Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Darkhill on May 08, 2005, 05:08:25 pm
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How does this SEXP work? Loop1-2 is the only mission that I think uses this. There are only three craft; mine, another figher, and resupply ship. The fighter starts with no secondaries and all subsystems are set to 1%. I warp in a resupply ship and make the good-rearm-time event valid after it warps in. But they both sit there doing nothing. What else are you supposed to do to make this work?
Edit: Had SEXP name wrong.