Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deepblue on May 11, 2005, 10:30:34 pm
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When specs are better:
2 types of Xbox Live:
Xbox Live Silver (no subscription required)
Xbox Live Gold (subscription benefits)
Features for Gold service
(S) Also for Silver
(O) Also for Offline
- Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to MMOs (additional fees may apply) (S)
- Free Xbox Live weekends (S)
- Multiplayer online gameplay
- Avatar for gamer profile(S)(O)
- Motto for gamer profile (S)(O)
- Personalized look for Xbox System Guide (S)(O)
- Offline achievments (S)(O)
- Online achievements (S)
- Access to other players' Gamer cards via Live (S)
- Cumulative gamer score (S)(O)
- Location/language profile (S)(O)
- Reputation (S)
- Enahnced matchmaking using above
- Skill level matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent players list (S)
- Free and premium download game content(S)
- Free and premium downloadable movies, music, tv (S)
- Downloadable demos/trailers (S)
- Microtransactions (S)
- Custom playlist in every game (S)(O)
- Play music from portable devices (S)(O)
- View images from digital camera (S)(O)
- Strem media from Windows XP (S)(O)
- Interactive screen savers (S)(O)
- Track info for CDs (S) (O)
- Communication with voice, video or text (S)
The Hardware:
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance *(WHOOO!)*
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
CPU Game Math Performance
- 9 billion dots per second
Custom ATI Graphics Processor
- 500 MNz
- 10 MB embedded DRAM
- 48-way parallel floating-point shader pipelines
- unified shader architecture
Memory
-512 MB GDDR3 RAM
- 700 MNz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
To sum up the important stuff regarding XBL:
There will be two versions of Xbox Live. Silver is free (everyone gets it), and Gold is a paid subscription, like the current XBL. It looks like Xbox Live will be free on the weekends for everyone; Gold members will get it all the time, obviously. Current Xbox Live accounts will carry over to the 360 and become Gold Xbox Live accounts. Both Gold and Silver members will be able to download demos, trailers, and other content through XBL.
This info seems pretty legit, and some insiders have confirmed that this is indeed a real leak. At this rate, you have to wonder if Microsoft will have anything left to reveal at the MTV unveiling on May 12. :p
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Keep in mind these are not official and may not be the specs of the final product.
EDIT:
Things that stand out to me:
-Wi-Fi ready... hehe... :drevil:
-Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
-All games supported at 16:9, 720p and 1080i, anti-aliasing
-Customizable face plates to change appearance *(WHOOO!)*
-Play music from portable devices (S)(O) *YES!!!*
-Support for 4 wireless controllers
-3 USB 2.0 ports
-Custom playlist in every game (S)(O)
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what's the processor speed?
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Meganertz?
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Okay, since no one seems to be interested yet...
Testimony from a guy that was at the reveal party on the Gamespot forums:
i guess its ok for us to talk about the mtv show now??
akuma303x
Level 8
Quad Damage
Posts: 1337
but im not sure? so ill be on the next 15 miinuites or so. any questions? i dont think the agreement matters anymore. all the info is online anyway. so yes i was there. it rocked. 360 is way more powerful then you guys are thinknig. ok it looks better then most you guys think. thats what i ment.
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jasonw14 wrote:
what are the graphics like in the games and how does the conroller feel?
the graphics give that feeling of excitment again. honestly they made my heart jump. the first game they allowed us to test was pdo. no jaggies, no load time, textures was soo amazing you could go up to an industrial beam, as your looking at it, the paints chippin off, the bolts are really there, rust even looks real. everything is 3-d. no flat surfaces here. and it has a much cleaner look than xbox. i mean the way 3-d objects look. like grass. it is grass. each blade. but my favorite was a movie clip of elder scrolls. just the pure size of that game will change the way you feel about game worlds. kameo is also looking better. how ever it still has that cartoony look, but more like a cg on a computer. the controller feels like the controller s. the main difference is the smooth face. its real smooth feeling. it gives it a grip feeling. a real good grip. best part though, the controllers from the 360 are a little heavier feeling then the s type. and no the xboxlogo doenst move. its just on the controller.
