Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: boewolf on April 05, 2005, 06:51:17 pm
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What exactly is greebleing? I have been scratching my head over it for some time.
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Greebling is the adding of detail to a model. usually, things like piping, random bumpouts and machinery are used.
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Good examples are the Death Star and the Borg Cube. They're essentially just geometric primitives, with lots and lots of greebling.
Greebling is the process of adding Greebles, which are little extrusions, insets, bumps, pipes, antennae, and other miscellaneous detail used to add variety and texture to an object and give the impression of exposed machinery.
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http://en.wikipedia.org/wiki/Greeble
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"Little things that look cool but don't do anything"
:lol:
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i personally dont like the idea of exposing machinery to open space. i like smooth sleek curvy plating myself. i dont like the 'assembled with duct tabe and bailing wire' look :D
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Originally posted by Galemp
Greebling is the process of adding Greebles
That's all you need to say.
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It also can be something ultra-detailed....like making the buttons of your elevator as a seperate super-detailed model, and then sticking it onto and equally well-detailed panel, and that onto a well-detailed wall next to extremely well-detailed doors, so on and so forth :P
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(http://img190.exs.cx/my.php?loc=img190&image=ut68rq.jpg)
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Yeah, those are a nice example of greebleing.