Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deepblue on May 16, 2005, 06:02:29 pm
-
The leaks aren't only happening to Microsoft.
(http://img.engadget.com/common/images/2994557355722101.JPG)
It looks big for a playstation... And sorta ugly...
The ports look EXACTLY like the ones on the Xbox360...
Heres to hoping the Nintendo Revolution is a next-gen console that actually looks good!
-
It looks like a big DVD/VCR player type of thing. Very disapointing. But I'm sure whatever Nintendo does, it will be very weird.
-
The controller looks like its on the verge of being xboxish
-
That looks kinda fake. It's clearly a drawing anyway.
-
A render maybe, but not a drawing. We'll see if its true at E3.
-
How much do you want to bet that it is real? :D
-
Probably has elements of truth to it. The controller looks to have essentially the same configuration as the X-Box 360 one does. However, its probably the best possible...so eh
-
From Voodoo Extreme:
Info regarding the Playstation 3 is coming out of the live conference as we speak (video coverage available soon):
* 2 High Definition Media Interface outputs, 1 Audio/Video Output, Optical Out, 10/100 Ethernet
* 2.18 Teraflops of raw performance
* 256MB of GDDR Video RAM, 700MHz
* 256MB XDR System RAM, 3.2 GHz
* 6 USB 2.0 ports
* Backwards compatible with PS1/2 games
* Bluetooth controllers - 7 supported
* Cell Processor clocked 3.2GHz
* Games to come on Blu-Ray discs
* Internet access as default, video chat supported with EyeToy
* Memory Stick Duo, et al supported; digital pictures, music, videos viewable
* Supports optional attachable HDD
-
Damnit! Make the HD standard foo's!!! And give me standard 16:9 and HD resolutions!
Only 3.2 GHz? I thought they were saying 4? Must of had to slow it down to keep the package small enough and still not overheat. Looks good, something tells me it will be very close between the 360 and PS3...
-
Originally posted by Rictor
From Voodoo Extreme:
Info regarding the Playstation 3 is coming out of the live conference as we speak (video coverage available soon):
* 2 High Definition Media Interface outputs, 1 Audio/Video Output, Optical Out, 10/100 Ethernet
* 2.18 Teraflops of raw performance
* 256MB of GDDR Video RAM, 700MHz
* 256MB XDR System RAM, 3.2 GHz
* 6 USB 2.0 ports
* Backwards compatible with PS1/2 games
* Bluetooth controllers - 7 supported
* Cell Processor clocked 3.2GHz
* Games to come on Blu-Ray discs
* Internet access as default, video chat supported with EyeToy
* Memory Stick Duo, et al supported; digital pictures, music, videos viewable
* Supports optional attachable HDD
How will that work..
-
(http://ve3dmedia.ign.com/ve3d/image/article/614/614652/playstation-3-info-from-live-conference-20050516044521960.jpg)
-
those are some strange looking Cases.
-
Originally posted by Deepblue
How will that work..
it's a limit that bluetooth has. kind of.
-
Oi! I was just about to post those pictures!
-
I'm not sure if I believe the 2.18 Teraflops (at least yet).
-
:lol:
Is it just me, or did they use the Spiderman font?
-
looks like they did use the spiderman font
-
Consoles and PC's will be one in teh same some day if not already.
-
(http://img96.echo.cx/img96/866/050517i4cn.jpg)
Your bloody kidding me... That is the most ugly controller I have ever seen...
-
Looks like an alien fighter. *promised himself not to call it an alien 'wang-dang-doodle'*
-
sony sure is comin up with some strange items lately..
-
It's a boomerang controller. Makes it easier to hit TKers and get your controller back.
-
Why oh why did Sony abandon a trusted design for THAT!
-
And does anyone else think the console looks like a Bose?
-
(http://ve3dmedia.ign.com/ve3d/image/article/614/614725/fight-night-ps3-screenshot-20050516054135031.jpg)
(http://ve3dmedia.ign.com/ve3d/image/article/614/614652/playstation-3-info-from-live-conference-20050516045042035.jpg)
(http://ve3dmedia.ign.com/ve3d/image/article/614/614652/playstation-3-info-from-live-conference-20050516045046910.jpg)
-
Looks like some DVD player hybrid, and nothing like a game console. I think that everybody is running out of ideas.
-
Originally posted by Deepblue
Your bloody kidding me... That is the most ugly controller I have ever seen...
