installed the STOP font, and it crashes when loading the fonts.
Title: Smoothing errors suck
Post by: Taristin on February 13, 2005, 10:20:22 pm
I don;t like the ship, but that's not the point here... what's the problem with the smoothgroups?
Title: Smoothing errors suck
Post by: StratComm on February 14, 2005, 07:00:44 am
It's the standard PCS f'd up anything besides LOD0 error, so those turrets are huge masses of misshaded polys.  I'll post a pic from modview when I get time.
Title: Smoothing errors suck
Post by: KARMA on February 14, 2005, 07:42:52 am
pick an ingame shot and not a modview one
Title: Smoothing errors suck
Post by: TrashMan on February 14, 2005, 05:26:14 pm
Crap? Any idea where I can downlaod that font?

google search ended up wiht only fonts for purchase!
Title: Smoothing errors suck
Post by: StratComm on February 14, 2005, 05:30:53 pm
Quote
Originally posted by karajorma
Yep there is. Check the modding section of my FAQ on orion nameplates.


I'll even be generous: here's a link to said FAQ
http://homepage.ntlworld.com/karajorma/freespace/intro.html
Title: Smoothing errors suck
Post by: StratComm on February 15, 2005, 03:10:15 pm
Karma: in-game rarely does the problem justice in still-frame.  But since Modelview is being a memory hog and not letting me take a screenshot, they'll have to do.  This is a turret (I do see that I need to work on the UV mapping a tad more around the back, by the way)

The lower LOD's are an absolute atrocity too, but I don't have a good way to take a shot of that.

(http://www.duke.edu/~cek6/badturret1.jpg)
(http://www.duke.edu/~cek6/badturret2.jpg)
Title: Smoothing errors suck
Post by: Taristin on February 15, 2005, 03:26:09 pm
*likes to convert in MAx and preserve smoothing*
Title: Smoothing errors suck
Post by: c914 on February 15, 2005, 03:25:26 pm
Quote
Any idea where I can downlaod that font?


try to find babylon 5 font it is very similiar to it
Title: Smoothing errors suck
Post by: TrashMan on February 15, 2005, 03:42:59 pm
Thanks for the font!:D
Title: Smoothing errors suck
Post by: StratComm on February 15, 2005, 03:49:35 pm
*can't get Max to open Styxx' plugin*

*can't afford to find Max 6 to try it there*
Title: Smoothing errors suck
Post by: KARMA on February 15, 2005, 06:20:18 pm
second shot is more clear.
I said to use an ingame shot cuz when aldo showed it for the first time the coders said that this problem is a modelview only problem and is not happening in game.
Pick that shot (and possibly others too, since it isn't completely clear if it doesn't depend by the absence of smoothgroups) and post em in the scp forum
There's another weird smoothing problem I had with the rounded surfaces (like tie's sphere) when converting with pcs and using specular in game, that makes you see the borders of the polys, I don't even know if it has been solved honestly, maybe I should check and take a shot too.
Title: Smoothing errors suck
Post by: Roanoke on February 16, 2005, 03:35:10 am
I think the mesh deserves custom textures. Or less V textures atleast.