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Sicknic wrote:
What are the extra features, like streaming music & movies on a wireless network to your xbox? What will xbox live be like?
they only showed us the basic model. they then showed video of the 360 hd edition. how ever i did pick up on one thing the guy givin us a speech had said, the xbox 360 can play xbox 1 games at a higher resolution. i believe he said 720 standard for older games played through the 360. but it was not quiet in that place. ever. even when the moments of revealing something new came, everyone just kept playing games, and talking about how they cant believe they are playing a game that looks like this.
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ZimpanX wrote:
akuma303x wrote:
but im not sure? so ill be on the next 15 miinuites or so. any questions? i dont think the agreement matters anymore. all the info is online anyway. so yes i was there. it rocked. 360 is way more powerful then you guys are thinknig. ok it looks better then most you guys think. thats what i ment.
ok that's cool and I hope you'r not lying about having been there so 3 questions
1. Is there a HDD
2. Is the processor more or less than 4 Ghz
3. Will it be relaesed in different colors
1. it is an option. yes. we only got to play basic models. none had memory units attached.
2.the processors are not 4 ghz. none ever add up to it either. each one instead runs a differnt part of the system at 3ghz. but ill tell you this. no load times. ever. and the few developers who spoke, said the set-up is perfect for games. they never mentioned cell, but they said the 360 has all the power the nex-gen needs. and more! speecifically the japanese developers. they think the 360 has more power than they felt the nex-gen would. that got me really exited.
3.they are customizable. but the show only had a white or pearl, colored xbox. and it never turned green from the side. thats wrong. but it looks so good up close, you wont care. i swear it.
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Sicknic wrote:
akuma303x wrote:
Sicknic wrote:
What are the extra features, like streaming music & movies on a wireless network to your xbox? What will xbox live be like?
they only showed us the basic model. they then showed video of the 360 hd edition. how ever i did pick up on one thing the guy givin us a speech had said, the xbox 360 can play xbox 1 games at a higher resolution. i believe he said 720 standard for older games played through the 360. but it was not quiet in that place. ever. even when the moments of revealing something new came, everyone just kept playing games, and talking about how they cant believe they are playing a game that looks like this.
Sounds pretty damn sweet, thanks for the info. How was the wireless controllers? Were they as responsive as wired ones?
yes they are !!!!!!! i love the new controllers. it seems ms spent alot of money perfecting them. and the usb on the bottom, that is intresting. imagine downloading a combo set for a character and puting them right into your cntroller. thats onna be a cool feature.
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scott_the_man wrote:
i know its not about the xbox but how you get in there
i own a gamespot store in denver. they sent me an inventtation via e-mail. im also a tester for live. but my biggest connect is my brother. he is a representative for ms japan.
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well i gotta go attend to my store. but believe the stuff online, cause thats what we got to see. the show rocked but not everything was revealed there. so dont let people tell you it was. the system specs. was not. but yes thatt is the 360 that was at the show. i am confiming it for you guys. that pic is the real deal. the system is smaller than xbox. no its not as small as the ps2. yes it's heavy! the color is white. not with green flakes or any of that stuff. the communicator looked the same, but the start up screen will seem familiar. this is it girls and boys. ive seen it. ive played it. im still drooling for one. my # 1 wish list item is the 360. and very , very soon. it will be yours too.
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sharmarke wrote:
holy cow that's sounds awesome but were u really there (i'll believe what ever you say)
questions
1. Do you think the xbox 360 would be able to play cut scene kind of graphics, like final fantasy kind of cut scenes.
2. about tivio
3.dvd burner, is there gonna be one.
4.the price
5. wireless controllers can it support up to 4 controllers and do you have to replace the batteries or does it come with rechargable thing
6. can it support xbox controllers
7. were the graphics better than the half life 2 or do you think it is capable of doing way better than half life 2
8. could you rewind back time and take me with you.
hey dont worrie it's cool, id be skeptical too. but i really did go to that taping. and it really was there!
1. - yes.
2. yes. they have a tivo function in the high model. but i wont ever use it.
3. yes the high model had a burner as well. not to mention a software package to go with it. but again in the high model.
4. they never said during the taping. and if they did. i must of been whooping some aszes in pdo at the time ! butt i never heard one.
5. the controllers are rechargable.
6. it has one controller port in back for older controllers. but just one.
