Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on March 08, 2005, 04:45:52 pm
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The links been obliquely posted, but now it's official
(http://www.sectorgame.com/aldo/images/banner_sm.jpg) (http://www.sectorgame.com/aldo/)
(thanks to Hunter for hosting)
I'm looking for in particular a weapons modder; all types, but preferably someone able to make new primary glows, sounds and work with the new SCP additions.
I also need someone to make the various selection anis, shield anis and critically ship icons for the cbanims.
Additionally, I'd like someone able to make planet backgrounds for a number of moons and planets. I actually have a full set of nebulas and a number of planets already, thanks to Lightspeed and Icefires work on Reciprocity.
Finally, I would like a HUD artist. Changes to the HUD are completely non-essential, but I'd like them anyways if possible.
PM me or reply here... one other thing; I want **** hot stuff here. It might sound more than a bit arrogant, but I want to work on something that can genuinely be said to be professional quality. And also be sure you can spare the time, for both our sakes ;)
And to pique your interests; if I can get a weapons modder, I have enough ships for the first 3-6 missions, and possibly a demo.
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Ahh, so this is what all that stuff was about...
:jaw:
Looks bloody good. Can't help you, but good luck with it. :yes:
PS: The Charlatan pic is now my wallpaper. ;)
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[Burns]
Excellent
[/Burns]
The site layout is kinda strange, I need to scroll a lot, since only a small portion of the content is visible.
But I like what I see :yes:
EDIT: Just watched the minitrailer, it's very ....how shall I say ...."moody"
But why, oh why did you use Indeo encoding ?!?
20 MB for 40 seconds of blurry video...or was that intentional
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Originally posted by Col. Fishguts
EDIT: Just watched the minitrailer, it's very ....how shall I say ...."moody"
But why, oh why did you use Indeo encoding ?!?
20 MB for 40 seconds of blurry video...or was that intentional
I had to use a crappy shareware program to add the sound and merge 2 videos together, IIRC. Albeit the blur is, IIRC, an artifact of the video-post. Best I could do at that time; the planned cutscenes should be far higher quality as I'm budgeting months for them.
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Fair enough. My suggestions for next time: Use OpenVIP (http://www.virtualdub.org/) for video editing (cutting, blending, crossfading, etc.), and VirtualDub (http://www.virtualdub.org/) for encoding to some useful format like DivX or XviD.
And btw....is it just me or does the Charlatan carry 4 cargo containers on its bow ? Not that I don't like it, it just looks sort of strange.
And last but not least, the textures on all the ships are pure and utter awesomeness :yes:
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Sweet... Here's to a successful campaign! Looks excellent, I look forward to playing it. I see the Selkie survived the unfortunate fall of Reci to fight in this campaign.
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Some of those images are as hot as hell.. Looks to be fun.
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Braaaaainssss!
er, I mean Sooooooulsss!
Looks mighty goooood. I knew you were up to soooooomething. I'm just going to keep on talking like thiiiiiiis until you're all driven insaaaaane or I get boooooored.
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*places Rictor on his ignore list*
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Ding. I see.
Looks good.
:D
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Originally posted by Col. Fishguts
And btw....is it just me or does the Charlatan carry 4 cargo containers on its bow ? Not that I don't like it, it just looks sort of strange.
There's a specific reason for that; the Charlatan needs cargo space because....*cough*...it does.
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Hmm.....looks....
Good so far :wtf:
Downloading the video.
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Looks good :) I just hope that it doesn't end like Reci did :(
If you need anything beyond my skills, just ask
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That bomber is the nuts, though I'd make those pods less Perseus like and more angular so as to fit in better (nitpickin' really though)
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Sweet. Forgot about that. :yes:
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I was thinking the bomber looked a lot like a Halo dropship, especially in the front. But it's very cool, just the same.
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Originally posted by StratComm
I was thinking the bomber looked a lot like a Halo dropship, especially in the front. But it's very cool, just the same.
The original concept was based off the Pelican, actually, although i only really ended up using the front. I was testing (or trying to) my texturing skills directly against professional work (The Bungie Pelican), really.
Oh, this bump is also to ask for people willing to do the icons for the command briefing window (not many.... probably 7-10) and shield/select icons ;)