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General FreeSpace => FreeSpace Discussion => Topic started by: Dark RevenantX on May 20, 2005, 07:46:29 pm

Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 20, 2005, 07:46:29 pm
I have started a Freespace 2 card game, and it can't be fully completed without your help.  I need images for some of my cards, so that while you play, you won't have a colored card with a black square near the top with the words "NO IMAGE" painted in a very ugly fashion where the picture should be.  Luckily, I have all the ship images I need, so all I need are the weapons, money, and accessory pictures.  If you want to help, just give me a PM and I will give you more detail.

Here is the finished product for all six card types!
(http://img.villagephotos.com/p/2005-5/1013395/TheStuff.jpg)

Suggestions are welcome!

Go to the play testing thread if you want to get it now!
Title: Freespace 2 Card Game - In Development
Post by: Charismatic on May 20, 2005, 09:14:59 pm
Sweet work. Um sorry cant help tho.
Title: Freespace 2 Card Game - In Development
Post by: Setekh on May 21, 2005, 09:11:08 am
Newsified. I hope you get some help there. :yes:
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 09:48:01 am
Thanks, Setekh!

Also, I will be releasing the cards in stages.  I will send out the Terran Deck first, then the Vasudan deck, and finally the Shivan deck.

Just for knowledge, the green cards are terran ships, the yellow cards are vasudan ships, and the red cards... you can figure that out by yourself!  The orange cards are add-on weapons, and the blue cards are non-weapon add-ons.  The purpleish cards are the cards that do not fit into any other category.

The cards are designed for college students.  All that is required is a small stack of heavy paper.  The front goes on first, and then you put the pages back in order, with the front showing up.  Flip the pages over, print the backs, and you have cool cards that you can't see through.

Also, the back of the cards are rather plain.  The GTVA Logo with the words "FREESPACE 2 (two lines) CARD GAME".  I will need a name for this card game.

Edit: Read the news article
Luckily, I am not going to add cargo containers.  The hp counters don't count that low.  Also, you can't just have a single Myrmidon.  It is either a light/medium/heavy fighter/bomber wing.  The wings will be mixed according to what type of wing it is.  A light fighter wing would include fast ships like the Perseus, a medium would have ships like the Myrmidon, and the heavy wings with Erineyes and the like.

I have the ship images, but nothing else.
The best images for now are screenshots of virtually every capship beam and aaa beam, plus the standard flak, fusion mortar, vasudan flux, shivan super laser, and shivan megafunk.  Plus, I need three images of increasingly larger amounts of ammunition.
Title: Freespace 2 Card Game - In Development
Post by: Ashrak on May 21, 2005, 11:08:35 am
didnt an0n come up with this a while back?
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 11:22:11 am
An0n's version has 2 problems.

1. I don't really like how it plays.
2. You can't download it anymore.
Title: Freespace 2 Card Game - In Development
Post by: Striker on May 21, 2005, 12:15:25 pm
I don't have the time to help, but wouldn't it be cooler to have in game shots of the ships instead of tech room images? Like a Fenris firing its beams with a nebula in the background or something
Title: Freespace 2 Card Game - In Development
Post by: Ulala on May 21, 2005, 12:42:47 pm
I think you could fill up the "no image" spaces without too much trouble. Get an ingame shot of a nice slashing beam and crop it into that space. Also, I'm willing to bet there's a render artist out there that could whip up a nice looking Shivan reactor for you (or at least, what they think a Shivan reactor looks like), and that could be cool too. Great work! :nod: :yes:
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 02:38:13 pm
I am on a mac that can't run fs2.  I am unable to make images, so I will need someone else to do so.  The images I have are from a fs2 site.
Title: Freespace 2 Card Game - In Development
Post by: Fade Rathnik on May 21, 2005, 04:10:28 pm
Hey Dark i have the full bag of tools for this kind of work. Gim'me a list of images you need and i will get you all the caps you need even some ingame stuff if you'd like.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 05:27:54 pm
Thanks bunches, man!  I'l send you a PM with my email+details.
Title: Freespace 2 Card Game - In Development
Post by: aldo_14 on May 21, 2005, 05:44:44 pm
Fascinating.  

