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General FreeSpace => FreeSpace Discussion => Topic started by: Dark RevenantX on March 23, 2005, 09:23:54 pm

Title: Freespace 2 Tabletop Game [update 4/13]
Post by: Dark RevenantX on March 23, 2005, 09:23:54 pm
Since I thought that it would be nice to be able to just become a member of the almighty command, I decided to make the Freespace 2 Tabletop Game, or Freespace: Commanding Officer.

FCO is handled similarly to games like Warhammer, or my favorite, A Call to Arms (http://www.mongoosepublishing.com/rpg/detail.php?qsID=510&qsSeries=11).  Select your units, place them, move them, then attack with them.

PS. Even though I can really shorten the amount of weapons listed for each ship while still maintaining maximum efficiency and balance, the Colossus still takes a whole page just for all the weapons listed, as opposed to the rest of the ships, taking a page for everything, not just the weapons.

Chart:
     -Terran Data Charts [DONE]
     -Vasuan Data Charts [DONE]
     -Shivan Data Charts [DONE]
     *Terran Counters [85%]
     *Vasudan Counters [10%]
     *Shivan Counters [15%]
     *Rules [5%]
     •Playtesting/Hosting
Total :}{}{}{}{}{}{}{}{}{}{ 60%

Teaser Shots:

Select a thumbnail from the left to zoom.

Image #1


Image #2


Image #3

_

Image hosting and Zoom Gallery by VillagePhotos.com
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 23, 2005, 09:31:53 pm
I like this idea. Finish it so we can play and i can kick the crap out of my dad. :D
Title: Re: The Freespace 2 Tabletop Game
Post by: Ferret on March 23, 2005, 09:40:32 pm
Hey, I'm pretty interested in this.
Quote
Originally posted by Dark RevenantX

There are some setbacks such as the lack of pictures for the ship pieces.  If someone can be nice enough to provide me with top-down screenshots of all the ships in the game, I will be forever grateful.

Contact me I'm sure I could work something out, I'm pretty sure that Modelview screenshots would be more than succifient.

Infact contact me anyway because, like I said, I'm very interested.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 23, 2005, 09:52:07 pm
same here. i'll help in any way possible. i think this is the best idea since SCP. :)
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 23, 2005, 10:04:58 pm
I can not run modelview on a mac...

And for some reason, after saving the root.vp with an accidental "v" in the middle, I can't run freespace 2 OSX Port.

After seeing the badly drawn A Call to Arms tokens, I decided I would use in-game models instead of 2d drawings.

And, thanks for the support, guys!:nod:
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 23, 2005, 10:22:53 pm
i could do them for you, if you like. :)
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 23, 2005, 10:50:07 pm
If you could, that would be the total 1337ness!
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 23, 2005, 11:04:52 pm
I'll get to work on them right away. so, which angles do you want, just before i start?

and i'll need you email address. :)
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 23, 2005, 11:50:20 pm
Maybe myself and Cobra could do a sort of collab. type thing? Me do some, he do some etc.

I'll help in whatever way. :D

My e-mail address is [email protected] if you want the help. :P
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 24, 2005, 09:29:01 am
A top-down view of the ships facing north would be great.

Exclude cargo boxes, and make the Ganeymede shot at an almost top-down view, so you can actually see what it looks like.

Im relieved that people are actually excited about this, as I didn't want to do all I had  already done for nothing.
Title: The Freespace 2 Tabletop Game
Post by: Star-Epock on March 24, 2005, 09:44:11 am
I recently bought Battle Fleet Gothic, have you considered using the rules from that.

You can then lump turrets into batteries which makes things easyer.

