Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Navck on March 17, 2005, 10:13:52 pm

Title: How can I control a covertte, or even capital ship 8)
Post by: Navck on March 17, 2005, 10:13:52 pm
http://dynamic4.gamespy.com/~freespace/hlp/item_show.php?itm=813
Like this mod? Except it crashes VERY easily (Usually I'll see my laser turrets at 99% (500 of them spam) BOOM crash)
This is a VERY fun... But unstable to play mod
Title: How can I control a covertte, or even capital ship 8)
Post by: WeatherOp on March 17, 2005, 10:30:59 pm
I have found out the limits, but it really cuts down the ship and is better suited for a gunship or light cruiser.

The Ship can be no longer than 200 meters and can have no more than 7 turrets. Like I said more like a Light cruiser than a corvette.
Title: How can I control a covertte, or even capital ship 8)
Post by: Navck on March 17, 2005, 10:43:11 pm
Hmm, that sucks, can you make a minimod for this? (I love to be able to control something besides a FIGHTER or SMALL BOMBER that DENTS the enemy...)
Title: How can I control a covertte, or even capital ship 8)
Post by: Dark RevenantX on March 17, 2005, 11:33:14 pm
I can cook up a map with you as a Sobek if you would like.

Problem is-I have the ability, but not the means.

Change the player ship to a Fenris, for example, and construct a mission around that.  FRED2 will  nag you, but it will work as long as you check for the player ship to be checked as a player ship.  Sometimes it automatically becomes unchecked.  I made a map once where you were a Fenis, and your wingmate was an Aeolus, and you needed to take out the Moloch.  You fired your beam often, but the damage was minimal.  Your wingmate had to wait and rely on its flak and lasers once the two larger beams fired.  The SGreen takes like a few minuites to recharge, but the LTerSlash takes seconds.  My wingmate died quickly because he was an idiot and charged into the Moloch, while I got behind it and blasted away.  Eventually, it hit me with a Sred, and it turned.  After a minuite after that, I died.  However, my explosion blew up the Moloch.You should only attempt flying a cruiser, or if you are desperate, a corvette.  It is much better to attack a larger ship as you a small capship alongside other small capships.  This makes loss much more emotional, as your scapegoating friend might die, leaving you defenceless as your beams power up.
Title: How can I control a covertte, or even capital ship 8)
Post by: NGTM-1R on March 18, 2005, 12:13:29 am
I once suddenly discovered my entire wing had been turned into the Volition Bravos for no apparent reason, but I've been unable to duplicate it.
Title: How can I control a covertte, or even capital ship 8)
Post by: WMCoolmon on March 18, 2005, 12:18:01 am
Quote
Originally posted by WeatherOp
I have found out the limits, but it really cuts down the ship and is better suited for a gunship or light cruiser.

The Ship can be no longer than 200 meters and can have no more than 7 turrets. Like I said more like a Light cruiser than a corvette.


:wtf: You should be able to play as any ship. (Assuming you've got the interface art or are using a new build that doesn't need it)

Quote
Originally posted by ngtm1r
I once suddenly discovered my entire wing had been turned into the Volition Bravos for no apparent reason, but I've been unable to duplicate it.


:lol:
Title: How can I control a covertte, or even capital ship 8)
Post by: Dark RevenantX on March 18, 2005, 09:57:31 am
Get the newest build and you should have no problems.

Heck, you can be a Rakshasa, or any other shivan ship!
Title: How can I control a covertte, or even capital ship 8)
Post by: Grug on March 18, 2005, 10:06:17 am
When The Apocalypse Project comes out, you will be able to play as corvettes.
Slow, chunky armor, and packs a punch. :D
Title: How can I control a covertte, or even capital ship 8)
Post by: WeatherOp on March 18, 2005, 01:47:51 pm
They fixed that error. If they did thats great, cause basiclly that would cut out the need for limits, since I found them out on Vanilla FS2.
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 18, 2005, 03:55:06 pm
The error only ever seemed to affect you weatherOp. I've heard of other people flying much bigger capships.
Title: How can I control a covertte, or even capital ship 8)
Post by: Navck on March 18, 2005, 05:52:28 pm
Guess hes not the only one. I'm running the HOTU version...
FS Open has problems too
Title: How can I control a covertte, or even capital ship 8)
Post by: WMCoolmon on March 18, 2005, 06:17:00 pm
I went over the relevant code in hud_show_damage_popup and it looks like it should be fixed., at least in the most recent builds.
Title: How can I control a covertte, or even capital ship 8)
Post by: WeatherOp on March 19, 2005, 08:53:58 pm
Yeah, you could fly bigger ships with Vanilla FS2,even the Sathanas, it would crash with the turret thing, but you could play in the outside view fine, then some other problem once you got destroyed it would crash, but like I said if that is fixed, that is awesome.:D
Title: How can I control a covertte, or even capital ship 8)
Post by: Mongoose on March 20, 2005, 02:01:50 am
That mod was actually pretty cool; a fighter doesn't last long when it has every anti-fighter turret on a Deimos aiming at it. :p
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 25, 2005, 10:21:11 pm
A mission where you can be a ship that's not Alpha 1!? And it's moddable!? Hehehe... does anyone know if it works in multiplayer at all? I feel like having a corvette duel!