I agree, little toads do not make good controllers.
-
(http://www.filerushnews.com/images/album176/aak.jpg)
Killzone 2
(http://www.filerushnews.com/images/album177/aaa.jpg)
(http://www.filerushnews.com/images/album177/aab.jpg)
(http://www.filerushnews.com/images/album177/aac.jpg)
Why do they make it all futuristic, and then give the guy an M-16? Looks cool, though, very cool indeed.
-
Originally posted by Deepblue
Why oh why did Sony abandon a trusted design for THAT!
Just know that there will be a more traditional after-market design that will likely sell many times the number of PS3s.
-
Has anyone noticed that consoles are beginning to look like computers? Also, if I have to worry about batteries in my controller, that's going to be discouraging.
-
Originally posted by EtherShock
Has anyone noticed that consoles are beginning to look like computers? Also, if I have to worry about batteries in my controller, that's going to be discouraging.
worry not. I did some research on Teslas ideas to transmit electricity through air, and succeeded in getting it working - at least for shorter distances. I am currently in talks with all 3 of these console developers about them licensing "my" invention. but I cannot say exactly how far we're coming along in the negotiations. in fact, I can't really even say what I've already said. don't tell anyone, ok?
-
Don't worry. Your secret is safe with me and everyone else who reads this public message board.
-
I thought all Tesla did was invent the radio (That's right, it wasn't Marconi.) and have a metal band named after him?
-
those look more like concept renderings, you know, those things the design queers show the executives so that they may decide which one looks cooler. i bet real money they go for the least utilitarian design :D id rather see something you can fit between your cd changer and dvd player. the good looks should be on the screen, not on the box.
and wtf is a terraflop? :D
-
Originally posted by EtherShock
I thought all Tesla did was invent the radio (That's right, it wasn't Marconi.) and have a metal band named after him?
well, he did a lot more. like inventing alternating current.
he went kind of mad later on in his life and was determined to develop a death ray to kick all kinds of ass.
-
Looks a bit big for my taste, give me the nice, compact Nintendo Revolution - with its size comparable to a thick paperback book - anyday...
-
I think it is ugly. Too normal looking.
-
Wow, those are some nice propaganda pics. Those ingame sceenies look like CG cutscenes. But then again, I also didn't believe in the Doom 3 screenshots during the Quake 3 days. Amazing what the next generation of games will look like. I can see the game remakes all over again.
-
A teraflop is a million million floating point operations per second. More than 2 TF in a box that small is amazing.
But if the PS3 uses the Cell, as everyone was claiming it would, I believe that number.
Assuming they worked out the bugs in the 1024-bit high-frequency system bus...
Yeah, consoles are becoming more and more like PCs. I wonder why this is, and what it tells us?
-
Looking more and more like PCs, surely? The Cell architecture AFAIK is completely different from PC architecture; it's IIRC almost like a hardware based mobile agent system.
PS3 console is a bit ugly; albeit it's quite nice & shiny. The console looks a bit of a bastardized x-box controller design though (which I hate).
Gamesradar - http://gamesradar.msn.co.uk/ - has a bunch of stuff popping up for the PS3 now, including videos.
Also screenies
(http://gamesradar.msn.co.uk/media/gamesradar/MotorStorm_01.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/MotorStorm_02.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/MotorStorm_03.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/Devil-May-Cry-01.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/Vision-GT_01.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/Vision-GT_02.jpg)
(http://gamesradar.msn.co.uk/media/gamesradar/Vision-GT_03.jpg)
-
Here's an interesting comparison of the Xbox 360 and PS3 I found on Slashdot.
Originally posted by Pao|o on Slashdot
I took the time out to compare and contrast between the Xbox 360 & PS3 and I came to to this conclusion.
