Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Blitzerland on March 26, 2005, 06:43:47 pm

Title: Coolest Build
Post by: Blitzerland on March 26, 2005, 06:43:47 pm
That's right. Not a "stable" build, a "cool" build. Yes, I can tell what you're thinking. What kind of a n00b asks for the "coolest" build? Well, this kind of a n00b. The Blitzerubern00b, so to speak.

I created this thread because, after only recently returning to HLP, I can't make heads or tails of the Recent Builds Forum. Buggy testing builds...by the hundreds! Chaos!

So, let loose. What build do use most often, why, and what feature makes it awesome? Any other builds worth knowing about? Include links.

Pssst...free advertising...
Title: Coolest Build
Post by: WMCoolmon on March 26, 2005, 06:54:03 pm
Bobb's shadow build is pretty cool. I think there was a build with a truform thingy, that made models with rounded edges look really good (I don't have an ATI so I can't tell whether it's in recent builds).

I usually use my own builds (the better to test them).
Title: Coolest Build
Post by: starfox on March 27, 2005, 02:29:29 am
Greeting ! I have ATI 9600 XT and needless to say, I am interested in "Truform build". Just searched and found it and though its rather old I decided to give it a try.

Result ? Bugggy as hell. Anyway I can guess that this thing (truform) won't and should not be put in CVS anytime soon. It's sad for us ATI-users, but as Al Bester said: "It's an imperfect world."
Title: Coolest Build
Post by: taylor on March 27, 2005, 02:56:39 am
Quote
Originally posted by starfox
Result ? Bugggy as hell. Anyway I can guess that this thing (truform) won't and should not be put in CVS anytime soon. It's sad for us ATI-users, but as Al Bester said: "It's an imperfect world."

I've got it done for OpenGL but have been hesitant to put it in CVS since I can't test it.  If OpenGL suits you then let me know and I'll send a test build your way.  If it works out then I'll add the code to CVS.
Title: Coolest Build
Post by: karajorma on March 27, 2005, 02:59:27 am
Trueform worked perfectly for me back when the builds had it. The bugs may be due to other problems (especially if you were running the current media.vp files with it!).
Title: Coolest Build
Post by: FireCrack on March 27, 2005, 03:37:11 am
I'm currently using bob's "rayball" build because i think that looks awesome.
Title: Coolest Build
Post by: starfox on March 27, 2005, 07:10:23 am
Think I run some more tests on this truform build, I had little time on my last try but now I can do better.

Just out of curiosity, Firecrack. What is this "Rayball build" ?, sounds interesting. I'm going to run search & Find operation right away.


Update:
I tried to play this truform build using opengl and I almost flew from my chair !

Error: Software mode is unsupported, use hardware acceleration.  If not using software mode, then something was misspelled.  GET A PROGRAMMER!!
File:D:\FSO\fs2_open\code\FREESPACE2\FreeSpace.cpp
Line: 2735

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
Title: Coolest Build
Post by: karajorma on March 27, 2005, 10:01:28 am
Yep. Back then you needed a command line switch to run in HTL :D
Title: Coolest Build
Post by: Jake101 on March 27, 2005, 01:12:42 pm
Quote
Originally posted by WMCoolmon

I usually use my own builds (the better to test them).


I've been using FS2_Open_Ex. :D

For me, a stable build IS a cool build. lol
Title: Coolest Build
Post by: DrunkenPirate on March 27, 2005, 02:51:23 pm
Quote
Originally posted by starfox
Just out of curiosity, Firecrack. What is this "Rayball build" ?, sounds interesting. I'm going to run search & Find operation right away.
I use this build aswell. Words don't really do it justice.
Here is the thread: http://www.hard-light.net/forums/index.php/topic,31376.0.html
build links are therein.
Fire up a mission and watch something warp in. :D
Title: Coolest Build
Post by: FireCrack on March 27, 2005, 06:01:10 pm
Yeah, warp effects are awexome. The explosion rayball build is apperently unstable so i'm just using the warp rayball build.
Title: Coolest Build
Post by: phreak on March 27, 2005, 08:10:26 pm
my fred build is the coolest :cool:
Title: Coolest Build
Post by: Blitzerland on March 27, 2005, 10:46:23 pm
Quote
Originally posted by PhReAk
my fred build is the coolest :cool:


Yeah, I'm surprised that thing hasn't gotten more attention. After all these months, FRED is finally...uh, decently usable. So many bugs fixed! Heck, if anything was worth newisfying, that was.

Edit: Fine, Goober, so it was months, not years. Blasted Inquisition...
Title: Coolest Build
Post by: Goober5000 on March 27, 2005, 10:54:16 pm
Years? :wtf: It's only been six months.
Title: Coolest Build
Post by: phreak on March 27, 2005, 11:16:11 pm
well at least people will now need to find another excuse to not work on their projects
Title: Coolest Build
Post by: Jake101 on March 27, 2005, 11:24:50 pm
Quote
Originally posted by PhReAk
well at least people will now need to find another excuse to not work on their projects


I believe it has gotten a tremendous amount of attention.  Well, at least, from the people that need to give it attention...

Look at it this way - the best developers will notice the best tools. :nod: