Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Night Hammer on April 21, 2005, 07:59:52 pm

Title: So ive finally booted up 3.6.5 for the first time...
Post by: Night Hammer on April 21, 2005, 07:59:52 pm
...to play Blaise's new campaign and the NTF Hercs jump in and theyre invisible:wtf: The engine trails are there but the Subachs wont touch it but the Rockeyes do:wtf:  i only have on -spec, any ideas as to whats wrong?
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Taristin on April 21, 2005, 08:04:52 pm
You have a texture problem, it seems.

Try copying the herc textures to the moddir/data/maps/ folder.
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Night Hammer on April 21, 2005, 08:07:45 pm
which file is that?
Title: So ive finally booted up 3.6.5 for the first time...
Post by: taylor on April 21, 2005, 08:15:47 pm
You'll get that if you aren't using the -jpgtga option with the hi-poly Hercs.
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Taristin on April 21, 2005, 08:15:19 pm
well, it would have been fighter06-01a, but Bob made a new map for it, and named it differently, so I don't know.
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Night Hammer on April 21, 2005, 08:36:14 pm
alright i did both of what yall said and it works, thanks:yes:
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Taristin on April 21, 2005, 08:56:22 pm
You probably only needed to do what Taylor said. I didn't remember if the herc used tga or pcx textures... :o
Title: So ive finally booted up 3.6.5 for the first time...
Post by: Night Hammer on April 21, 2005, 09:09:43 pm
lol well i did both no biggy, you shuttup and take half the credit, lol
Title: So ive finally booted up 3.6.5 for the first time...
Post by: WMCoolmon on April 21, 2005, 09:09:44 pm
It doesn't have PCX textures.