Not my bag, really, but still.
Title: Freespace 2 Card Game - In Development
Post by: Trivial Psychic on May 21, 2005, 07:13:38 pm
I used to play the Star Trek card game on occasion, and there used to be event cards.  Are you gonna have something like "Alpha 1 has transferred to your destroyer.  Destroy the enemy capital ship of your choice."?
Title: Freespace 2 Card Game - In Development
Post by: deep_eyes on May 21, 2005, 07:29:16 pm
funny thing is i started a similar card game not too long ago (well almost 4 yrs ago) based on FS2, i had made the lisitings for HP, weapons, specials, trap cards, special mission cards, SOC cards etc, but never got around to finishing it...
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 07:48:48 pm
This game will be simpleish.  The spotlight is on the battles of the ships.  Weather you are quickly sending out many cruisers in desparation, or saving up for a supercap for a damaging assault, your objective will be to destroy the enemy ships, and invade the other player's "planet".  Eventually, one player will be unable to send out a ship to soak up some damage, and the enemy will attack the planet.  The planet's defenses have a lot of HP, but everything is a sure hit.  All ships have a chance to be missed by an attack.  Even the Sathanas has a small chance to be missed.  The game ends when one player loses all his/her planet's hp.

Battles are not completely hack and slash.  Energy and Ammunition restrictions make it so that you have to save up your big guns for more dangerous targets.  The accuracy of the weapon is very important.  Unlike projectile weapons, beams can partially hit targets.  Of 6 damage, 3 can hit and 3 can miss.  Projectile weapons are binary.  It's either a full hit or a full miss.  Beams are strong.  A lot of damage and very accurate.  The only thing stopping you from killing everyone with them is the energy and time consumption.  Many beams require you to wait a turn or two before firing again.  Energy is important, too.  If you fire all your beams, your energy is completely depleted unless your reactor was upgraded.  Fighters are hard to hit, so it is a good idea to use your AAA beams on them, as they have an increased chance of blowing a subsystem.

Critical hits, a trait I sorta picked up from one of my games, are fate deciding.  Your cargo bay could be blown, removing free space.  If you can't accomidate for the lost space, you lose some weapons or accessories.  Your fighter bay could be hit, meaning that the limited free fighter launching ability could be limited even further.

There is much more, but I don't want to spoil you.:p

There are 6 rarity levels, which are shown on the top-right.  1 is Common, 2 is Uncommon, 3 is Semi-Rare, 4 is Rare, 5 is Super Rare, and 6... is more or less one of a kind.
Title: Freespace 2 Card Game - In Development
Post by: Annorax on May 21, 2005, 10:34:15 pm
Quote
Originally posted by Trivial Psychic
I used to play the Star Trek card game on occasion, and there used to be event cards.  Are you gonna have something like "Alpha 1 has transferred to your destroyer.  Destroy the enemy capital ship of your choice."?


I still play it, and Magic as well.

STCCG never had an event that outright destroyed a ship, and I believe this game shouldn't either... it seems horribly unbalanced.

I'd be willing to help with design, both graphical and gameplay. PM me if interested.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 21, 2005, 11:12:31 pm
Normally, I would accept your help.  However, I wish to do all the graphical and gameplay design myself.  It wouldn't by my card game if it was made by someone else!  Get what I mean?

Card games have 2 aspects.  Graphics and Gameplay.  If both are done by the same person, that person is the main creator of the game.

A subtle watermarked GTVA logo goes very well on the cards.
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 21, 2005, 11:33:36 pm
****, kids, I'll play this. I don't know if I can help or not, though... let me know, and I'll see if I can do anything for you. I know at least one person I can test the game with, at the very least.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 22, 2005, 09:34:23 am
Another Person on my playtest list...

33 types of cards is a lot!  I think the Terran deck will be split into three.  Small, medium, and large.  The small deck has the advantage of having what you want pretty quickly, while the large deck has the advantage of being able to replace most things that are destroyed.

My goal is at least 50 cards for this deck, and at least 150 cards for all the races combined.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 22, 2005, 10:47:44 am
I am going to need someone to host the files once they are finished.  If anyone can do this, give me a PM.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 22, 2005, 02:12:47 pm
More images.
That home planet card is what you want to keep alive.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 22, 2005, 04:07:37 pm
Agh, post #4 in a row.

I've been a busy bee.  All fiftey cards for the Terran deck are done, and about 110 cards will be used per player.  The download will contain sheets with different rarities of cards.  In total, 221 cards will be printed.  63 are purple, 73 are green, 42 are orange, and 43 are blue.  With the large variety of cards, you should be kept happy for a while.

