Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Cobra on April 19, 2005, 12:23:28 pm

Title: i just noticed something...
Post by: Cobra on April 19, 2005, 12:23:28 pm
i was playing FSPort when I realized the Apollo is waaaay to manueverable. i think the x-axis needs to be toned down some. maybe turn down the y-axis too.
Title: i just noticed something...
Post by: Primus on April 19, 2005, 12:46:10 pm
I have to disagree on that.
Title: i just noticed something...
Post by: Cobra on April 19, 2005, 12:48:27 pm
i compared the FS2 apollo with the FS1 apollo. there is definately something different.
Title: i just noticed something...
Post by: Woolie Wool on April 19, 2005, 12:52:50 pm
No, it's just like in FS1. I don't think any other ship that is such a dream to fly as the Apollo, and I would notice if it was changed.
Title: i just noticed something...
Post by: Cobra on April 19, 2005, 12:55:02 pm
maybe it is just me...
Title: i just noticed something...
Post by: Hippo on April 19, 2005, 12:56:53 pm
Port table:

Code: [Select]
$Name: GTF Apollo
$Short name: Fighter04
$Species: Terran
+Type: XSTR("Space Superiority", 2939)
+Maneuverability: XSTR("Fair", 2958)
+Armor: XSTR("Medium", 2959)
+Manufacturer: XSTR("Han-Ronald Corp", 2960)
+Description: XSTR( " ", 2943)
$end_multi_text
+Tech Description:
XSTR("*SNIP*", 2943)
$end_multi_text
+Length: 25 m
+Gun Mounts: 4
+Missile Banks: 2
$POF file: fighter04.pof
$Detail distance: (0, 70, 300, 1000)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.35
$Max Velocity: 0.0, 0.0, 60.0
$Rotation time: 3.2, 3.2, 6.0
$Rear Velocity: 0.0
$Forward accel: 3.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0



FS1 table:
Code: [Select]
$Name: @GTF Apollo
$Short name: TFight4
$Species: Terran
+Type: Space Superiority
+Maneuverability: Fair
+Armor: Medium
+Manufacturer: Han-Ronald Corp.
+Description:
Original space superiority
of the GTA fleet.  Highly versatile,
often doubles as assault type.
Low weapon compatibility.
$end_multi_text
+Tech Description:
*SNIP*
$end_multi_text
+Length:          21 m
+Gun Mounts:      4
+Missile Banks:   2

$POF file: fighter04.pof
$Detail distance: (0, 70, 300, 1000)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.35
$Max Velocity: 0.0, 0.0, 60.0 ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time: 3.2, 3.2, 6.0
$Rear Velocity: 0.0
$Forward accel: 3.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0


The rotation times are exactly the same.
Title: i just noticed something...
Post by: Cobra on April 19, 2005, 04:37:46 pm
thought so...
Title: i just noticed something...
Post by: Goober5000 on April 19, 2005, 04:56:05 pm
:wtf:

No you didn't, or you wouldn't have made this thread.
Title: i just noticed something...
Post by: Cobra on April 19, 2005, 05:00:52 pm
bah...

just close the thread and be done with it then...
Title: i just noticed something...
Post by: Goober5000 on April 19, 2005, 05:18:27 pm
Closed.