Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: aldo_14 on June 17, 2001, 08:27:00 am
-
I made this in TS5...
(http://homepage.ntlworld.com/g.white19/gorgon2.jpg)
but when i view it with 3dEx, the missile textures shift all over the place, and totally wreck it. And it happens all the time on other models - can anyone tell me why, or how to fix it.
And I know how bad the texturing job is on it, but there's not much i can do unless i can fix this (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) .
[This message has been edited by aldo_14 (edited 06-17-2001).]
-
are the textures square?
------------------
Bobboau, bringing you products that work.............. in theory
-
Originally posted by Bobboau:
are the textures square?
Yep. The same problem also occurs with an unaltered original texture (for a dock point) on another model.
-
triangulate the model and try again...
-
I have the same problem. Painting the texture on with the paint tool and then converting the model and viewing it in Model view, I just keep moving the textures around , saving and converting until they are square in the game. You could prob do the same with 3DE.
------------------
Chickens? Where? Where BOOM!! ("http://members.tripod.co.uk/sPaZm")
Folks... we have a very special guest for you tonight... I would likje to introduce:
MR HORN :-Linkin Park ;)
Project coordinator of Alternate Reality: The Chickens Cometh ("http://members.tripod.co.uk/sPaZm") and A... errr... team member of The Perfect Storm.