Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cobra on April 13, 2005, 12:45:21 pm

Title: Hmm
Post by: Cobra on April 13, 2005, 12:45:21 pm
this may be just my vid or something, or it could be 3.6.6. i was playing Sync when i noticed whenever i jumped out the ship stayed visible, but the shinemaps and thrusters were gone. i noticed this to be only applicable with HTL ships (Hercules, Perseus, and the Deimos showing up only in parts)
Title: Hmm
Post by: StratComm on April 13, 2005, 01:41:32 pm
Let me guess, you've got a GeForce 2 or 4.  That's a known bug, and a very old one at that.
Title: Hmm
Post by: Cobra on April 13, 2005, 01:47:05 pm
GeForce 4 MX4000 is my vid. and i'm proud of it (well, until i get the radeon i've always wanted. :D)
Title: Hmm
Post by: StratComm on April 13, 2005, 01:48:38 pm
Yep.  That's the problem.  You should notice that any glowmapped parts get doubled when a ship explodes too.  It shows up in all builds since glowmapping was first enabled.
Title: Hmm
Post by: Cobra on April 13, 2005, 02:05:42 pm
heh, no wonder i got a framerate drop whenever i was close to even an exploding fighter.
Title: Hmm
Post by: AnnihilaterD on April 13, 2005, 04:23:30 pm
Quote
Originally posted by StratComm
Let me guess, you've got a GeForce 2 or 4.  That's a known bug, and a very old one at that.


I have a GF 6600GT and I have the same problem.

EDIT: I cant reproduce this bug right now. I tried one ship (The bat - I forget its real name) and it warped out fine, but I do remember a ship not warping out properly a while ago. I would test more, but FS2 isnt playing and I dont have much time.
Title: Hmm
Post by: Cobra on April 14, 2005, 12:03:13 am
Quote
Originally posted by AnnihilaterD


I have a GF 6600GT and I have the same problem.


i envy you. anything's better than what i have...
Title: Hmm
Post by: Inquisitor on April 14, 2005, 06:11:09 pm
Can someone please post the link to the mantis bug that documents this so we can get someone to fix it?
Title: Hmm
Post by: StratComm on April 14, 2005, 06:44:00 pm
http://mgo.maxgaming.net/mantis/bug_view_page.php?bug_id=0000157

I just added a comment on it the other day.  Should be near the top if you're viewing by last update.