Originally posted by Akalabeth Angel
I also thought the last mission was a little too scripted; you might consider giving some of the craft the light anti-ship weapon that Blaise Russel uses in the opening missions of the GW campaign (forget its name), I think it's included with the port.
Also I broke the last mission somewhat by the final "enemy surge" (don't know how to do spoilers) but the debriefing didn't take this into account. It probably assumed that I would accomplish that.
Originally posted by Blitzerland
Runs good on my SCP build, by the way.
$Velocity: 750.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.35 ;; in seconds
$Damage: 30
$Armor Factor: 0.9
$Shield Factor: 1.0
$Subsystem Factor: 0.35
$Lifetime: 2.0
$Energy Consumed: 1.0 ;; Energy used when fired
$Velocity: 450.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.3 ;; in seconds
$Damage: 20
$Armor Factor: 1.3
$Shield Factor: 0.7
$Subsystem Factor: 0.35
$Lifetime: 2.0
$Energy Consumed: 0.40 ;; Energy used when fired
Originally posted by PhReAk
A few minor errors. I've only played through mission 2 though
1) I can't hear the avenger
2)Gemini wing has Prometheus Rs, HL-7s and Harpoons
3) When you click on the trotsky's icon in the briefing, it shows up as a chronos
4) Clicking on Alpha wing in the mission 2 briefing shows a medusa instead of ulysses.
5) The Prometheus S is waaay more powerful than the FS1 Prometheus
Originally posted by PhReAk
This sure does remind you of your SA days, don't it? Nitpicking is fun.
I love how there's now a thread in there that got into 35 posts or so over a single sexp.
Originally posted by Goober5000
After this last fix, would you mind uploading a new version of the campaign with all the patches integrated? :)
Originally posted by nuclear1I've heard it in another campaign (in development), but I don't know the source. Any hints?
GTI Rebellion music! (http://www.game-warden.com/gti/MoW.zip) Credits to Singh for compressing/readying it for FS2. Cookie to whoever guesses the source. ;)
Originally posted by Goober5000
I've heard it in another campaign (in development), but I don't know the source. Any hints?
Incidentally, soundtrack 8 and the new briefing/debriefing music don't appear to be included anywhere.
The new music was not included in the actual demo. I gave the music download just as an optional download for those who wanted to see where we were going in that area.