Xbox 360 has a CPU FPS of 45 GFlops*
PS3 has a CPU FPS of 218 GFlops
Xbox 360 has a GPU FPS of around 955 GFlops**
PS3 has a GPU FPS of 1.8TFlops
Xbox 360 has a combined FPS of 1TFlops
PS3 has a combined FPS of 2.18TFlops
Xbox 360 has a DVD-ROM
PS3 has a BD-ROM
Xbox 360 is WiFi ready
PS3 is WiFi built-in
Xbox 360 has 3 x USB 2.0 ports
PS3 has 6 x USB 2.0 ports
Xbox 360 has support for 4 wireless controllers
PS3 has support for 7 wireless (Bluetooth) controllers
Xbox 360 uses Memory Units
PS3 uses MS Standard/Duo/Pro, SD standard/mini & Compact Flash Type I/II
Xbox 360 has support for select Xbox1 games
PS3 has support for PS1 & PS2 games
Xbox 360 has support for 1 720p & 1080i display
PS3 has support for 2 480p, 720p, 1080i & 1080p displays
Note:
* Derived from CPU Game Math Performance of 9 billion dot product operations per second
** Derived from subtracting published Overall System Floating-Point Performance of 1TFlops with derived from CPU Game Math Performance of 9 billion dot product operations per second
Source:
Wikipedia's PS3 Tech Specs
Official Xbox 360 Fact Sheet
Formula for Dot Product Operations Per Second to GFlops
As far as specs go it looks like the PS3 will blow the Xbox 360 out of the water.
I'm concerned about how much these things are going to cost considering they're much more powerful than a modern PC.
-
Originally posted by Kamikaze
Here's an interesting comparison of the Xbox 360 and PS3 I found on Slashdot.
As far as specs go it looks like the PS3 will blow the Xbox 360 out of the water.
I'm concerned about how much these things are going to cost considering they're much more powerful than a modern PC.
According to sony, the Ps3 has twice the power (in teraflops) of the Xbox360; of course, given that both companies will be quoting their peak performance stats, it's hard to know how reliable that is. From what I've read previously, the PS3 is the more powerful, though; by how much remains to be seen.
I wouldn't worry too much about the cost, though. Firstly consoles are always loss leaders (licensing & games make the money), secondly there'll be a price war once all 3 are released.
I think the xbox360 is expected to be $300 upon release; I reckon that'll plummet, because that's a lot for a console (regardless of how powerfull it is). Also bearing in mind Nintendos Revolution will probably aim to severely undercut both next gen consoles.
-
The console that comes out later tends to be more powerful, although there aren't enough instances of this yet to prove it, but it makes sense, doesn't it?
Originally posted by kode
well, he did a lot more. like inventing alternating current.
he went kind of mad later on in his life and was determined to develop a death ray to kick all kinds of ass.
Haha, awesome. All these great people seem to go wacko later in life. You mean he discovered alternating current. IIRC, AC is how electricity naturally is.
-
nintendo seems to be continuing their trend of making game systems for children. i hope there next console does a little bit better, id like to see a former video game giant stomp out the competition. atari tried that and hasnt made another console sence, but nintendo could do it if they make a system they could market to more mature gamers who actully remember playing the first nintendo.it would increase the fan base and thus increase sales.
-
Originally posted by EtherShock
Haha, awesome. All these great people seem to go wacko later in life. You mean he discovered alternating current. IIRC, AC is how electricity naturally is.
nah. he invented it. I mean, oxygen wasn't invented until the 19th century. up til then, everyone had just been breathing air.
is it really ac naturally? I've always thought static discharges and lightning and stuff was pretty much direct current?
-
Tesla was a great man. Edison was a c[/u]unt for ruining his career and his memory.
-
Originally posted by Nuke
nintendo seems to be continuing their trend of making game systems for children. i hope there next console does a little bit better, id like to see a former video game giant stomp out the competition. atari tried that and hasnt made another console sence, but nintendo could do it if they make a system they could market to more mature gamers who actully remember playing the first nintendo.it would increase the fan base and thus increase sales.
What do you think they're trying to do? Both MS and Sony are going head to head to target a thin demographic of 16-30 year old males; Nintendo are simply aiming at everyone else.... it's pretty damn clever, the way they're focusing on accessibility in both the Revolution and DS rather than who can have the shiniest speculars.
-
Ugh, I just saw the PS3 console from the front side... The side shots look nice, but the front is what you see...
I think this console war is NOT going to revolve around power, but rather around online capabilities and games.
@Rictor, word is that the Killzone shots are concept renders, but I'm not discounting them as screenshots.
-
I actually like the design, or at least what's visible in this thread. I even rather like the controller design.
-
Deepblue, look at the Killzone 2 gameplay video (http://www.gamespot.com/ps3/action/killzone2/media.html) on Gamespot.
I don't mind the design. The controller is interesting, but it looks like it might be kinda awkward to actually use.