Great Idea non the less!
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 24, 2005, 09:58:08 am
Okay. I took a picture of the Fenris. I took it with both a black background and magic megenta. (255, 0, 255)

I hope it's how you want it. (Png so there is no image quality loss)

http://www.ferretgames.com/imageupload/images/fenris14242e1e0c8221.png
http://www.ferretgames.com/imageupload/images/fenris24242e22289bec.png

If it's fine I'll do more, how about I'll do all of the Terran cruisers and corvette?
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 24, 2005, 11:28:48 am
i call dibs on destroyers and juggernauts. :p
Title: The Freespace 2 Tabletop Game
Post by: StratComm on March 24, 2005, 01:54:16 pm
Quote
Originally posted by Ferret
http://www.ferretgames.com/imageupload/images/fenris14242e1e0c8221.png
http://www.ferretgames.com/imageupload/images/fenris24242e22289bec.png

Don't get me wrong, I love the Fenris as much as the next guy, but good god that's an ugly angle.  And don't use modelview for the screenshots if you can help it; a proper render would be infinitely better.
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 24, 2005, 02:37:01 pm
Okay I've just done a hell of a load of Terran ships. I think I've got them all except fighters, bombers, destroyers and the Colossus.

They're in this rar:

http://www.ferretgames.com/FCO-ships1.rar

Ships in it have both black and magic magenta flavoured backgrounds.
I did:

Aoleus Cruiser
Alastor Gun Platform
Amazon Drone
Amazon Advanced Drone
Arcadia Installtion
Argo Transport
Boadicea Base
Charybdis AWACS
Deimos Corvette
Elysium Transport
Faustus Science Vessel
Ganymede Drydock
Hermes Pod
Hippocrate Medical Vessel
Hygeia Support Ship
Iceni
Knossos Portal (!)
Meson Bomb
Mjolnir Cannon
Pharos Bouy
Poseidon Freighter
Triton Freighter
Watchdog + Cerberus Gun Platform (Use the same model)
Zephyrus Gas Miner

And I thought it would bge a good idea to to the Subspace Node marker too.

And now I REALLY hope they're okay.

[edit]

Whoops did them before I saw Stratcomms post... *Shrugs*
Getting them from a useable angle in-game would be a nightmare.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 24, 2005, 02:44:22 pm
after i get done with me homework i'll work on the ships i promised i would do.

drx: do you want fighters?
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 24, 2005, 03:21:45 pm
Oh, and could someone stckify this thread?
Title: The Freespace 2 Tabletop Game
Post by: karajorma on March 24, 2005, 03:55:17 pm
What is it with you and stickies? When he releases the game then it might deserve a sticky but this is just a working thread at the moment.

*bets someone stickies the thread just to annoy me now* :D
Title: The Freespace 2 Tabletop Game
Post by: Charismatic on March 24, 2005, 06:08:23 pm
*Stickies the thread* - no not really. Wow what a joke, huh?

Anyways, this is a good idea. Im doing to download modelview tonight..

So, Dark, is this like a C&C game? (Command & Conquer)
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 24, 2005, 06:15:06 pm
The ships range from 1x1" fighter to 6x8" sathanas roughly, no need for a huge fenris.  Top-down is nice, and no need for the magenta background.  Only give them an angle if you really have to, as weird things happen if you rotate a card that has something from an angle.

For a status update, I am nearing completion of the Vasudans, which happens to be the smallest ship section.

Should I scale the large ships down to a 3x4" Sathanas so you dont have a huge ship next to a tiny wing of fighters, or should I keep it more realalistic?  Also, batteries won't work.  Do Freespace 2 ships have laser batteries?  There is a good reason why the turrets are spread out.

I am using unusual firing arcs to simulate blind spots to an otherwise 360º angle, such as F 270º, rather than having three identical guns that are F 90º, P 90º, and S 90º.  Is that ok?

Sadly, you will have to cut out all the ship tokens.  I do not wish to deal with Volition and Interplay for the rights to use it in a marketing act.

If you guys are patient, I will let you in on a shocking secret.;)
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 24, 2005, 06:48:03 pm
you know, DRX, you can resize them yourself. :p

anyway, i've finished all destroyers and jugs. working on shivan ships right now.
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 24, 2005, 06:47:41 pm
I know there was no need for a huge picture, but I had no idea what sizes you wanted, so I took all the pictures at large sizes so you could make them smaller yourself in an imaging program.

