Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: i90r on February 25, 2005, 05:03:56 pm

Title: Colonial 1
Post by: i90r on February 25, 2005, 05:03:56 pm
My progress so far
(http://img60.exs.cx/img60/1284/brodicmojmali9gt.jpg)

any thoughts
:nervous: :nervous: :nervous:
Title: Colonial 1
Post by: aldo_14 on February 25, 2005, 05:05:41 pm
Doesn't Col1 have a bit more rounded a front section than that?

Nice work so far, regardless.  I can't remember the ship offhand enough to judge its accuracy, but on individual merit it's looking a good job so far :)
Title: Colonial 1
Post by: Thrilla on February 25, 2005, 06:09:39 pm
:yes:
Title: Colonial 1
Post by: Omniscaper on February 25, 2005, 06:18:25 pm
Nice. Whats your polygon count?
Title: Colonial 1
Post by: Turambar on February 25, 2005, 06:19:00 pm
i90r, go Here (http://www.game-warden.com/forum/showthread.php?t=392&page=1) and sign up for the BSG mod project pleeeease, so far its pretty much Omniscraper doing all the modelling, so come help us out
Title: Colonial 1
Post by: WMCoolmon on February 25, 2005, 07:29:47 pm
:yes: I'd need a screenshot of colonial one to be able to tell (it's an odd ship) but the front is looking pretty close to what I remember.
Title: Colonial 1
Post by: Deepblue on February 25, 2005, 08:29:14 pm
Front should be more rounded, but otherwise it looks nice!
Title: Colonial 1
Post by: i90r on February 26, 2005, 03:14:13 am
6800 for now