-
@Kamikaze: duuuuuuude. that's a lot of stuff for a console. :eek2:
-
Yeah, apparently part of the stuff shown was a rendered trailer, but some was in-game. Where's the hud BTW?
For those who like the design of the PS3:
(http://www.vg.no/bilder/bildarkiv/1116292153.12774.jpg)
That's a face(front) only a mother could love. The side view looks okay though.
-
when you look at it from the front it looks familiar..
-
it looks kinda big. I mean, stack 3 on top of each other, and they're taller than a bald black man!
-
Originally posted by kode
is it really ac naturally? I've always thought static discharges and lightning and stuff was pretty much direct current?
Hmm, Wikipedia didn't answer this one. I just figured it was because it's what we use. Maybe they're both natural? Can anyone confirm this?
Originally posted by Raa
Tesla was a great man. Edison was a **** for ruining his career and his memory.
I never heard of this. What did Edison do to Tesla?
Originally posted by Nuke
What do you think they're trying to do? Both MS and Sony are going head to head to target a thin demographic of 16-30 year old males; Nintendo are simply aiming at everyone else.... it's pretty damn clever, the way they're focusing on accessibility in both the Revolution and DS rather than who can have the shiniest speculars.
I wouldn't call us thin. We are the generation that grew up on video games. We have the money to spend on games for the most part. Nintendo is playing the safe route. I can't blame them. However, they know that the Nintendo Generation will always come back for their first-party games. That is one thing that Sony and Microsoft lack. They've pretty much get the licenses covered though.
-
Natural electricity is static and only flows in very rapid discharges.
Edison hinted thesla down and slanderised him to the max "AC is bad! it will kill us all" when realy DC was what sucked donkey.
And thesla didnt attempt to build a death ray, it was a wireless power tranceiver....
...wireless power, just what all these new consoles need for their wireless controllers.
-
Ah, I did know Edison was all for DC power (which would've required a power station every five blocks) but I didn't know that, poor Nikola. I think I've seen an actual device that charges battery packs on that principle. I can't remember where though.
-
Originally posted by EtherShock
I wouldn't call us thin. We are the generation that grew up on video games. We have the money to spend on games for the most part. Nintendo is playing the safe route. I can't blame them. However, they know that the Nintendo Generation will always come back for their first-party games. That is one thing that Sony and Microsoft lack. They've pretty much get the licenses covered though.
We are a thin wedge of society; wider than the very first consoles (thanks largely to the Ps opening up the adult market), but it's still only a small cross-section of society. When you think of the amount in our age group, and how many will have a disposable income for spending on games regularly, it's a hell of a tight market.
For one thing, there's a whole other gender to be tapped; which AFAIK no-one has done, at least intentionally. From what I've read, the Nintendo DS might not be as powerful or impressive as the PSP, but it's accessibility has opened up its potential market to people not normally regarded or targeted as gamers.
If they get it right, Nintendo can make a stupendous amount of money - simply by making games more accessible and less 'hardcore'; just imagine if every filmmaker in the world was making solely Jerry Bruckheimer style films, and then someone came out with Finding Nemo and When Harry Met Sally (etc).
The assumption is still that gaming is a juvenile pasttime; if they manage to break that, then they've got a massive market and will help legitimise the perception of gaming as a form of mass entertainment the same as TV, music, cinema, etc.
Originally posted by neo_hermes
when you look at it from the front it looks familiar..
Reminds me somewhat of a SNES or NES.... it is ugly, though. At the moment, it's my preferred choice anyways; specs are better than the xbox360 (which is only a factor because they're out at more or less the same time), and IMO the games lineup will be more interesting. Plus I couldn't give a monkeys about online, especially online subscription based play.
-
Halo has done a lot to legitimise gaming as mass media. Microsoft gets props for that :yes:
-
It's scary how I see frat boys playing video games (Halo)... :D
I'm like...crap, where did the nerd domination go?
-
:lol:
-
Originally posted by Anaz
Halo has done a lot to legitimise gaming as mass media. Microsoft gets props for that
It should more like be Bungie, but since Microsoft bought them out I guess it goes to them anyway. Everyone seems to love Halo.
Originally posted by aldo_14
We are a thin wedge of society; wider than the very first consoles (thanks largely to the Ps opening up the adult market), but it's still only a small cross-section of society. When you think of the amount in our age group, and how many will have a disposable income for spending on games regularly, it's a hell of a tight market.
