Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: morris13 on May 27, 2001, 12:43:00 pm
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I was waffling on wether or not to submit this, but its really by far the best thing i've done so far, so here it is. I'm pretty proud of it, I managed to get some really nice lines and its only 308 polys.
Texturing is kinda crummy, I dunno diddly bout texturing. =(
(http://divadrummer.homestead.com/files/draco.jpg)
[This message has been edited by morris13 (edited 05-27-2001).]
[This message has been edited by morris13 (edited 05-27-2001).]
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Morris, the ship design itself is beautiful.
Try to contact someone such as Dark, Bobboau, or Max Sterling (talk to Max) on texturing it.
I'd love to use this in tBE if it had a solid texture that appeared like a hybrid of the Herc2 and the Mara.
Once again, talk to Max for texturing, and when you have a final .pof version please E-Mail this baby over. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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heek! Who forgot the mara, the herc2 and the perseus alone in the same room???
Nice ship dude (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")
and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")
and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
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shivan
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
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Totally awesome. I think alot of people would appreciate being able to fly a Shivan hybrid ship in FreeSpace 2.
As someone said, it looks like a cross between a Mara, a Herc 2, and a Perseus.
A totally awesome design!
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She's a beauty, Morris. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
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...want it. ...have to have it. ...must get it.
FINISH IT PLEASE!!!!!!
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wait for it, you'll be glad you did =)
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Very nice... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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did someone need a skinner?
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Mental Ray Subdivision preprocessing.....
start globillum photon trace...
start caustics photon trace....
*SPLAT*
*SPLAT*
*SPLAT*
arrgh...it's gone all blotchy!
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did you start that from scrach, cause it looks real solid and nice.
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Bobboau, bringing you products that work.............. in theory
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That ship is awesome. It looks like a (as ACE said) a hybrid of mara, herc2 and perseus
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They say that death allways smiles at us, the only thing we can do is to smile back.
Staffmember: Hard Light Productions ("http://www.3dap.com/hlp")
[This message has been edited by Windrunner (edited 05-29-2001).]
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Very nice.
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Mercseus
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Bobboau, bringing you products that work.............. in theory
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Sweet design dude (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
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.....File not found....please enter password
Co-Creator, GroundZero ("http://www.subspacezero.com")
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That is pretty nice (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Bobboau:
did you start that from scrach, cause it looks real solid and nice.
Oh yeah, I built it completely from the ground up. It came out looking more like a mara than I had origionally intended, even, but if you compare this to the mara side by side you'll see that while they have the same kind of configuration, they're very different.
In fact, it wasn't till this week that I finally figured out how to edit existing FS2 models. I don't really like doing this much because thus far I havent found a way to combine separate objects into one wireframe, so I always wind up with multiple subobjects, which is a pain. I like building them from the ground up much better, they're so much more stable that way.
[This message has been edited by morris13 (edited 05-29-2001).]