I mean, it's your game, who knows better than you?

Yes that's the reason I took most fo them from top down, because of angles. A couple of them, like Ganymede and Knossos I didn't because it's better from a slight angle.

Anyway you didn't say if mine were good or not. If you don't like then I wont do anymore.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 24, 2005, 07:12:30 pm
Why are some in HTL and some not?

I didn't mean any offense, they are good for what I need.

I said to slightly downscale the smaller ships because it is not the best thing to waste hosting space with unnessicary sizing.

You do not need to resize them yourself, I am happy with what I have now.

Im suprised this is more popular than freespacer!
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 24, 2005, 10:33:10 pm
Some in HTL and some in not? Every single one was taken in Model View which does not add any HTL effects at all as far I know.

And don't worry about the hosting space, I have it coming out of my ears, I have a little image upload script (which I used for the Fenris pics) which at this mo has about 2.5k pictures in total uploaded. It hasn't made much of a dent in my hosting. :D
I thought it best to do them all the same relative size since I didn't know what you want. Nyah?

How else could I have possibly done it with such vague instructions? ^_^
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 24, 2005, 11:48:44 pm
okie dokie then.  I have processed your pictures into little pieces now.  Geez, that Knossos is big!

I need a good hosting space for the .pdf downloads, and I am very short on cash, so a free site would do nicely.  The Mjolnir looks great with those glowmaps!  Il post some pics soon.
Don't mind the black background, for some reason Graphic Converter does weird things to clipboard pastes.
The white crosses are dividers for firing arcs.
-IMAGE REMOVED  OUT OF DATE COUNTERS-
THIS IS ACTUAL SIZE
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 25, 2005, 12:10:03 am
Send them over to me on [email protected] and I'll host them.

Or if you are familiar with FTP I can set up an FTP account on my server for you, you'll be centralised to a single sub-folder which means you could even build a little website there if you wanted. (Would probably be www.ferretgames.com/fco or something)
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 25, 2005, 08:50:01 pm
The Vasudans are done, working on Shivans.

There were some setbacks to my work, but those are eliminated.
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 25, 2005, 09:52:50 pm
So when is this going to be done? I want to beat my brother at it.
Title: The Freespace 2 Tabletop Game
Post by: Blitzerland on March 25, 2005, 09:56:00 pm
When it's done. Don't ask for release-dates around here. ;)
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 25, 2005, 09:58:45 pm
Just curious 'cause I'm on spring break till next Monday so I've got a lot of time to play Freespace.

Speaking of which, anyone know a site that has help for using FRED?
Title: The Freespace 2 Tabletop Game
Post by: karajorma on March 26, 2005, 03:21:08 am
Check the FAQ below :) and consider joing the FRED Academy (http://www.hard-light.net/forums/index.php/topic,28122.0.html).
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 26, 2005, 07:52:04 am
Eek, making campaign missions. Best I've done is get a Valkyrie to shoot at my Ulysses.
Title: The Freespace 2 Tabletop Game
Post by: karajorma on March 26, 2005, 10:55:06 am
Making campaign missions is little harder than making single ones. The only difference is that you have less freedom with what's going on at the start of the mission and that you have to end it in a way that sets up the following mission.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 11:02:02 am
If fred2 worked on the mac I would be making some really great missions.  Before my PC almost litterally exploded, I was in the middle of a Fred2 campaign.
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 26, 2005, 11:12:48 am
So you bought a Mac just to spite your PC?

.... That's a good idea!
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 11:46:15 am
Actually, I didn't buy anything.  I just had a mac, and when my pc died, I started using the mac more.

Also, It has been a while since you have done those pictures.  Any chance of the destroyers and whatnot?
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 26, 2005, 12:20:35 pm
Cobra was supposed to be doing the destroyers.

