Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Triple Ace on March 09, 2005, 03:18:53 pm

Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Triple Ace on March 09, 2005, 03:18:53 pm
This is the first REAL news for the game in a long time. This is good news and shows heavy development. Read the article.

http://www.gamesindustry.biz/content_page.php?aid=7322
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Count Brie on March 09, 2005, 03:26:05 pm
meqon was founded by people that went to my uni...

and well, of course duke will own gordon severely. how could he not?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Ransom on March 09, 2005, 03:26:32 pm
HL2 just uses the Havok physics engine though, doesn't it?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Rictor on March 09, 2005, 03:36:42 pm
I don't think so. I think they use a proprietary physics system built into Source.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: SKYNET-011 on March 09, 2005, 03:44:39 pm
About ****ing time.

At least they have a reason for the wait though...
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Ransom on March 09, 2005, 03:44:55 pm
Hmm. A bit of googling reveals that apparently they did use Havok, but heavily modified it (or something like that). Ah well.

This is interesting, anyway. Another step closer to realistic water.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: SKYNET-011 on March 09, 2005, 03:56:26 pm
...FOREVER!!!
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Ford Prefect on March 09, 2005, 04:25:37 pm
I don't care what the gameplay is like. Duke Nukem is retarded.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: IceFire on March 09, 2005, 04:57:23 pm
Duke Nukem Forever was announced when I started High School.  I'm now about to graduate from university.  I'm not counting on anything right now :D
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: kode on March 09, 2005, 05:08:35 pm
Quote
Originally posted by IceFire
Duke Nukem Forever was announced when I started High School.  I'm now about to graduate from university.  I'm not counting on anything right now :D


great things should be allowed to take time. rome wasn't built in one day. it took tolkien 12 years to write lotr, for example.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: WMCoolmon on March 09, 2005, 06:19:01 pm
*Wonders how many times DNF's models have been redone due to increases in technology.*
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: pyro-manic on March 09, 2005, 06:16:37 pm
I should bloody well hope it's better than HL2's. It's not going to be out for years yet... ;)
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: SKYNET-011 on March 09, 2005, 07:13:33 pm
Can't blame 'em. Wouldn't you want something like DNF to be top of the line?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Carl on March 09, 2005, 07:24:29 pm
Quote
Originally posted by WMCoolmon
*Wonders how many times DNF's models have been redone due to increases in technology.*


alot, i'd have to guess, which probably means they will not look too good, having been built off of the old ones instead of just making brand new ones from scratch (that's what developers do)
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Eishtmo on March 09, 2005, 07:41:49 pm
You know, you really shouldn't put Duke Nukem Forever in the title of a thread.  It really only belongs in a post as a punchline.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: NGTM-1R on March 09, 2005, 09:26:14 pm
If it comes with something like BUILD, I'll be happy.

Of course, it only took me seven years to figure BUILD out...
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: demon442 on March 09, 2005, 09:31:13 pm
To tell you the truth, I am not surprised in the least that the developers are incorporating the realism fad that the popular gaming market seems to be stuck in.  After all, if the mindless masses don't piss their pants at the drop of a hat, why bother marketing something they can't have?

Innovation, not evolution.  Vision, not insight.  Immerse yourself in the experience instead of sterilizing it with obvious details.

It's not coming.  And it's not funny anymore.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Knight Templar on March 09, 2005, 10:14:24 pm
I thought it was kind of funny. At least, I was expecting a joke when I saw the thread title.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Grug on March 10, 2005, 12:02:06 am
Come get some... :)

Quote
Originally posted by Ransom Arceihn
Hmm. A bit of googling reveals that apparently they did use Havok, but heavily modified it (or something like that). Ah well.

This is interesting, anyway. Another step closer to realistic water.


Oh and realistic water could be programmed fairly easily today. It's just that it would require extreme amounts of processor power.
Hence the need for a simulation of realistic water.
Mind, there would be little benefit for games for realistic flowing water anyway.
Except maybe Super Mario Bros... :doubt:
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: aldo_14 on March 10, 2005, 03:30:21 am
Quote
Originally posted by Grug
Come get some... :)



Oh and realistic water could be programmed fairly easily today. It's just that it would require extreme amounts of processor power.
Hence the need for a simulation of realistic water.
Mind, there would be little benefit for games for realistic flowing water anyway.
Except maybe Super Mario Bros... :doubt:


Wet T-Shirt Blaster 2006

Now from Fox Multimedia.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Grug on March 10, 2005, 06:24:25 am
Quote
Originally posted by aldo_14


Wet T-Shirt Blaster 2006

Now from Fox Multimedia.


:lol:

Point taken.

Still, I don't see the big deal with computerized images... :doubt:
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Clave on March 10, 2005, 06:56:51 am
It's time to kick ass and chew bubblegum....