For one thing, there's a whole other gender to be tapped; which AFAIK no-one has done, at least intentionally. From what I've read, the Nintendo DS might not be as powerful or impressive as the PSP, but it's accessibility has opened up its potential market to people not normally regarded or targeted as gamers.
If they get it right, Nintendo can make a stupendous amount of money - simply by making games more accessible and less 'hardcore'; just imagine if every filmmaker in the world was making solely Jerry Bruckheimer style films, and then someone came out with Finding Nemo and When Harry Met Sally (etc).
The assumption is still that gaming is a juvenile pasttime; if they manage to break that, then they've got a massive market and will help legitimise the perception of gaming as a form of mass entertainment the same as TV, music, cinema, etc.
This is very true. We treat video games the same way as comics, "Oh, they're for kids." Although this barrier is slowly being broken down (for games at least). Nintendo doesn't seem like they're wanting to break this, even though it would be to their advantage. It's also a social stigma. There are plenty of adults that like games but if anyone new, they'd be branded as immature, childish, or juvenile.
The gaming industry is becoming way too comercialized though. They are getting too damn involved with Hollywood. You see all these movie licensed games that are synchronized with the release of the actual movie? How many of them were actually good?
They've also hit a dead-end. There hasn't really been anything revolutionary since the first-person shooter. I think the industry needs to get back to its grassroots.
-
Originally posted by EtherShock
The gaming industry is becoming way too comercialized though. They are getting too damn involved with Hollywood. You see all these movie licensed games that are synchronized with the release of the actual movie? How many of them were actually good?
indeed. id like to see consoles become more standardized. using common hardware and code languages. like in the way dvd players and vcrs have become standardized. games come in a standard format and any company can make a console to support that format. the job the console does would remain the same, but the designing company could implement any extra features they see fit. you could buy the high end console that supports hdtv and wireless, or you can buy the cheepie that just has the basics, and they would use the same games. but i dnt see that working.
-
Originally posted by aldo_14
Looking more and more like PCs, surely? The Cell architecture AFAIK is completely different from PC architecture; it's IIRC almost like a hardware based mobile agent system.
I'm not referring to the architecture. Macs are like PCs but use a different architecture.
Consoles now have hard disks, are Internet-capable, and some even have operating systems.
IIRC, there's even a word processor that runs on the XBox. Actually, since the XBox uses a cut-down version of the Windows API it's probably possible to port Office to it...
-
well.....
TV set-top boxes also have hard disks & internet/network connections though; so I'm not sure what your implication was.
All I can think is that it's simply becoming more cost-effective to source parts which were originally developed for PC/computer use (with regards to HD). Networking in hardware is scarcely unusual, though; vending machines (as an example) often have inbuilt wireless or wired internet connections to facilitate stock control. With the whole ubiquitous computing aim, it's inevitable that we'll see more things normally associated with computers crop up as components of standard household goods.
-
What I meant was, consoles are becoming more and more general-purpose. Originally, they were the bare essentials for playing a game. Now, they're just cut-down PCs, with less of the 'cut-down' each time a new generation appears.
-
that'd be more of a back-to-the-roots thing, actually.
-
Originally posted by EtherShock
They've also hit a dead-end. There hasn't really been anything revolutionary since the first-person shooter.
Obviously you haven't been paying attention...ever heard of the new console, the Nintendo Revolution :p Keep in mind that Nintendo code-named it the Revolution for a reason; it's said to be 'Revolutionary', why it is supposedly Revolutionary remains to be seen, but don't discount Nintendo yet, for as they say; It ain't Over 'till it's Over (E3 that is :p)...
-
Originally posted by Descenterace
What I meant was, consoles are becoming more and more general-purpose. Originally, they were the bare essentials for playing a game. Now, they're just cut-down PCs, with less of the 'cut-down' each time a new generation appears.
Actually the difference between the cell and the x86 is far greater than that between the PPC and the x86. The cell is highly optimized for fast video and audio operations and isn't intended for general processing.
X86 and PPC are different, but they both use cache. The cell relies on using minimal cache and moving data really fast between the 7 APUs and the PPC controlling processor on a memory bus.
Programming for the cell is also supposed to be much different too. Devs apparently went through a lot of pain with the PS2 because it was hard to program for the emotion engine as it also used minimal caches.