What about fighters and bombers? Do you want those too? I can do them tonight.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 01:56:36 pm
For me it is easiest for all of them to be done by one person in one area, so I dont have to go to multiple places to try to find the package I need redownloaded.  Since you have a large webspace compared to the average dude, I think that you should just do all of them.  Mabey I can get you a pre-version with just the terrans if I have all the pictures.

Also, do them in magenta, I figured out how to make transparencies!  Since many ships have black crap all over them, the black will be transparent unless the picture is in a stand-out background.

Thanks for what you have done so far!
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 26, 2005, 01:57:27 pm
Well that's the whole reason I did them in magic magenta too. :D

So again, fighters and bombers?
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 02:42:09 pm
Fighters, Bombers, Destroyers, and teh Colossus

If you have time, the ships for the Vasudans
Title: The Freespace 2 Tabletop Game
Post by: Jal-18 on March 26, 2005, 03:04:03 pm
Your Deimos's turrets are dead.  Make sure to delete the exploded and dead textures in model view before taking a screenshot.
Title: The Freespace 2 Tabletop Game
Post by: StratComm on March 26, 2005, 03:07:56 pm
That's why I am recommending using a rendering program rather than depending on Modelview.  A lot of the model editing will have to be done anyway, and having reference meshes out of pof format available would be a lot of work taken off of artists who wish to use them in renders or cutscenes.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 03:31:57 pm
I got the finalized version of the pieces.  It looks much better with those stars and the red dot in the middle intersecting the white lines:
-image removed look down-
Title: The Freespace 2 Tabletop Game
Post by: StratComm on March 26, 2005, 04:29:15 pm
You need a bigger starfield.  The repeats on the Arcadia and Knossos look pretty bad IMHO.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 26, 2005, 06:34:23 pm
yeah, the starfield is temporary.

I need a big one for the big ships and crap.
Title: The Freespace 2 Tabletop Game
Post by: Blitzerland on March 26, 2005, 07:00:06 pm
Lookin' good.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 12:15:05 am
Basically all that is holding the release is the unfinished rulebook, the fighters/bombers, and the remaining counters.  The completion is closeby!
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 27, 2005, 12:21:58 am
right on! :yes:
Title: The Freespace 2 Tabletop Game
Post by: Annorax on March 27, 2005, 12:26:32 am
GTCv Iceni? WTF?

At the time of FS2, there was only one Iceni-class ship... Bosch's flagship. You might want to change its designation.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 27, 2005, 12:38:29 am
Actually, it's a frigate, so it should be renamed to GTFf Iceni or whatever, but the last par has to be Ff.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 12:40:17 am
The Iceni was a governmental design built near the start of the NTF.  Bosch stole the Iceni, which was originally supposed to be Working for the GTVA.  Since Corvette is more well known, and describes the Iceni's size, I just said "what the hell" and made it GTCV Iceni.
Bigger starfield.  I have a starfield for each race, plus one for neutral objects:
CLICK ME TO SEE (http://www.villagephotos.com/pubbrowse.asp?folder_id=1272428)

Also, Ferret, when you get to the Shivans, include the Lucifer.
Title: The Freespace 2 Tabletop Game
Post by: deep_eyes on March 27, 2005, 08:45:17 am
i tried this once, got very far as game play and stat r concerned... it was a yugiho'ish game.
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 27, 2005, 08:59:44 am
But the Iceni is an NTF frigate and NTF made, hence the classification NTF Iceni.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 11:14:49 am
if the NTF stole an only ship, like the colossus, would it be called the GTVA Colossus? no!  If they stole a normal ship, say, an orion, would it be called GTD Orion? Yes!  There is no statistical difference between GTD Orion and NTF Orion, so they just call it the GTD Orion.

 The Colossus, however, is an only ship.  So if the NTF took it, they would call  it the NTF Colossus because it is theirs, and nobody will mistake it for a "new variant of the Colossus", because there is only one.

