Hard Light Productions Forums
Archived Boards => The Archive => Blackwater Operations => Topic started by: IceFire on April 09, 2005, 11:52:38 am
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Speculate...please.
Its been a very long time since Kellan and I wrote the story...I'm starting to remember some of the work we did to get it to where it is (its all pretty much locked into place now - just testing) and I remember teasing the bejeezus out of everyone.
So what do you guys remember? Is there something we should tell you guys without giving everything away?
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I know nada, zilch, zip etc., I can't remember what happened in the demo either.
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I think it's something about building the SOL gate and going back to Earth.
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I have no idea.
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If my memory serves me right, then I don't remember a thing.
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Originally posted by kietotheworld
I know nada, zilch, zip etc., I can't remember what happened in the demo either.
Same here. All I remember that the demo awesome!
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http://www.3dactionplanet.com/hlp/hosted/ce/bwo/
That link has never been plugged a lot. That being said, the site could do with a huge overhaul of updates done to it......
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All I know is there's a gate to sol and a jack sparrow runnning about. Other than that... there's not much. :p
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what i know is moot, what you know is all important... in other words
i ain't got nuthin' :nervous:
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I remember some sort of Vasudan rebels in the demo.
But I also remember that a renegade GTVI faction popped up in the second SOC loop in Derelict. My guess would be it is dealing with that faction.
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It's all about the cheese. :D
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I know just enough to truly comprehend the depth of my ignorance.
And man, is that thing deep...
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I know I am a Mini-Thunder...
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:wtf:
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Does it have anything to do with flan? ;)
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Originally posted by High Max
Well, I remember downloading a video clip of BWO and it said "Two sides, two choice. Which side are you one?" at the end of the clip. Then at the end of the clip, it said "spring 2001". It was supposed to come out then. Also, I remember it showing the Sol gate and in another part of the clip, it showed an Elysium transport saying that its cargo was rebels. I can actually remember the music of the trailer despite the fact that I deleted it a long time ago. At the end, it showed the Golgotha firing its main beam cannon and then it showed the words "spring 2001".
Does this clip still exist anyplace? :)
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All I remember is that BWO is supposed to have two completely seperate paths, and you can choose either side. That and that it has to do with building the Sol gate.
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Originally posted by Admiral Nelson
Does this clip still exist anyplace? :)
http://www.3dactionplanet.com/hlp/hosted/ce/bwo/downloads.shtml
Though the thing changed quite a bit from then.....premise remains sort of the same.
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Sol gate is reopened find Sol forces on the other side. Choice is given whether to join the Sol forces or remain with the GTVA.
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I still wonder what that has to do with the Vasudan rebels in the demo or the rogue GTVI faction in Derelict.........
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"Something involving...plastic toys and soft cheese?"
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More evil Vasudans if memory serves...no sign of Shivans in the Demo, so I would guess they invade everywhere again...but I could be wrong.
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There are no Shivans in BWO.
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I got some vague inkling of some GTVA vs re-built Sol thing.
But to be honest, the only thing I really remember is the Golgotha :D
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Oh, I meant to ask: Will we be running into Lt. Mackie from Derelict at all in BWO? ;7
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Not a clue. That's the intention surely.
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Originally posted by Mad Bomber
Oh, I meant to ask: Will we be running into Lt. Mackie from Derelict at all in BWO? ;7
The devs had their mouths duct taped shut on this matter. :)
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Any of you guys heard of the Cold Element?
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I know BWO will be about to be released, but then at the last minute be held up for another 2 years... :nervous:
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Yes of course. BWO is about waiting.
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Hey! I wanted to say that !
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Originally posted by Ypoknons
Hey! I wanted to say that !
Shouldn't have waited, then.
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Hi everybody!
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Its hard to be motivated to do anything after 4-5 years of working on it. I'm incredibly bored.
I can't even get FreeSpace to run properly these days.
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Tis finals time, is it not?
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Originally posted by Raa
Tis finals time, is it not?
Those are over...uni is over...I'm looking for a job and trying to get on with life.
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I dont think he meant anything like that at all.
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High Max: :wtf:
Anyway i think this campaign is aboot some terrans and um.. uh.. explosions.
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Interesting responses illicited....the honest truth is that BD and Ace are the prime time guys right now...and doing a lovely job. Infact, its very good that a different set of eyes is looking over the missions and story that has previously not seen it.
BD and Ace are quite a good team right now...but they do need (or should get) things from me or from other guys and I have been out of the loop a bit. And I really don't feel like being back in the loop yet. If there's interest to support the project then that'll help. I do look forward to release....trouble is, BWO looks dated now compared to what it used to be.
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Originally posted by IceFire
BD and Ace are quite a good team right now...but they do need (or should get) things from me or from other guys and I have been out of the loop a bit. And I really don't feel like being back in the loop yet. If there's interest to support the project then that'll help. I do look forward to release....trouble is, BWO looks dated now compared to what it used to be.
