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Off-Topic Discussion => General Discussion => Topic started by: Fineus on June 08, 2001, 08:20:00 am

Title: FreeSpace graphics problems
Post by: Fineus on June 08, 2001, 08:20:00 am
I just re-installed Freespace for the first time in ages and have run into a bit of a problem. The detail level of the ships and .ani files (including explosions, warpoouts and so on...) are all terrible. I know the game is older than FS2 but it's never looked this bad before. Heres an example of what I mean. Any ideas on a fix?

 (http://www.3dap.com/hlp/staff/thunder/fspoor01.jpg)

 (http://www.3dap.com/hlp/staff/thunder/fspoor02.jpg)

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Title: FreeSpace graphics problems
Post by: wEvil on June 08, 2001, 08:29:00 am
i think theres a reg patch on descent-freespace.com



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Title: FreeSpace graphics problems
Post by: Fineus on June 08, 2001, 08:31:00 am
Checking now...

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Co-Creator:  Hard Light Productions ("http://www.3dap.com/hlp/")
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Title: FreeSpace graphics problems
Post by: Fineus on June 08, 2001, 08:39:00 am
Hmm, I was talking to Setekh about this earlier... there this ("http://www.descent-freespace.com/ddn/kb/registry/") but none of the entries it refers to seem to be in my registry... should I create them?

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Co-Creator:  Hard Light Productions ("http://www.3dap.com/hlp/")
Webmaster: Sounds of Thunder ("http://www.3dap.com/hlp/sot/")
Title: FreeSpace graphics problems
Post by: Eth on June 09, 2001, 01:31:00 am
Yes, add the two key ones for sure (D3DTextureDivider and D3DUseLargeTextures).  There use to be a REG file for this stuff in it, but that was a lonnnnnng time ago and I don't remember where.
Title: FreeSpace graphics problems
Post by: Fineus on June 09, 2001, 02:12:00 am
I did -  it works fine now, totally beautiful again, thanks all  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions ("http://www.3dap.com/hlp/")
Webmaster: Sounds of Thunder ("http://www.3dap.com/hlp/sot/")
Title: FreeSpace graphics problems
Post by: IceFire on June 09, 2001, 09:36:00 am
The only reason it would look nice before is if you were using the registry entries or you had a 3DFX card and Glide turned on.

FS1 came out when D3D was still crappy.