7. yes. i think many 360 games will set standards in graphics. hl2 is pretty. but i seen games that beat it.
8. i wish. but id rather forward through time so i could own the damn thing !!!!!!!!!!!
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orbital123 wrote:
I am pretty sure you shouldn't be talking about anything you say in terms of features or the actual machine itself until thursday when the show airs. don't screw yourself over...
butt every site has broken so much already. maybe your right though. maybe i should chill.
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akuma303x wrote:
orbital123 wrote:
I am pretty sure you shouldn't be talking about anything you say in terms of features or the actual machine itself until thursday when the show airs. don't screw yourself over...
butt every site has broken so much already. maybe your right though. maybe i should chill.
well guys im sorry i gotta go. if i get in trouble it was worth it. but i hope i didnt give anything important away. just know i love 360. developers love 360. the celebs all loved it. it will not be the punk nex-gen. it is powerful, sleek, and sexy!!!!!! and the system feels like a true nex-gen. it is way better than the xbox. way!!!!!!! if you guys run into a guy named deaddarth.( or something like that) he comes in here now and then. ( mostly downing sony fans in sw) ill tell you a secret. he is a high ranked ms official who gets a kick out of conversating with the fans in here. he got me in here. he has all the info not shown. and i heard he is coming today to 360 to have the same converssation with you guys as i did. but he has way more info!!!!! so look outt for hiim ok. ill be back after my store closes. if he's not here by then , ill bring him in here. so check back here tonight around 9pm mt. i think the insiders are gonna bring you guys a treat !
Sounds neat.
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Originally posted by Anaz
Meganertz?
It was posted on a forum... People have an inclination to mispell things on the internet...
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Yeah. but it's mentioned in a few places on the spec sheet, and it's the same "mistake" throughout, which means it's intentional.
I'm still of the opinion that the images are fakes, leaked by MS to throw people off.
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I'm skeptical about this bit:
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
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Originally posted by Rictor
Yeah. but it's mentioned in a few places on the spec sheet, and it's the same "mistake" throughout, which means it's intentional.
I'm still of the opinion that the images are fakes, leaked by MS to throw people off.
You give them too much credit.
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Probably. When in doubt, I always tend to over-estimated people rather than under-estimate them, which most of the time isn't really all that smart, or accurate.
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We'll see tonight...
BTW, that guy who leaked all the info posted above aparently got a warning letter from MS for breaking a non-disclosure agreement.
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Intrested by this? HA!
I just creamed my pants after reading that.
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Hehe, the leaks keep flowing.
(http://www.gizmodo.com/gadgets/images/xbox3601.jpg)
I think PGR3 is going to be a launch title... But it may just be me... :D
(http://www.gizmodo.com/gadgets/images/xbox3602.jpg)
Halo 3!!! WHOORAAHH!!! (can't read German(?) so I don't know what it has to say about it)
(http://www.gizmodo.com/gadgets/images/xbox3603.jpg)
Mmmmmm.... Ghost Recon 3... in 16:9...
(http://www.gizmodo.com/gadgets/images/xbox3604.jpg)
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Wait a second... I think that says Halo 3 is slated for a 2005 release.... MOMMAA!!!! *celebrates ecstatically*
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Oop, another thing!
It’ll be out in less than 6 months (i.e. before November).
SWEEEET!!!!
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Not to burst your bubble, but i seriously doubt it.
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I still think that Revolution is going to kick this XBOX 360's ass. All of those incentives with subscription with XBOX? Free with Revolution baby. That thing is going to be amazing.
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Originally posted by adwight
I still think that Revolution is going to kick this XBOX 360's ass. All of those incentives with subscription with XBOX? Free with Revolution baby. That thing is going to be amazing.
Specs are impressive for the Revolution, despite it being regarded as the least powerful of the 3 next gen; apparently leaked hardware details give it 4 * 2.5GHz (IBM custom) G5 cores, each with 128Kb L1 and 512Kb L2 cache, and a dual core ATI RN520 GPU (16MB DRAM).
Combined with rumoured features like stereoscopic vision (big maybe on that), revolutionary touch sensitive / touchpad based wireless controllers, the ability to act as a wireless router for DS internet gaming as well as free Rev online gaming and maybe even voice controls..... it's an interesting sounding machine to say the least. Only thing is whether the mid 2006 date is true; often it's not being the best but the first that counts.
