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Off-Topic Discussion => General Discussion => Topic started by: Scuddie on February 21, 2005, 03:21:06 am

Title: Realtime voice modularization/masking
Post by: Scuddie on February 21, 2005, 03:21:06 am
Y'know how some creative sound card software lets you change pitch on the fly without messing up quality, or the XBox's voice masking system?  Well, I'd like to know if there is anything out there to be supported by directsound and input devices, particularly MIC IN that will allow for an entirely different voice.  For simplicity's sake, I'll just say that I'm interested in voice acting, but my voice is WAY too deep and low to be heard appropriately for a typical voice role (or on TeamSpeak for that matter).  I dont want to sound like Microsoft Sam, nor do I want my voice to sound like a truck ran over it.  Any options?
Title: Realtime voice modularization/masking
Post by: Liberator on February 21, 2005, 07:56:59 am
Google r b teh b3st! (http://www.google.com/search?hl=en&safe=of**q=free+voice+modification+software&spell=1)

Most of those will likely be for recordings, not realtime.
Title: Realtime voice modularization/masking
Post by: Deepblue on February 21, 2005, 11:15:31 am
Hehe, the Xbox communicator is handy. However, all those who use the "small child" mask should DIE!!!
Title: Realtime voice modularization/masking
Post by: Flipside on February 21, 2005, 12:08:08 pm
Tempo-held pitch shift is good, but if you are looking for something that adds a lot more 'reality' to your altered voice. you need something like 'Voice designer Pro' which is a DirectX Sound filter for use on things like Cubase and Sonar etc.
Title: Realtime voice modularization/masking
Post by: Scuddie on February 21, 2005, 07:51:31 pm
OK, screw that.  Not only does Cubase cost some 500 bucks, but Voice Designer has LONG since been discontinued, considering the supporting OSs are 95, 98 and NT4.

On a side note, I found this (http://mp3-player.audio4fun.com/dj-music.htm).  I tried the demo, and it is very interesting, but it's a bit too laggish for my tastes.  A good 3 seconds laggish TBH.  So I'm thinking, what kind of things that work similar to this would be available for pre-existing wavs?  Or is it even possible?
Title: Realtime voice modularization/masking
Post by: Flipside on February 21, 2005, 07:55:48 pm
Strange, I've got it working on SX running under XP no  problem at all :)
Title: Re: Realtime voice modularization/masking
Post by: Sandwich on February 22, 2005, 04:21:28 am
Quote
Originally posted by Scuddie
For simplicity's sake, I'll just say that I'm interested in voice acting, but my voice is WAY too deep and low to be heard appropriately for a typical voice role (or on TeamSpeak for that matter).


Be Darth Vader in Star Wars spoofs?

Joking aside, you might want to try to play around with Cool Edit 96. It's quite a powerful tool for messing around with sound files.
Title: Realtime voice modularization/masking
Post by: demon442 on February 22, 2005, 01:47:03 pm
"Voice Mask Pro" does wonders for pitch and effects and works in realtime.  Google it.