Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Lynx on March 05, 2005, 05:40:28 am

Title: Deleting faces question
Post by: Lynx on March 05, 2005, 05:40:28 am
Hey, is it possible to have onesided polies in the FS engine? I'm eorking on a hangar model, which would be a submodel to the carrier, and I want to delete the outer walls of the hanger that would be hidden inside of the model and therefore not visible anyway. So, does the engine allow that?
Title: Deleting faces question
Post by: Black Wolf on March 05, 2005, 06:52:55 am
Yes.
Title: Deleting faces question
Post by: TopAce on March 05, 2005, 07:01:45 am
You can have one-sided polies, but test them more closely than anything else.
Title: Deleting faces question
Post by: StratComm on March 05, 2005, 01:14:45 pm
I routinely don't put backfaces on turrets, so the same general rule would apply here.  You might put a basic shape in behind the uber-detail, just so that if the player does wind up going through the detail he won't wind up inside the volume of the ship.  Otherwise, it's perfectly safe.