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Um, Xbox already has voice controls, pressure sensitive controls...
And there will be free online gaming for the Xbox 360...
Though 4 2.5GHz G5 cores does sound nice.
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3 x 3.2Ghz processors for the Xbox360, and that's the best they can do?
The Xbox1 is running at 733Mhz, and if you can get the quality seen in games like Splinter Cell: Chaos Theory and Chronicles of Riddick out of that, well I expected Spirits Within-like graphics, since they have at least 5-6 times the hardware of the original.
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Yeah, let's be honest it's not cost effective to pump out machines like that - those kind of wafers don't come cheap, nor does the production method for the final chip.
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Doesn't look like German to me. Perhaps Swedish, or Hungarian? Although they are similar...
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I think it's Dutch. And BTW, the official annoucement has been made.
Check Voodoo Extreme ("www.ve3d.com") for the goods.
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Damn timezones, still hasn't aired here...
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Here are the officially released specs:
CPU
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1MB L2 Cache
9 billion dot product operations per second
Custom ATI GPU:
500 MHz Clock Speed
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
500 million triangles per second polygon performance
16 gigasamples per second pixel fillrate using 4X MSAA
48 billion shader operations per second
Memory:
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance:
1 TFLOP
Storage:
Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
Input/Output:
Support for up to 4 wireless game controllers
3 USB 2.0 ports - 2 front concealed under flap, 1 rear - compatible with all USB devices
2 memory unit slots
Digital Media Support:
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support:
All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported
Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
Optimized for Online:
Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port at rear of console
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Wireless Controllers:
'Black' & 'White' buttons moved to shoulders of controller; now known as 'Bumpers'
'Expansion Jack' & 'Audio Jack' located at the bottom of controller
Found at the top of controller is the 'Charge Port,' where the 'Play-Charge' recharging cable is connected
Jazz:
Stands vertically or horizontally
Interchangeable faceplates to personalize console to owners tastes
In addition to summoning the Xbox Gamer Guide and the Xbox System Guide, Xbox Guide Button on controller and DVD remote lets gamers turn their systems on and off while kicking back on the couch
'Ring of Light' on console and controller communicates different events to player with varying patterns and colours, such as a new Xbox Live game invite being sent; many more cool actions displayable
Xbox Live For The Next Generation
Increased Flexibility
Xbox Live, Silver - No monthly subscription required
Xbox Live, Gold - Standard monthly subscription required
Benefits of Xbox Live, Gold
Unified Service Approach
Xbox Gamer Guide that provides a consistent interface across all experiences
Access to other players' Gamer Cards via Xbox Live
Xbox Guide Button for fast access to the Guide and online features
Personalized game play settings
Seamless transition of Xbox Live account from Xbox to Xbox 360
Xbox Live Online Game Play
Access to MMOs (additional fees may apply)
Free Xbox Live weekends
Multiplayer online game play
Xbox Live Gamer Profile
'Gamertile' personalized image for your gamer profile
Personalized 'Motto' for your gaming profile
Personalized look for the Xbox System Guide
Collection of offline achievements
Collection of online achievements
Personalized 'Gamertag'
Xbox Live Intelligent Matchmaking
'Gamer Score' - Part of Gamer Profile: cumulative score of all of achievements. Can be used for quick comparison with other gamers
'Location/Language' - Part of Gamer Profile: identifies your location and preferred language
'Reputation' - Part of Gamer Profile: rating provided by community that indicates how you are perceived by other players
Enhanced matchmaking using above elements of gamer profile
Choice of matchmaking based on either skill level or social play
Opportunity to provide feedback on other players and affect your likelihood to match with them in the future
'Gamerzone' - Part of Gamer Profile: indicates style of social gaming you prefer - relaxed/casual, competitive, etc.
