Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Navck on March 17, 2005, 10:49:13 pm

Title: Buggyness... (Not insects)
Post by: Navck on March 17, 2005, 10:49:13 pm
Ok, I have the HOTU version of Freespace 2... "Weird" things happen in missions, I forgot which, but one mission, you were testing weapons, had to get a few ships to another part (Point B), and the ship Warspite (Spelling?) was in it, now on that mission, the AWACS ship would "freeze" movement (Wouldn't move...), waypoint completion time froze... In the end I had to teamkill it and then the mission finished...
Now I'm on Clash of the Titans II, the Bastion "somehow" mangages to get stuck in this "loop" thing, again. And apparently, it stays stuck spinning in circles and circles and circles... I've "teamkilled" about nearly every ship without having command calling me a traitor (Shoot them once, stop, repeat).
Again, the Bastion stays stuck.
Any ideas why?
Title: Buggyness... (Not insects)
Post by: karajorma on March 18, 2005, 05:07:53 am
That's pretty odd. ONly thing I can think of is to back up your pilot file and any VP files you downloaded and reinstall.
Title: Buggyness... (Not insects)
Post by: TopAce on March 19, 2005, 03:52:02 pm
Haven't you been fiddling around with the -fov command line?
Title: Buggyness... (Not insects)
Post by: karajorma on March 19, 2005, 05:29:52 pm
Why in hell's name would -fov cause this kind of behaviour? :confused:
Title: Buggyness... (Not insects)
Post by: Navck on March 20, 2005, 08:49:07 pm
Nope, not at all