Freespace looks dated to what it used to be too, but everyone on the forums is still playing it. So what's the big deal. substance is always better than pretty graphics.
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Agreed I just want to play it.
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Frankly, the "dated" complaint is a little off...the BWO demo was technically dated when I played it.
I didn't notice. I didn't notice when I played it earlier today, either.
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Originally posted by IceFire
If there's interest to support the project then that'll help.
:wtf: what does that exactly mean?
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I do look forward to release....trouble is, BWO looks dated now compared to what it used to be.
Then why not release chapter 1 soon before it becomes anymore dated?
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Ice, please don't!! How long have you been at this?? 4/5 years... Are you going to throw it all away for nothing??? What about the rest of us, who want to play BWO, outdated or not??
Don't make BWO end like Over the Top, Reciprocity, CIM, etc...
You know how anticipated this project is, it would be a shame to throw it to the trash can when you have the tools/people to finish it and the end is almost in your grasp...
As for BWO being outdated: I'm sure that in a month after release you will see people modelling high-poly versions of its models, drawing specular maps etc, etc :)
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Lacking HTL models isn't a big deal. And BWO's backgrounds are still on mar with most things out there today ... Honestly I'm looking forward to BWO and playing with upgrading it later.
I've played through Derelict a few times too and I don't mind.
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Originally posted by Ypoknons
And BWO's backgrounds are still on mar with most things out there today ... Honestly I'm looking forward to BWO and playing with upgrading it later.
Ditto :)
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Something about Santa... saving Christmas, right?
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Don't worry guys...BWO aint dead. My role is just presently reduced. It may be larger in the end.
Beta testing Episode 2 Mission 4 at the moment.
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I say let the BWO opus be finished no matter what, i played the demo and i liked it. some of the FREDing could have been tightened up some but thats why its a pre-release demo and not the real thing. you guys have what seems as a solid story, and one of the only two campaigns( :doubt: I think ) that deal with going back to Sol and what that might mean. So i say outdated or not the odds of finishing a project that gets started 'round here( while being much higher than if there were no HLP ) are still against you. So i say if you are almost there then give the odds :thefinger: and finish it 'cause if you do that you guys are the :thepimp:
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I know nothing of the storyline, save the Golgotha is big and bad. I'm looking forward to it hugely...
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somoene tell me what happened in the demo i've played it when it was first released and now don't remember a single thing.
Don't want to download and replay all over...
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Why not? It's only a couple of missions, and they're all good. ;)
Vasudan rebels pop up, basically. Can't remember much more than that...
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cuz getting any mod for me to work is like formatting my comp...i kid u not.
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The one thing I didn't like about the demo is that one of the wingmen dies in the last or later missions, yet in the previous 2-3 missions they had already died, so when they died in the story it was kind of "ehh, whatever".
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holy crap thanks a lot man!
that looks like a mess but i got the gist of it, i will have to come back to your post again once this is release and then agin while im playing lol
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Originally posted by Genoism
cuz getting any mod for me to work is like formatting my comp...i kid u not.
Just make several copies of the /data folder (and subfolders) and switch the names as required.
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This was on of the better campaigns I have played over the years. One of the best things was not having to look at the message screen to know what was going on(ie. voice files). It worked great on the SCP version and was enjoyable.
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:welcome:
BWO will be one of the best campaigns. Maybe the best. :p
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(http://img180.echo.cx/img180/9969/hlpbfred9of.png)
Exits are to your right and left, and flamethrowers are under your seat. Be careful, though, as they are sometimes filled with water, so bring your own Napalm or try to club someone with the non-working shotguns in the weapon closet. Also, be careful while wandering the ventilation shafts. If you see a large, five-limbed creature that looks really pissed, it’s probably Carl, give him your lunch and he'll hopefully go away. If you see a big desert creature its probably Raa, give him a fish and he might leave your head alone. In the event of an emergency, the n00bs will be the last into the escape pods, if there’s any room left. The Plasma rifles in the forward locker are released only under authorization of an Admin, :V: God, or hyperintelligent shade of the color blue. Oh, and whatever you do, don't mention the word Freespace followed by the number 3.
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Originally posted by Primus
BWO will be one of the best campaigns. Maybe the best. :p
Of course it will be. :nervous: ;)
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Originally posted by RED DIAMOND
One of the best things was not having to look at the message screen to know what was going on(ie. voice files)
And the quality of the voicing was excellent :yes:. The editors did a great job on that (Blacksheep?) :)
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freespace 2.5!!!!
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Originally posted by Slanker_MT
And the quality of the voicing was excellent :yes:. The editors did a great job on that (Blacksheep?) :)
Yep...BlackSheep did a fine job on it! He's even better now...but also much busier.