Xbox Live Community
Friends List; online presence
Recent Players List
Ubiquitous voice chat in game
Ubiquitous voice chat out of game
Xbox Live Marketplace
Credit card no longer required for Xbox Live access
Free and premium downloadable game content
Free and premium downloadable movies, music and TV
Downloadable game trailers/demos
Microtranscations
Xbox Live Message Center
Game Invites
Friend Invites
Text and Voice Messages
Service/System Messages
Digital Media Experiences
Custom playlists in every game
Play music from portable music devices
View pictures from digital cameras
Stream Media from connected Windows XP PC
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
Track Info for CDs (Offline & Online)
Parental Controls
Game play based on game rating (e.g. ESRB)
Managing Friends List
Sharing profiles and/or viewing other profiles
Communicating via voice, video, and/or text
Presence
Ability to purchase premium content in marketplace
Ability to play multiplayer online
Benefits of Xbox Live, Silver
Unified Service Approach
Xbox Gamer Guide that provides a consistent interface across all experiences
Access to other players' Gamer Cards via Xbox Live
Xbox Guide Button for fast access to the Guide and online features
Personalized game play settings
Xbox Live Online Game Play
Access to MMOs (additional fees may apply)
Free Xbox Live weekends
Xbox Live Gamer Profile
'Gamertile' personalized image for your gamer profile
Personalized 'Motto' for your gaming profile
Personalized look for the Xbox System Guide
Collection of offline achievements
Collection of online achievements
Personalized 'Gamertag'
Xbox Live Intelligent Matchmaking
'Gamer Score' - Part of Gamer Profile: cumulative score of all of achievements. Can be used for quick comparison with other gamers
'Location/Language' - Part of Gamer Profile: identifies your location and preferred language
'Reputation' - Part of Gamer Profile: rating provided by community that indicates how you are perceived by other players
Xbox Live Community
Friends List; online presence
Recent Players List
Ubiquitous voice chat in game
Ubiquitous voice chat out of game
Xbox Live Marketplace
Credit card no longer required for Xbox Live access
Free and premium downloadable game content
Free and premium downloadable movies, music and TV
Downloadable game trailers/demos
Microtranscations
Xbox Live Message Center
Game Invites
Friend Invites
Text and Voice Messages
Service/System Messages
Digital Media Experiences
Custom playlists in every game
Play music from portable music devices
View pictures from digital cameras
Stream Media from connected Windows XP PC
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
Track Info for CDs (Offline & Online)
Parental Controls
Game play based on game rating (e.g. ESRB)
Managing Friends List
Sharing profiles and/or viewing other profiles
Communicating via voice, video, and/or text
Presence
Ability to purchase premium content in marketplace
For those stuck offline
Unified Service Approach
Xbox Gamer Guide that provides a consistent interface across all experiences
Xbox Guide Button for fast access to the Guide and online features
Personalized game play settings
Xbox Live Gamer Profile
'Gamertile' personalized image for your gamer profile
Personalized 'Motto' for your gaming profile
Personalized look for the Xbox System Guide
Collection of offline achievements
Collection of online achievements
Xbox Live Intelligent Matchmaking
'Gamer Score' - Part of Gamer Profile: cumulative score of all of achievements. Can be used for quick comparison with other gamers
'Location/Language' - Part of Gamer Profile: identifies your location and preferred language
Xbox Live Marketplace
Credit card no longer required for Xbox Live access
Digital Media Experiences
Custom playlists in every game
Play music from portable music devices
View pictures from digital cameras
Stream Media from connected Windows XP PC
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
Track Info for CDs (Offline & Online)
Parental Controls
Game play based on game rating (e.g. ESRB)
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impressive, will it work with my saitek x52? :D
i suspect this thing will be in the $600 range. though it wouldnt suprise me if they tried to sell it for more than $1000. if there was a system that would make me want to go back to consoles, this would be it, assuming that is that theese specs are accurate.
features i want:
mod support
pc controller support
a free sdk (yea right)
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"Credit card no longer required for Xbox Live access"
Just for you Raa.
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Bout damn time. Pay to play is the biggest load of crap to line the pockets of ceo's everywhere.
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Bigger GR3 shots:
(http://image.com.com/gamespot/images/2005/news/05/12/gr3_screen001.jpg)
(http://image.com.com/gamespot/images/2005/news/05/12/gr3_screen002.jpg)
(http://image.com.com/gamespot/images/2005/news/05/12/gr3_screen003.jpg)
I dunno about you, but to me, that looks pretty damn good...
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www.Xbox360.com is up...
