Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kosh on March 16, 2005, 12:52:19 am

Title: -spec & nebulas
Post by: Kosh on March 16, 2005, 12:52:19 am
For some reason, when -spec is checked and I am in a nebula mission of some sort, every single capital ship turns white, below is an example:

(http://web.engr.oregonstate.edu/~plankerj/untitled.JPG)



It seems to happen on every fighter, except when I am just looking at one and am kind of close to it. However, this problem goes away when I uncheck -spec. Anyone else having this problem?
Title: -spec & nebulas
Post by: Grug on March 16, 2005, 01:34:13 am
No, tis strange indeed.
Are you using all the latest mediaVP's?
And what build are you using?
Title: -spec & nebulas
Post by: Kosh on March 16, 2005, 01:41:48 am
3.6.5 build & newest MediaVP's.
Title: -spec & nebulas
Post by: Grug on March 16, 2005, 01:48:07 am
Do you have the 'stops fog intercepting hull' flag on?
Title: -spec & nebulas
Post by: Kosh on March 16, 2005, 03:31:03 am
Yes.
Title: -spec & nebulas
Post by: Bobboau on March 16, 2005, 09:23:35 am
maybe there is something to to with environment mapping
Title: -spec & nebulas
Post by: Kosh on March 21, 2005, 06:45:42 pm
The environment mapping isn't checked, so how could that effect it?