Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: heretic on May 29, 2001, 05:02:00 pm
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Thanks to The Babylon Project and its need for skilled texturers, Skullar has come up with a huge tutorial on texturing new models for FS2. This is a boon for everyone in the community - modellers who do not know how to texture, people on campaigns who need to learn how to texture others' models, and also for the wider community, who will undoubtably be receiving more high-quality, new textured models for FreeSpace 2. Congratulations, Skullar and TBP!
url???????? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/mad.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/mad.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/mad.gif)
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http://freespace.volitionwatch.com/babylon/tutorial/tutorialV1_1.txt ("http://freespace.volitionwatch.com/babylon/tutorial/tutorialV1_1.txt")
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Actually you should download the whole package: http://freespace.volitionwatch.com/babylon/tutorial/ ("http://freespace.volitionwatch.com/babylon/tutorial/")
Download the tutorial_V1.rar and then update tutorial.txt file with tutorialV1_1.txt. Simple (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Or not use Truespace..... MAX is so much easier to use.
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damn, was kinda looking for 3dsm help...
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*Doesn't have money to buy Max* (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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Originally posted by heretic:
damn, was kinda looking for 3dsm help...
There are a lot of tutorials on how to use 3DS Max to texture models on the net (i bet you knew it before).
Pez
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I knew I forgot something... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
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Originally posted by Setekh:
I knew I forgot something... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
Yes you did (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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