It gives you a very good view of the console.
Pretty snazzy looking.
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Hehe...
Go to ourcolony.net...
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Shoot, this forum is empty right now...
Anyway, as I suspected, the console is water cooled.
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BTW, that vid shows some of the custom faceplates you can stick on.
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AND another thing.
That video has some gameplay footage that appears to be Halo 2, which proves either backwards compatibility, Halo 2.5, or possibly Halo 3?
EDIT:
Editing this time...
Since the faceplate snaps off, it would be easy to paint it. Hah!
EDIT2:
Looks like some of the rumors were wrong.
Apparently EVERY Xbox 360 will come packed with a 20GB HD, but upgrades will be available for purchase if you want more.
EDIT3:
And since the hard drive is detachable, you could probably take it over to a friends to take advantage of saved games etc... rather than lugging the whole console over to play with.
EDIT4:
Okay, Halo 3 is pretty much a given based on the ending of Halo 2, but now it's guaranteed.
From J. Allard:
We've got the marketplace browser built into the guide," he tells us. "So check it, you pause Halo 3, you press the Xbox 360 button, boom, up comes the guide, you go and you say, oh, there's a [Perfect Dark Zero] download that just came on, great. You go pay to download the thing and you're downloading in the background, boom, you go back to Halo and you finish up your game. The thing's going in the background. Multi-core, system's always on, online, and connected.
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Well, someone is excited. I won't say who.
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Ghost Recon looks about as good as Final Fantasy the movie.
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Totalling 9ghz at maximum cpu performance, this beats almost all computers as of now.
By 2006, computers likely will have triple-core cpus with each core having at least 3.6ghz. Two of those and its like buying a Powerbook, but you have 18ghz. Wow, my 2400+ Athlon really sucks!
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Originally posted by aldo_14
Specs are impressive for the Revolution, despite it being regarded as the least powerful of the 3 next gen; apparently leaked hardware details give it 4 * 2.5GHz (IBM custom) G5 cores, each with 128Kb L1 and 512Kb L2 cache, and a dual core ATI RN520 GPU (16MB DRAM).
Combined with rumoured features like stereoscopic vision (big maybe on that), revolutionary touch sensitive / touchpad based wireless controllers, the ability to act as a wireless router for DS internet gaming as well as free Rev online gaming and maybe even voice controls..... it's an interesting sounding machine to say the least. Only thing is whether the mid 2006 date is true; often it's not being the best but the first that counts.
personaly i believe little of what Nintendo says they will do, *cough* 64DD *cough*
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Originally posted by WMCoolmon
Ghost Recon looks about as good as Final Fantasy the movie.
:yes: Those pics definately raised my expectation for this console.
Originally posted by Nuke
i suspect this thing will be in the $600 range. though it wouldnt suprise me if they tried to sell it for more than $1000. if there was a system that would make me want to go back to consoles, this would be it, assuming that is that theese specs are accurate.
I don't know about you, but I'm NOT paying 600$ (it's pretty much equal in euros, isn't it?) for a console, and certainly not 1000. That said I wonder how much Revolution is going to cost?
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Frequency isn't all, as it all depends on the amount of work per cycle it can do. Anyone know where to get a "CPU Game Math Performance" comparison for CPU's?
Also, at what price is this expected to be sold? :wtf:
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Originally posted by Deepblue
Wait a second... I think that says Halo 3 is slated for a 2005 release.... MOMMAA!!!! *celebrates ecstatically*
I just skimmed it through, but where I read, it said halo3's coming for the 360, but failed to mention anything resembling a launch date or period. but like I said, I just skimmed it through, and I don't read norwegian or danish that well. or ehh, it's more like I find it annoying to read. it's like reading badly spelled text. at least it's easier to read and understand danish than to listen to and understand it.
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http://msxb.wmod.llnwd.net/a274/o2/ourcolony/TheColony_v1_750k.wmv
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Well I must say I'm impressed, but I'll wait to see if any games I'm interested in get scheduled for it.
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Originally posted by Krackers87
personaly i believe little of what Nintendo says they will do, *cough* 64DD *cough*
Well, nintendo haven't actually said what they intend to do; all the info has been leaked so it's not really concrete. It's interesting to note how quiet the Japanese manufacturers have been in this regard.
