Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: IPAndrews on May 20, 2005, 10:03:20 am

Title: Call for help - lights on B5
Post by: IPAndrews on May 20, 2005, 10:03:20 am
Now we all know that at night time B5 lights up like a xmas tree, but exactly how many lights are there, where are those lights, what colour are they, which ones blink, and how often?

A lot of questions there to which I'm searching for answers. If any of you can help me find answers to these questions then release 3.2 (along with the Babylon 5 model) will be here much quicker.

I'm interested in any screen captures of lights on B5, or the names of any episodes where you have seen lights on B5. It is important that I have a good idea where these things are since there is a bug in PCS which makes editting glowpoints tricky. The upshot is I basically have to get it right first time.
Title: Call for help - lights on B5
Post by: Roanoke on May 20, 2005, 03:05:06 pm
Pretty sure you will find a good shot when the President visits in Season 1(Garaibodi gets framed and that militay chick who calls 'im "Uncle Mike" goes after him)
Title: Call for help - lights on B5
Post by: Setekh on May 20, 2005, 11:26:54 pm
Found this:

(http://www.starshipmodeler.com/b5/b5_14.jpg)

From here:

http://www.starshipmodeler.com/b5/b5tech.htm
Title: Call for help - lights on B5
Post by: -Norbert- on May 21, 2005, 06:04:55 am
As far as I remember, the nighttime illumination doesn't have blinking lights.
Title: Call for help - lights on B5
Post by: Dark RevenantX on May 23, 2005, 09:48:24 am
If only my camera worked, I could get a photo of the TV with all the lights.
Title: Call for help - lights on B5
Post by: Dark RevenantX on May 23, 2005, 09:49:41 am
Quote
Originally posted by Roanoke
Pretty sure you will find a good shot when the President visits in Season 1(Garaibodi gets framed and that militay chick who calls 'im "Uncle Mike" goes after him)


The lights don't show up until season 2.
Title: Call for help - lights on B5
Post by: IPAndrews on May 23, 2005, 11:12:38 am
150 glowpoints so far for anyone who is interested. It's taking frickin' ages.
Title: Call for help - lights on B5
Post by: Col. Fishguts on May 23, 2005, 11:35:59 am
If you don't already have them:

(http://n.ethz.ch/student/ebuerli/download/tbp/B5_lights1.jpg)

(http://n.ethz.ch/student/ebuerli/download/tbp/B5_lights2.jpg)

(http://n.ethz.ch/student/ebuerli/download/tbp/B5_lights3.jpg)
Title: Call for help - lights on B5
Post by: IPAndrews on May 23, 2005, 02:49:01 pm
Looks like I missed a few. I've noted that B5 seems to have different degrees of lighting. There seems to be a full lighting configuration and a half lighting configuration. The half lighting configuration is shown in the last picture there. I'm only going to implement the full one. Will be done tommorow. At which point I'll post some pictures.
Title: Call for help - lights on B5
Post by: Col. Fishguts on May 23, 2005, 04:20:10 pm
Quote
Originally posted by IPAndrews
. I've noted that B5 seems to have different degrees of lighting. There seems to be a full lighting configuration and a half lighting configuration.


Yes....and they' didn't even keep the lighting configurations consistent, it changes from episode to episode.
If you implement the full xmas-tree-mode, make sure you put them in glow point groups that make sense, so the FREDders can turn them on/off gradually. :)
Title: Call for help - lights on B5
Post by: IPAndrews on May 24, 2005, 04:25:37 am
For pics of B5 with lights see end of screenshots thread.