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Off-Topic Discussion => General Discussion => Topic started by: Ghostavo on April 30, 2005, 03:03:59 pm

Title: Independence War 2 - Hints required
Post by: Ghostavo on April 30, 2005, 03:03:59 pm
I've been given an assignment where I have to "borrow" some cargo from a transporter ship and it's being closely guarded by 3 cruisers.

I have as a ship, the one which is given in the beggining of the 1st act.

The last time I encountered these 3 cruisers (which were the same aparently) they were escorting from afar (over 15km) and so I was given enough time to make the transporter dump it's cargo and docking with it. Now the problem is that the cruisers are escorting the transporter at a really close distance (less than 3km) and if I start shooting at one of them or at the transporter, I instantly get multiple shots from the cruisers and die.

I tried to dogfight the cruisers, but they seem to be able to get all of their turrets to bear and blast me.

Any hints on how to get that cargo?
Title: Independence War 2 - Hints required
Post by: Hippo on April 30, 2005, 05:04:15 pm
Ask the Magic8Ball... :nervous:


I have sad too much!


*runs*
Title: Independence War 2 - Hints required
Post by: Grey Wolf on April 30, 2005, 07:38:21 pm
Only if you stand on your head.
Title: Independence War 2 - Hints required
Post by: phatosealpha on April 30, 2005, 11:47:23 pm
I've never had much success with that particular mission.  Occasionally I've been able to get the cruisers after me with a few potshots, then LDS away then come beack for the frieghter.  It's very hit or miss though.

Usually though, I just ignore it completely.  It's totally optional, the reward isn't a big deal, and you'll almost certainly make more money skulking around L-points for suckers, and it's the money that makes the plot 'go' at that point.  Just need to make enough to get another important mission.
Title: Independence War 2 - Hints required
Post by: Fury on May 01, 2005, 12:18:46 am
I don't really remember much about IW2 anymore... If I'm thinking of the correct mission here, then you should be able to lure the cruisers away from the transport and then quickly get back to the transport once cruisers are far enough.
Title: Independence War 2 - Hints required
Post by: Kamikaze on May 01, 2005, 01:58:09 am
I think I just killed the cruisers by getting in their blindspot and hitting them... or is that another mission?
Title: Independence War 2 - Hints required
Post by: 2Bladder on May 01, 2005, 10:10:01 am
Have you got the turret fighters yet? They are quite handy as extra guns. You might need to wait until you get some gatling cannons from one of the later missions...
Just try some general piracy and open up some more missions, then go back for it.
Title: Independence War 2 - Hints required
Post by: phreak on May 01, 2005, 10:35:47 am
for all the times i played IW2 i never had to do that mission.

probably the best idea is to get gatling cannons and then get right behind the cruisers.  Mining beams probably would also work well
Title: Independence War 2 - Hints required
Post by: Ghostavo on May 01, 2005, 11:38:23 am
I managed to make passes at the transporter so it dropped it's cargo... then I proceeded to play chicken with the cruisers until they got bored and followed the transporter home.