The review I read - on teletext - of the xbox360 unveiling described it as 'dodgy', actually; that Perfect Dark was 'ugly' and Kameo looked like an Xbox game, and that a surprising number of high-profile games had varying framerate problems (Q4, Call of Duty 2). Which'd be surprising given that the latter 2 appear to run comfortably on modern PCs and, more importantly, you wouldn't expect the company to show off games that weren't running perfectly.
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Originally posted by Krackers87
personaly i believe little of what Nintendo says they will do, *cough* 64DD *cough*
I'm pretty sure they did actually release that, but didn't sell it anywhere but Japan because of poor sales there or something. It was a bad idea anyway.
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So... games for the XBox 360 will be massively parallel, huh? Must be, otherwise two of those CPU cores are utterly useless.
Writing parallel software is very difficult. Exactly how many games do you think will make full use of this console? For that matter, how many will make use of even 60% of its capabilities?
No. I'll stick with my PC for a while longer. I can't see any point in having more than 2 cores in a gaming machine at present.
And don't give me that 'next generation' crap. Parallel processing is still difficult to get working correctly. I sincerely doubt MS have produced an XBox 360 compiler which intelligently multithreads a singlethreaded process.
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Originally posted by Descenterace
So... games for the XBox 360 will be massively parallel, huh? Must be, otherwise two of those CPU cores are utterly useless.
Writing parallel software is very difficult. Exactly how many games do you think will make full use of this console? For that matter, how many will make use of even 60% of its capabilities?
No. I'll stick with my PC for a while longer. I can't see any point in having more than 2 cores in a gaming machine at present.
And don't give me that 'next generation' crap. Parallel processing is still difficult to get working correctly. I sincerely doubt MS have produced an XBox 360 compiler which intelligently multithreads a singlethreaded process.
I think parallel processing is primarily being used as a way of overcoming the difficulty of increasing speeds on a single core; I wouldn't underestimate the ability of programmers to write multi-threaded / multicore programs, though - there are already many machines existing that use this type of structure, notably the PS2 (which is IIRC comprised of multiple pipelines and 4 excecution blocks rather than a PC-eseque CPU/GPU setup).
IIRC the general impression is that the multi-core setup is ideal for graphics related tasks, but not so good for the rest of the game code because - again IIRC - it's not as sequential or predicatable (and hence balanceable) as rendering.
Worth noting that writing the games/programs to parallelise would not be essentially compiler dependent, though; it's also the programmers responsibility to load-balance work being sent to each processing unit.
An alternative - possibly with its own performance drawbacks - is to use the OS to allocate processors to tasks and load balance (I was working on something similar a while back, albeit it was on a distributed system intended to reallocate and split/combine processing tasks onto machines to load-balance, rather than working across cores on a single machine).
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Originally posted by Andreas
I don't know about you, but I'm NOT paying 600$ (it's pretty much equal in euros, isn't it?) for a console, and certainly not 1000. That said I wonder how much Revolution is going to cost?
wouldnt be the first time they over priced a product. this IS microsoft you know. the console markiet is knowd for selling machines they cant possibly profit from, making profits mostly from sdk and accessory sales, but still this IS microsoft.
i see the tripple cpu thing as being kinda responsible for the shortened load times reported. one cpu would begin loading textures and models while another starts running game code. the third would be busy controling whats being loaded, so essentually you are still loading when you start playing and its seemless cause there is another cpu managing what gets loaded. so you only have to load the first room so to speak to play and by the time you get to the door the next room is loaded as well. i doubt the cpus just split the work between them, but rater can have independant control over resourses as needed. trivial things like cd spinup and such dont cause the cpu to halt while it waits for the cd to get ready to be told what to do with itself. this sugest they have done away with the ever ineffietient interupt controlers and implemented a better system.
i figure the less but faster memory is better for games. 512 is more that enough to cover a detailed area, especially with compressed texture, model, and audio formats. at the core of the system sound and eye candy stay compressed till they get to the apu and gpu respectively. audio formats do a 10x reduction, textures 8x and models im not sure about (compairing pof to freelancer's cmp format shows about an 10x compression). surely they came out with new ones that far excede what we use now. they raised the bar everywhere else.