EDIT: I installed the mission and now FRED complains about some weird error about missing weapons or something on the Ulysses... did that happen to you, too? Related to the tables it installs?
Title: How can I control a covertte, or even capital ship 8)
Post by: Dark RevenantX on March 25, 2005, 11:11:07 pm
FRED will yell at you, but it works.
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 26, 2005, 02:57:11 am
If you're using FS2_Open you can play as anyone you like :D You don't even have to play as alpha, beta or gamma wings :)
Title: How can I control a covertte, or even capital ship 8)
Post by: Grug on March 26, 2005, 04:14:40 am
Can you shoot though? Or just fly around and let the turret AI do the shooting?
Title: How can I control a covertte, or even capital ship 8)
Post by: Kie99 on March 26, 2005, 07:36:16 am
In theory you could make some fire-beam sexps for when Ctrl is pressed, but you'd have to preprogram who you wanted to shoot.
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 07:58:01 am
It works by freeing the beams when you press spacebar. They then shoot at whatever you're targeting. I looked at it in FRED and my limited knowledge of it figured that out.
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 08:55:53 am
Okay, I hacked the mission to use a regular Deimos for the player instead of the special player one with no turrets that comes with the mission, and FRED says it's resetting the player ship because players can't fly Deimoses. How do I get it to keep the Deimos as the player ship?

I just set it to Leviathan and tried it. Either I had no ship or there's a stealth version of the Leviathan with no engines.
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 26, 2005, 10:46:37 am
Quote
Originally posted by Luigi30
It works by freeing the beams when you press spacebar. They then shoot at whatever you're targeting. I looked at it in FRED and my limited knowledge of it figured that out.


He got a repeating event to work with Key-Reset??? This I've got to see!
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 10:49:45 am
No, they just keep firing.
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 26, 2005, 11:37:54 am
Ah :D I was wondering :)
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 11:50:37 am
So, if any ship is playable in the latest builds... how do you get FRED to  not say "Oops, can't fly that" and unset the capship as your player ship?
Title: How can I control a covertte, or even capital ship 8)
Post by: Blitzerland on March 26, 2005, 11:57:58 am
Uh, just select a normal fighter, open the ship editor, and select "set player craft."
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 12:04:46 pm
FRED says that a Fenris is an invalid player ship and I get no ship.
Title: How can I control a covertte, or even capital ship 8)
Post by: Blitzerland on March 26, 2005, 12:33:01 pm
Then go back to a normal fighter. FRED won't stop giving you errors, because you aren't supposed to fly capital ships.
Title: How can I control a covertte, or even capital ship 8)
Post by: WMCoolmon on March 26, 2005, 12:46:10 pm
Try the command line to disable FRED warnings (I don't know what it is)

Or, you can try going into the mission file with notepad and looking for the list of ships available in the ship selection screen, and adding a capship.
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 26, 2005, 05:22:12 pm
Quote
Originally posted by WMCoolmon
Try the command line to disable FRED warnings (I don't know what it is)


-no_warn
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 26, 2005, 05:51:45 pm
Okay, this is really screwed up. I'm installing a second copy of FS2. I'm getting nonstop errors from nearly everything.
Title: How can I control a covertte, or even capital ship 8)
Post by: Gregster2k on March 29, 2005, 04:44:27 pm
Any chance we'll ever get a turret view like Freelancer's?
Title: How can I control a covertte, or even capital ship 8)
Post by: Luigi30 on March 29, 2005, 06:45:12 pm
Freelancer has a turret view?
Title: How can I control a covertte, or even capital ship 8)
Post by: karajorma on March 30, 2005, 04:52:14 am
If you press H in freelancer you gain the ability to move around the ship and shoot targets behind you.
Title: How can I control a covertte, or even capital ship 8)
Post by: Dark RevenantX on March 30, 2005, 09:48:11 am
1. Get the latest FRED2SCP build.
2. Open it.
3. Make a cain for the enemy somewhere within beam range.
4. Turn the ulysses into an aeolus.
5. Give the cain orders to kill the aeolus.
6. Beamfree the ships.
7. Save, and ignore all those errors as fred2 is stupid and we are superior.
8. Play.  Target the cain to fire at it.