This rule applies to the Iceni.  Before called GTFr Iceni, now called NTF Iceni.

I made it GTCV Iceni because of:
1. It is for game reasons.  You sometimes are not playing as NTF and want to use an Iceni.  With my above arguement, you can just fly multiple Icenis as you can with multiple Colossus vessels.  It is like Fredding, there is no hardcoded line saying that you can not have more than one Colossus or Iceni.
2. It looks like a Corvette, and is the size of a Corvette.
3. It has the stats of a powerful Corvette, but not of a weak destroyer.
4. This is a friggin game!  Little does it actually apply to the storyline in FS2, as to create non-volition battles.  However, you can easily make any battle you choose to.
5. Like the Mjolnir MkII (Home Mjolnir with MjolnirBeam#Home), which is seen in one mission, and most of the time is unrecognizeable to the other Mjolnirs, I just try to add all the content of base FS2, plus new and different stuff.

I still havent made any fighter data charts, mainly because their data chart setup is different than the non-fighter data chart.

Ferret, I am going to need those pictures soon as my game nears completion.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 27, 2005, 02:28:38 pm
Quote
Originally posted by Dark RevenantX
Also, Ferret, when you get to the Shivans, include the Lucifer.


i already did the lucifer and all other destroyers and juggernauts. :p
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 04:32:39 pm
Chart:
     -Terran Data Charts [DONE]
     -Vasuan Data Charts [DONE]
     -Shivan Data Charts [DONE]
     *Terran Counters [65%]
     •Vasudan Counters
     •Shivan Counters
     *Rules [5%]
     •Playtesting/Hosting
Total :}{}{}{}{}{}{}{}{}{}{ 55%
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 27, 2005, 04:42:41 pm
Well I've already offered you hosting.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 07:34:23 pm
Ferret, all i need is the non-destroyers and juggernaugts from the remaining races, and the game will be just about done.  You and Cobra are providing the pictures, and Cobra did the destroyers and the juggernaughts, meaning you have the rest.  The pictures you had so far were great, I just need a few more.  There are not many shivan ships you need to do, and even less vasudans.

I am doing a lot more work than you are.

If you were talking about the chart, I apologise.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 27, 2005, 07:38:31 pm
meh, i can do some more, if you want.

sorry about the pics, haven't gotten to 'em yet, i will give 'em to you... now. :D
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 27, 2005, 07:41:29 pm
100+100+100+0+0+5+0 / 7 = 46.25. Just being pedantic. :)
Title: The Freespace 2 Tabletop Game
Post by: Ferret on March 27, 2005, 08:00:03 pm
Quote
Originally posted by Dark RevenantX
I am doing a lot more work than you are.
I really don't think you have a right to say something of this nature as if it was a demand.

I'm doing them as a favour to you, and I don't even know you.

It's not as if we gave some agreement or there are any deadlines. Do not act so aggressivly when people are being kind, or they will not do anything for you at all.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 08:09:41 pm
Sorry, i get like this when I have migrains.  It runs in the family.

Lugi, I weigh the more time consuming things higher than less time consuming things.
Cobra, thank you for the ships, they do a great lot of help.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 27, 2005, 08:13:42 pm
:nod: well said.

[EDIT] crap, DRX posted before i did.
Title: The Freespace 2 Tabletop Game
Post by: Akalabeth Angel on March 27, 2005, 09:09:27 pm
I've also got a Freespace 1&2 conversion to babylon 5 wars over here if anyone's interested:

    http://knossos.firenebula.com/ (http://knossos.firenebula.com/)

    Though it's a touch more complicated than A Call to Arms.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 27, 2005, 10:21:32 pm
Yours is much more detail-oriented than mine.  However, mine allows large battles to be played at lightspeed compared to yours.

I still lack weapon names for the Terran Turret, Terran Huge Turret, Beams, Shivan Turret, and  some other thing I forget the name of.