Actually that reminds of something....I was doing....ah....making weapons for some Duke project....

ah well

*goes back to Colin Mcrae Rally*
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Turnsky on March 10, 2005, 07:30:21 am
i almost hate to say this.. but

I'll believe it when i see it.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: 01010 on March 10, 2005, 09:00:30 am
So they have the physics engine, when are they going to start making the game?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: vyper on March 10, 2005, 09:11:03 am
Don't ask silly questions ;)
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Janos on March 10, 2005, 09:31:16 am
Quote
Originally posted by Turnsky

I'll believe it when i see it.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: ZylonBane on March 10, 2005, 09:54:54 am
Quote
Originally posted by demon442
To tell you the truth, I am not surprised in the least that the developers are incorporating the realism fad that the popular gaming market seems to be stuck in.  After all, if the mindless masses don't piss their pants at the drop of a hat, why bother marketing something they can't have?
Do your incoherent, ill-informed ramblings even make sense to you?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: LeGuille on March 10, 2005, 01:37:46 pm
All this time, just so we can have realisitic shoelace movement... oh yeah..
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Ransom on March 10, 2005, 01:49:38 pm
But we already have realistic shoelace movement. Now we get realistic hammocks!
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Flipside on March 10, 2005, 02:48:08 pm
I view this game much as I view Elite 4. I'll take it at face valur if and when it appears and nothing else ;)
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Falcon on March 10, 2005, 02:56:52 pm
Duke Nukem? I thought he would be dead by now.......
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: 01010 on March 10, 2005, 03:56:25 pm
Quote
Originally posted by Flipside
I view this game much as I view Elite 4. I'll take it at face valur if and when it appears and nothing else ;)


I have far more faith in Elite 4 showing up, it must take a long time to program something that huge. However, 7-8 years for a FPS is a pisstake. Unless the game is like 300 hours long or something.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Unknown Target on March 10, 2005, 04:20:55 pm
*cough* Daikatana *cough cough*

And on the subject of DNF physics: WOO ****ING HOO! I GET TO PUT ROCKS IN A HAMMOCK AND BLOW UP TILES!!!!!! LOOK AT ME! MY B0X0R5 4R3 B31NG F|_|Ck1NG R0X0R3D!!!!!!1111oneoneone
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Ford Prefect on March 10, 2005, 06:39:52 pm
Is anyone besides me overwhelmed with nostalgia when they think back to the original Duke Nukem side shooter?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: WMCoolmon on March 10, 2005, 07:13:15 pm
Almost.

My dad got pissed when he discovered I was playing them, and either made me uninstall them or made me feel bad enough to uninstall them.

Today I play Halo. :D
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: LeGuille on March 10, 2005, 07:17:19 pm
I played the original Duke Nukem for PC / Winblows 3.1 on my S386X when I was about 4 years old... Man I loved that series. That and some of the games on Atari were my favorites when I was young...
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: TrashMan on March 10, 2005, 07:29:14 pm
Quote
Originally posted by Falcon
Duke Nukem? I thought he would be dead by now.......


No, he just 70, alchocolic, unkept, standing in the line of a unimployment office...
http://www.vgcats.com/comics/?strip_id=22
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: kode on March 11, 2005, 12:34:34 am
Quote
Originally posted by Unknown Target
And on the subject of DNF physics: WOO ****ING HOO! I GET TO PUT ROCKS IN A HAMMOCK AND BLOW UP TILES!!!!!! LOOK AT ME! MY B0X0R5 4R3 B31NG F|_|Ck1NG R0X0R3D!!!!!!1111oneoneone


you, sir, are an idiot. you aren't gonna get the game anyway if and when ze game comes out.

but I guess you like unrealistic games set out to be played in the real world, but without physics to match?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: FireCrack on March 11, 2005, 12:57:10 am
Has anyone seen that UE3 physics engine demo?

http://www.1up.com/do/download?cId=3138759

second one is physics.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: JR2000Z on March 11, 2005, 12:59:16 am
Quote
Originally posted by 01010
So they have the physics engine, when are they going to start making the game?

Exactly! By the time the game is completed, the physics engine will be obsolete! And then they have to upgrade the engine again to keep it up to date with real world physics!
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Janos on March 11, 2005, 09:00:01 am
Quote
Originally posted by Ford Prefect
Is anyone besides me overwhelmed with nostalgia when they think back to the original Duke Nukem side shooter?


Halloween Harry was much better than Duke Nukem.
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Kosh on March 11, 2005, 06:22:38 pm
Why is Duke Nukem Forever taking forever?
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: WMCoolmon on March 11, 2005, 06:44:21 pm
Quote
Originally posted by JR2000Z

Exactly! By the time the game is completed, the physics engine will be obsolete! And then they have to upgrade the engine again to keep it up to date with real world physics!


Uhm, if the physics engine is good enough, that'd have to be a very, very long time. Couple million years or so. :p
Title: Duke Nukem Forever's physics engine surpasses HL2's
Post by: Carl on March 11, 2005, 07:33:19 pm
Quote
Originally posted by FireCrack
Has anyone seen that UE3 physics engine demo?

http://www.1up.com/do/download?cId=3138759

second one is physics.


say now, that's pretty spiffy!