More on that here: http://games.slashdot.org/comments.pl?sid=149759&cid=12555153
-
I think the PS2 had miniscule cache and RAM, but had huge bus bandwidth for transferring stuff (1GB/s, IIRC).
I remember doing a comparison of the 3 consoles for a uni project, although I've never been able to find the PS2 section of it in Googles cache (it was put on the web about 2 1/2+ years ago). amusingly, I've seen it cited somewhere as evidence in an arguement over which is better.......
-
Don't know if it has been posted already, but I think it's relevant:
http://www.gametrailers.com/player.php?id=5833&type=mov
Hot damn. Take that Halo.
-
Ah, the killzone movie. There has been considerable furor over that one, and I've heard at least one report that sony has admitted it's pre-rendered and not a real demo of the PS3. For the time being at least, I'd be real real skeptical about it - One of the guys from Epic has gone on record as saying it's not actually running on the PS3 hardware.
-
It does look highly possible though, given the Unreal 3 engine tech-demos I've seen elsewhere.
What I don't really understand though, is what point there is in releasing "faked" movies for these things - since if they don't live up to the hype in real life, it's less likely people will buy them.
-
That one's easy. X-box 360. Sony is kicking the hype machine up into high gear to steal microsoft's thunder and keep people from buying the thing before the PS3 comes out. By the time it's not living up to the hype, it's in the buyers living room and a X-box 360 isn't.
With the rising cost of developing games on this kind of super hardware, more and more developers are going to be cross-platform. Sony's strength has been 3rd party software and the more developers release their games for X360 or Revolution as well as PS3, the less of a reason people have to buy a PS3. And the less people who buy the PS3, the less people are buying PS3 games and paying Sony royalties.
Microsoft's got like half a year's worth of head start on Sony including a profitable holiday season. It's not enough for Sony to just get people to buy both - they might buy X360 versions of cross platform games. They need them to not buy the X, and to sony, that means they've got to dreamcast the Xbox pronto.
-
*brain explodes*
*headless body wipes guts off monitor*
-
Originally posted by phatosealpha
With the rising cost of developing games on this kind of super hardware, more and more developers are going to be cross-platform.
It seems you're underestimating the difficulty of cross-platform development. The Cell and Xbox have radically different architectures which require totally different style of development. The Cell is a super-optimized, low-cache, 8 processor setup. The Xbox 360 is essentialy a tri-processor Power5 deal. The PS2's emotion engine had a setup similar to the cell and that caused headaches for the devs, though that's partly due to the crappy devkit (PS3 is supposed to have a better kit). I really doubt cross-platform PS3 and Xbox 360 games will be too common.
-
They'll probably use middleware as a basis; Renderwares' next generation, Unreal 3, Havok, etc.
-
Originally posted by Kamikaze
It seems you're underestimating the difficulty of cross-platform development. The Cell and Xbox have radically different architectures which require totally different style of development. The Cell is a super-optimized, low-cache, 8 processor setup. The Xbox 360 is essentialy a tri-processor Power5 deal. The PS2's emotion engine had a setup similar to the cell and that caused headaches for the devs, though that's partly due to the crappy devkit (PS3 is supposed to have a better kit). I really doubt cross-platform PS3 and Xbox 360 games will be too common.
It's not that I think it's easy - it's just that the engine itself is only a part of the cost, and with higher end hardware, the content itself becomes more and more expensive. You figure the engine itself takes a considerable number of people to code, but for any complete game the amount of modeling and graphics work that needs to be done, to quite the level of detail if these pics are any indicator, is just extraordinary. Even if they have to scrap the whole codebase and rewrite the engine, just being able to reuse the content is gonna be a big budget saver.
-
Originally posted by Kamikaze
Actually the difference between the cell and the x86 is far greater than that between the PPC and the x86. The cell is highly optimized for fast video and audio operations and isn't intended for general processing.
X86 and PPC are different, but they both use cache. The cell relies on using minimal cache and moving data really fast between the 7 APUs and the PPC controlling processor on a memory bus.
Programming for the cell is also supposed to be much different too. Devs apparently went through a lot of pain with the PS2 because it was hard to program for the emotion engine as it also used minimal caches.
Yes, I know what the Cell is, thank you.
I'm not talking about the technical side of things (for once). Y'think the average user cares what technology is behind the pretty pictures? When I say that 'consoles are becoming PCs' I mean that the features are similar.
In terms of marketing crap, XBox 360 <= PS3.