My version has more detail than A Call to Arms, but not by much.
Title: The Freespace 2 Tabletop Game
Post by: Akalabeth Angel on March 28, 2005, 02:06:36 am
Yup, B5Wars is detailed orientated. Not quite to the level of SFB, but getting there.
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 28, 2005, 09:31:40 am
Big F***ing Red sounds like a good name for a main beam cannon. :)
Title: The Freespace 2 Tabletop Game
Post by: StratComm on March 28, 2005, 10:56:39 am
But it's not the name of the beam cannon.  I say "Terran [or Vasudan or Shivan] primary beam cannon, class X, power rating YYYY.  Or make up a name.  BFRed is not appropriate.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 28, 2005, 01:52:35 pm
nah, just do something like this: T (for Terran, or S for Shivan, you get the idea) TBC-X (Terran Beam Cannon Class X)
Title: The Freespace 2 Tabletop Game
Post by: Luigi30 on March 28, 2005, 03:14:43 pm
Fine.

Terran primary beam cannon, class AA, power rating 1000!
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 28, 2005, 06:19:05 pm
Cobra and Ferrett, I really need those pictures.  Now that I am a few days from completing the game, I am in need of the remaining counters.

Thanks for all the support!
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 28, 2005, 06:21:02 pm
sorry, been a little busy lately.

[EDIT] Er, what's your email?
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 28, 2005, 06:38:06 pm
I pmed it to you:blah:
whoops, the email address exploded!  Owhell...
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 28, 2005, 06:39:03 pm
i knew i saw it somewhere. :nervous: :D
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 28, 2005, 07:24:37 pm
thanzew, dude!
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 28, 2005, 07:30:32 pm
you're welcome. ;)
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 28, 2005, 08:59:58 pm
Even though the scaling is less like the game, so you don't need a magnifying glass to see a wing of fighters, nor a telascope to see the colossus's end, the Sathanas looks just about impossible to best.  Somehow it is stronger than it looks.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on March 28, 2005, 09:01:43 pm
i'm thinking i should make a white background for the sath, it's really hard to see...
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 29, 2005, 09:48:50 pm
i really need the remaining counter;s cobra.  Basically all I need is that and the book.  THE SHOW MUST GO ON!
Title: The Freespace 2 Tabletop Game
Post by: Akalabeth Angel on March 29, 2005, 10:07:43 pm
Quote
Originally posted by Cobra
i'm thinking i should make a white background for the sath, it's really hard to see...


       Just increase the brightness/gamma control before you slap it on the background.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 30, 2005, 09:40:30 am
Nah, I just go in and change the gamma, then add a transparency to the black background.   Put it in magenta, as so the black parts of the ship wont become transparent.
Title: The Freespace 2 Tabletop Game
Post by: Akalabeth Angel on March 30, 2005, 12:05:00 pm
Yeah dude, that's what I just said.
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on March 30, 2005, 06:43:26 pm
I thought you were referring to cobra.  I was saying what I was doing.
Title: The Freespace 2 Tabletop Game
Post by: Cobra on April 05, 2005, 05:23:01 pm
:lol:
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on April 13, 2005, 08:20:44 pm
UPDATE TO THE MAX:

I desperately need the remaining ships.  If anyone can provide them for me I would be eternally grateful.  To appease you guys, I have teaser shots of a small portion of the ship data charts.  These snapshots are of reduced quality, and are NOT in final form.  Don't even attempt to print them.

Cobra and Ferret, you guys are great!
Title: The Freespace 2 Tabletop Game
Post by: Cobra on April 14, 2005, 12:13:10 am
what do you need right now?
Title: The Freespace 2 Tabletop Game
Post by: Dark RevenantX on April 14, 2005, 09:56:16 am
Terran Fighters
Vasudan non-destroyers
Shivan non-destroyers
NO KNOSSOS NO ARCADIA NO JUMP NODE NO COMM NODE

That's all!  I know it's a lot, but A Call to Arms has 200 pieces with twice as many ship classes.