I'm not sure what we'll be doing for voice acting....its not 4 missions....its 40.
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if u guys want i can try to ask some people that might be interested.
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You can create the sequel :p
Ehh I'm quite confident we'll be able to gather voice actors for BWO.
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Actually, back when FreeSpace Watch was closing down IceFire, myself, and Styxx were talking about a possible "FreeSpace 2.5" project that would be a fan conclusion to the series. Much like there was a fan Battlezone 2 expansion.
It would be set probably 20+ years after the events of MT and/or BWO, and the backstory would be generic enough to allow for both plotlines to be considered the prequels.
Some ideas tossed around included a unified Terran-Vasudan fleet and a story similar to what Volition initially mentioned that the FS2 plot would be. Ships exploring the nodecharts of the Ancients and uncovering the true extent of the Shivan threat.
Venom's Over the Top's later chapters adopted some of the ideas we tossed around for this.
Something I was quite pleased with were how we were handling things such as Volition's promise of "spaceships like the surfaces of planets" and having a more unified fleet doctrine. (capships with specific gameplay related roles) For example anti-fighter frigates, anti-capitalship destroyers, dedicated carriers, etc.
Anyway, on the topic of voiceovers we'll do whatever we can to get it done and done well.
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Volition mentioned that a mission pack was in development for FS2 even before FS2 was released. They were really surprised when Interplay shelved it.
It'd be interesting to get ahold of the plot for the mission pack, even if the plot for FS3 wasn't written yet. Might shed some light on things. :)
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Has anyone tried contacting one of their members regarding anymore info they could get off the shivans? I mean, at this point there isn't much of a legal issue on holding back that kind of information because they can't legally make fs3.
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I think ALL of you guys deserve TONS of credit for keeping FS2 alive and kicking halfway thru 2005. With the mods, new models, weapons, sides etc. there is so much that has been and can be done.
I like the open ended nature of the FS story. We have, can and will continue to write new stories, some in the FS world, some just using the engine like the Bab 5 game.
I just hope that those new and old that enjoy space sims will be open to storylines set in a hybrid FS world. Afterall, we need to resolve the not just the Shivans but, ancients and any others that may arise. The Infryno EA side is just the thing this game needs. It adds some freshness to the game along with a multitude of stories. :cool:
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i just wanted a happy ending :p
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I never played the BWO Demo.. i don't know what happen ;)
I wait and hope it's good ;)
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Is it about a sewerage disaster?
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could be a really bad nasty sewage problem...gotta clean em up.
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Originally posted by Genoism
i just wanted a happy ending :p
What makes you think the end of the series would be a happy ending?
Both FreeSpace 1 and 2 had phyrric victories. Even Silent Threat in the end led to the dissolution of the GTA.
Fan campaigns with happy endings, if anything, are going against the style of the FS universe.
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Ending, I'm sure don't want that so to speak. Cleary leaving it as is has made some long for closure. However, I offer a different perspective. Leaving it open ending allows us the fans to make our own endings, beginnings, mods, alternate universes, total conversions etc... I would rather have it this way we are at least as creative as V see(Inferno, TBP, TCP, SCP, OTT, BWO, Direlect etc.) :thepimp:
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FS1 was argueably phyrric...FS2, however bad the blowing up of Capella was, does not seem so phyrric in light of the possbilty the whole GTVA could have ended up that way. And the recovery of the Knossos technology which turns FS1 into an unqualified victory.
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Originally posted by ngtm1r
FS1 was argueably phyrric...FS2, however bad the blowing up of Capella was, does not seem so phyrric in light of the possbilty the whole GTVA could have ended up that way. And the recovery of the Knossos technology which turns FS1 into an unqualified victory.
Personally I haven't always been totally convinced that the GTVA would just pick up the Knossos and make it work. It's alien technology, different and possibily more advanced than the GTVA's - do they for example, have the pre-requisite industrial base or understanding of subspace to make something like a knossos work? Julius Caesar won't buld you a M-1 even if you plopped one in front of him. I suppose if the GTVA is confident they can do it ...
But let us just assume for a moment that it does work. The GTVA would still have been robbed of Earth's industrial base for years, although they'll get it back eventually the chaos caused by seperating the heart of the GTA from the rest of the GTA will take more than a simple reconnection to repair.
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It was stated by Volition that the Ancient's technology was only a decade or two more advanced than Terran/Vasudan technology at the end of the V-T war.
Considering how alien Shivan technology is, and it only took a decade for the GTI to figure out how it worked, reverse engineering a Knossos by the time BWO starts isn't too unbelievable.
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I think this campaign is about space ships blowing each other up :p
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Didn't the 'explosions' cover this, already?
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Originally posted by Ace
It was stated by Volition that the Ancient's technology was only a decade or two more advanced than Terran/Vasudan technology at the end of the V-T war.
