Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Darkhill on April 05, 2005, 11:24:13 pm

Title: Fighter firepoints
Post by: Darkhill on April 05, 2005, 11:24:13 pm
The firepoints on a figher are fixed aren't they?  I mean if a primary weapons point was added to a rotating subobject it wouldn't move with it?  It would just stay in the spot designated in the pof?
Title: Fighter firepoints
Post by: WMCoolmon on April 06, 2005, 03:55:46 am
AFAIK, yes.