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[l]some[/l] most of the screenshots look positively mediocre. The new Perfect Dark game looks not one single bit better than Halo 2, and they're supposedly running 5-6 times the hardware. With the possible exception of Ghost Recon 3, all the screenshots I've seen could easily be done on a current, mid range computer, certainly not putting the triple 3.2Ghz processors and 500Mhz video card to work.
Maybe I'm just jaded, but next-gen usually means revolutionary leaps, not evolutionary.
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There are a lot of G5 parallel-processing apps already made, not that many games, that's true, but the ability and technology to write blisteringly fast software to make use of these cores already exists...:nod:
I just a bit peed off that Apple have capped the new G5s at 2.7GHz, when it is now obvious that dual 3.2 should be the new top-end machine :mad2:
But anyhoo, the 360 *should* kick sand in the faces of everything else right now. :ha:
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Those screenshots... sweet. I'm grabbing the launch video from OurColony.net now.
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wait...so the thing is powered by G5s, as in Apple G5s? How does that work? This thing sound more like a needlessly fast computer without the keyboard and mouse, 9GHz is wasteful. What will this thing play? Will they be discs specific to the Xbox 360 or will it have the ability to play PC games.
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Originally posted by MicroPsycho
wait...so the thing is powered by G5s, as in Apple G5s? How does that work? This thing sound more like a needlessly fast computer without the keyboard and mouse, 9GHz is wasteful. What will this thing play? Will they be discs specific to the Xbox 360 or will it have the ability to play PC games.
Modified G5s; probably has specific FP or 64 bit instructions, different manufacturing process and pipeline or similar. Indications are it'll as usual be Xbox360 games, not PC; simply because it's a dfferent architecture (not PC; parallelized, different memory bus setup et al).
Define needlessly fast, though; no-one 'needs' better graphics, physics, etc, but they help sell the next generation of machines.
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The processors are IBM PowerPC - the same as the G5, but there are fundemental differences, this article explains a few things:
http://www.macworld.com/news/2005/05/13/xbox360/index.php
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G5's as in Power PC G5 after which the apple models are 'named', yes. well, kind of. not the exact same, of course. the nintendo rev will run on PPC' processors too.
and no, PPC's don't really run i386+ based software. at least not natively.
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Needly fast as in: no game is likely to come out in the next few years which will push the system to its limits. The launch titles, from what I've seen, are only incrementally better looking than Xbox1 games. A 3 Ghz system could easily, easily handle everything I've seen so far.
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Meh, PDZ doesn't look the best, not surprising since it started out being developed for the 'Cube... Here's hoping it has great gameplay to make up for that. On the other hand, games like Gears of War, Ghost Recon 3, NBA2K6, Dark Sector, Call of Duty 2, etc. all look very good.
@Rictor... That means a long life, which is good. Plus the launch titles SHOULD run smooth as butter. We only saw the best the Xbox had to offer towards the end of its life.
Does anyone else find it somewhat ironic that it seems that the mac crowd seems to favor the Xbox consoles above the others? Especially the new one?
And those of you that are tired of screenshots can have gameplay teasers:
http://www.fileshack.com/file.x?fid=6955
This zip file includes brief gameplay movies from the Xbox 360 games Call of Duty 2, Gears of War, Kameo: Elements of Power, NBA 2K6, Project Gotham Racing 3, Quake 4 and Ghost Recon 3.
And yes, I am excited. It'll wear down though, considering the console won't come out 'till November probably. Oh wait, there's E3, where we get to see more of the games... ;7
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So... How well will Linux run on one of these ;7
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Download that video I posted (on Fileshack)
Ghost Recon 3 and NBA 2K6 look bloody nice...
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But how well do they play? It doesn't matter how nice a game looks, if it doesn't have the gameplay, it aint worth the DVD it's burned on. Notice how nearly every game mentioned so far has a number 2 or above behind the title.
If I wanted to play a sequel, I'll wait till Nintendo release something like this and put a Zelda sequel on there, then I'll start getting excited ;)
Sorry, but all I've seen of this so far is an effort to make the graphics look as pretty as possible. Theres more to games than that,
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Gears of War doesn't have a number next to it.
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That doesn't mean it's a good game. Pariah isn't a sequel either.