Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Fractux on February 27, 2005, 10:37:09 am
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I'm leaving a standalone with tom's OEB server up today while I do some work so we can do some testing.
If you have a little while can you please try connecting and playing a bit to see what happens.
Can you please report any problems back here, as I'll check this thread today.
Cheers!
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Well I just noticed the following.
With server object update rate set to HIGH, and the client update rate sent to high, I'm starting to get buffer over run errors.
Error messages in log.
02/27 12:54:29~ Invalid socket id passed to nw_NewReceiveReliable() -- -1
02/27 12:58:30~ WARNING - Buffer overrun in psnet
02/27 13:01:39~ PSNET RELIABLE SEND BUFFER OVERRUN. socket = 1
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She's still up, so if 2 or more people could get on and test it out, that's be great.
Thanks to Caladorn for helping me out earlier.
Cheers!
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:) tried to help. wasn't much but it did work .
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This thread is over 2 years old!