Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Hippo on April 17, 2005, 01:49:33 pm

Title: I'm losing it, aren't I?
Post by: Hippo on April 17, 2005, 01:49:33 pm
Error: weapons.tbl(487):
Error: Required token = [@Laser Color:], found [@Laser Glow: 2_laserglow03]
in weapon: GTVA Rapid Laser.

File:C:\projects\fs2_open\code\Parse\PARSELO.CPP
Line: 502

Call stack:
------------------------------------------------------------------
    fred2_open_r_03242005.exe 004f1b24()
    fred2_open_r_03242005.exe 004f8d96()
    fred2_open_r_03242005.exe 004fb589()
    fred2_open_r_03242005.exe 004fba81()
    fred2_open_r_03242005.exe 00432524()
    fred2_open_r_03242005.exe 0042ce5b()
    MFC42.DLL 73dd1f1b()
    MFC42.DLL 73dd1cea()
    MFC42.DLL 73dd1c73()
    MFC42.DLL 73dd1bfb()
    MFC42.DLL 73dd1bba()
    USER32.dll 77d43a50()
    USER32.dll 77d4a8e5()
    USER32.dll 77d444f5()
    USER32.dll 77d4886b()
------------------------------------------------------------------


And a plethora of other similar errors... Now... This seems to imply that backwards compatability is gone, or something like that...

Oh, and that was Phreak's FRED build with inferno... Not a MOD folder, its own complete directory... With and without -fredhtl

Any ideas?
Title: I'm losing it, aren't I?
Post by: Wanderer on April 17, 2005, 02:13:51 pm
That error occurs quite far into the table file.. If there are working (not error generating) examples of weapons located in earlier in the table file (the linenumber 487 is the lowest) check what is different between the two entries. So it could be in the table file, right?

Honestly, this is just a guess as i'm not too experienced with this FSO (look at the post count) but it sounds a bit like nicely scrambled table file (have generated lot of these by myself). If it worked earlier then i have no answers...
Title: I'm losing it, aren't I?
Post by: Hippo on April 17, 2005, 02:19:23 pm
I don't think its a table problem, since Retail FRED can load the data fine, as can all running SCP builds... Its just some SCP FRED builds that have the problem...
Title: I'm losing it, aren't I?
Post by: Woomeister on April 17, 2005, 02:33:11 pm
You do have the SCP Patch, not just the original R1 files?
Title: I'm losing it, aren't I?
Post by: Hippo on April 17, 2005, 03:16:33 pm
There was a patch? Whoops... On the INF website?
Title: I'm losing it, aren't I?
Post by: Blitzerland on April 17, 2005, 03:34:59 pm
Not as far as I can tell. Guess I should go search the Inferno forum. Or is the patch now included with the R1 release?

*glances at Hippo's location*

This means war, vile scurge from the beyond! I summon the unholy force of Hypocricy and Sarcasm! Fetch the musket of Tomdonia! I'll never let this go! Nev...never...n...must...fight...short 15-year old attention span....forgetting...reason...what...fudge...uh, have we met?
Title: I'm losing it, aren't I?
Post by: Hippo on April 17, 2005, 03:45:54 pm
Its listed under the R1 page...

Stupid fileplanet...
Title: I'm losing it, aren't I?
Post by: Woomeister on April 17, 2005, 04:33:24 pm
Patch is on this page:
http://www.3dactionplanet.com/hlp/hosted/inferno/R1.htm

Was announced on HLP news here:
http://www.hard-light.net/forums/index.php/topic,29931.0.html

Inferno forum thread:
http://www.hard-light.net/forums/index.php/topic,29932.0.html
Title: Re: I'm losing it, aren't I?
Post by: karajorma on April 17, 2005, 05:44:15 pm
Quote
Originally posted by Hippo
This seems to imply that backwards compatability is gone, or something like that...


Backwards compatability with poorly formed crash causing tables is gone. Yes this does mean that a lot of mods will crash out on starting but that's preferable to them crashing out in the middle of the mission with no sign whatsoever of what caused the crash.


It's not like the FS2 community is so prolific that we couldn't cure the tables of every single campaign out there in a day or two maximum. It took me less than an hour to clean up the MG ones and those had quite a few errors in them.