Except where it pertasined to subspace. Still, there's a world of difference between Caeser and GTVA R+D - I think their 5 year estimate was optimistic, but I think eventually they will get it working.
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you guys are talking like they are figuring out how to make it work this very moment :p
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Personally I haven't always been totally convinced that the GTVA would just pick up the Knossos and make it work. It's alien technology, different and possibily more advanced than the GTVA's - do they for example, have the pre-requisite industrial base or understanding of subspace to make something like a knossos work?
The Vasudans have a solid industrial base. I think the Terrans are still building theirs up.
The technology might be alien, but the GTVA has had decades of experience in tinkering with the Ancients technology (and Shivan technology).
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Originally posted by IceFire
I can't even get FreeSpace to run properly these days.
must be a good 12 months since I last booted it up. :doubt:
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That interestingly brings up how much Terran and Vasuadan susbspace technology was self-developed and how much of it was based on the ancients'.
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Terran subspace drives were developed in isolation in the Sol system. Vasudan tech on the other hand may well have been developed from or inspired by Ancient technology (there is an unspecified link between the Vasudans and the Ancients). Subspace sensor tech (and possibly other advances) was copied from the records found at Altair.
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Except that the Vasudan scientists on Altair didn't seem to know who the Ancients were when they described their find. "These ruins are neither Terran, nor Vasudan, nor Shivan."
So most likely, the Zods developed subspace drives indigenously. Possibly even before the GTA did (they had the motivation of needing resources from offworld).
Either that, or they had to bribe/steal from the Terrans (which is unlikely IMO, since if that were the case, the Terrans might have overrun Vasuda very quickly right after the war began, simply due to the massive tactical advantage granted by subspace technology).
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Originally posted by pyro-manic
Terran subspace drives were developed in isolation in the Sol system.
Is that canon, in the literature? Otherwise, if the Vasuadans had outside influences, it's not entirely unconcievable that Terrans might have had bits of something to base itself on, floating around Sol or buried, and ancient technology does seem to be all the over the place (Deneb, Gamma). Now supposedly the discovery of ancient technology in FS1 was shown to us to be amazing and original, but earlier discoveries should simply have not been publicized by the governments involved, but this time they wanted a moral boost in a hopeless war.
Originally posted by Mad Bomber
Except that the Vasudan scientists on Altair didn't seem to know who the Ancients were when they described their find. "These ruins are neither Terran, nor Vasudan, nor Shivan.
I wouldn't take that quote quite that seriously. It's not exactly Terran or Vasudan technology, but that doesn't mean that it is not related technology.
:) Ah. Our discussions before BWO's release. Waiting happily !
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Originally posted by Genoism
you guys are talking like they are figuring out how to make it work this very moment :p
They are..l:nervous:
I can VA btw.
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Originally posted by Ypoknons
Is that canon, in the literature? Otherwise, if the Vasuadans had outside influences, it's not entirely unconcievable that Terrans might have had bits of something to base itself on, floating around Sol or buried, and ancient technology does seem to be all the over the place (Deneb, Gamma). Now supposedly the discovery of ancient technology in FS1 was shown to us to be amazing and original, but earlier discoveries should simply have not been publicized by the governments involved, but this time they wanted a moral boost in a hopeless war.
I wouldn't take that quote quite that seriously. It's not exactly Terran or Vasudan technology, but that doesn't mean that it is not related technology.
:) Ah. Our discussions before BWO's release. Waiting happily !
The FreeSpace bible says that subspace technology was developed in the Sol system and that it enabled the Terrans to achieve interstellar travel. No help from the ancients required.
As far as I can remember, the only ancient things that had been discovered until the Knossos (or maybe Altair), were ruins and writing on stone walls.
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Also the thing (in my mind) that more or less proves that Vasudans and Terrans come from the same crucible, is HoL. It is highly persumable they got their "legend" from the Ancients' final scriptures.
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BWO Rocks. I loved the voice-acting in the demo, absolutely PERFECT. I can't believe you people can't remember that. I remember thinking "You rotten bastards!" when the Command Briefing told us the Scion vented the Khnum's crew into space. The demo was THAT good.
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I Like the help in the voice acting but how a can help? :confused:
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Originally posted by Jetmech Jr.
BWO Rocks. I loved the voice-acting in the demo, absolutely PERFECT. I can't believe you people can't remember that. I remember thinking "You rotten bastards!" when the Command Briefing told us the Scion vented the Khnum's crew into space. The demo was THAT good.
There's quite a few more BWO moments like that. ;)
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I Like the help in the voice acting but how a can help? :confused:
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You can't.
Not yet anyway.
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:( Sad. But du you need voice acters in the future?:wtf:
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I can do a pretty good impression of Lt. Cmdr. Cordova if you want... :D
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EPSILON PEGASI!
I hate Cordova...
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****ing Loukakis...