Some of the cards are for all races.  The blue and purple cards work for every deck, and the orange and blue cards can be equipped on another race's ship.  SReds on a Sobek, VSlashes on an Orion, or BGreens on a Sathanas.

Here is a vote:  Do you want to have a huge deck with 110 cards, or should I release different decks that leave out some cards, but get reduced to less than 80 total cards in the deck?  I think that the best way to do it is release the whole thing, and let the user to remove and add cards as neccesary.  However, you never know what someone can want.

The next release will be the Vasudans.  Since it is very hard to balance the battles with one race's ships attacking that same race's ships, let alone another race's ships, I will have just one download with the Vasudan deck.  When that happens, you can combine the Terrans and Vasudans, but good luck in balancing it!

At this point, I take back what I said about the different deck sizes.

I still need a lot of images.  If anyone else wants to help, I am just a PM away.  This won't be released until I can remove all the "no image"s in the whole pdf.
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 22, 2005, 05:33:48 pm
Hmmm... hang on. For putting in images where there are none... for the beam cannon type stuff, do you just want a small screencapture of a beam in use?
Title: Freespace 2 Card Game - In Development
Post by: Corsair on May 22, 2005, 07:54:09 pm
Quote
Originally posted by Ashrak
didnt an0n come up with this a while back?
His was really about the HLP members and more or less died when he got banned.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 22, 2005, 08:17:26 pm
for all weapons, I would like a screen capture of it in action, cropped to the size of the slots in my cards.
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 22, 2005, 08:23:29 pm
Okay... My email address is [email protected]. Send me a list of the ones you need pictures for, and I'll get all I can.
Title: Freespace 2 Card Game - In Development
Post by: Taristin on May 22, 2005, 08:30:39 pm
I hope you like spam... :rolleyes:
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 22, 2005, 08:33:04 pm
Eh, oh well. Gmail has a pretty good spam filter, so I can handle it.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 23, 2005, 06:49:27 pm
Yes!  The Terran deck is going to be released very soon.  If you want to playtest it, give me your email so I can send it to you.  I will start sending them out for playtest tomorrow.
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 23, 2005, 08:14:23 pm
So this'll be without images? Send it to me, and I'll play. Will it include the rules?
Title: Freespace 2 Card Game - In Development
Post by: Setekh on May 23, 2005, 09:16:30 pm
Will you make cards for subspace nodes?
Title: Freespace 2 Card Game - In Development
Post by: FireCrack on May 23, 2005, 09:28:33 pm
*Sathanas fires BFgreen at subspace node*
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 23, 2005, 09:42:52 pm
Quote
Originally posted by Setekh
Will you make cards for subspace nodes?


That's probably a good idea. How bout it, DR?
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 24, 2005, 12:01:41 am
It doesn't fit with the gameplay.  Sorry.

Also, you can make the images.  I can't just wait for everything THEN playtest, I need to make use of my free time.  The "rulebook" is almost done.  I will take playtest requests tomorrow night.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 24, 2005, 08:22:55 pm
I need a permanent hosting area.  I will look at Game Warden, but if I can't get a hosing there, I will have to ask someone else to do it.  The stuffed file is 8.3mb, which is pretty big for an email.  IF YOU WANT TO BETA TEST, ASK ME!
Title: Freespace 2 Card Game - In Development
Post by: Ghost on May 24, 2005, 08:27:59 pm
Like I said, I'll playtest it.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 24, 2005, 09:33:58 pm
I'l send it to you soon.
Title: Freespace 2 Card Game - In Development
Post by: Inyshfan3 on May 26, 2005, 07:29:10 am
I would love to be a beta tester!
[email protected]
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 26, 2005, 09:01:08 am
Since Game Warden seems to... well... not care about the card game, I will need someone else to host it for me.  If anyone has a place to host it, that would be great!
Title: Freespace 2 Card Game - In Development
Post by: Setekh on May 26, 2005, 09:34:38 am
We can provide you with space for the cards. Email or PM me ([email protected]) and we'll work something out.
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 26, 2005, 10:00:12 pm
:eek: an fs card game! sw33t! *drools*

time to help DRX again. :p
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 26, 2005, 11:11:16 pm
<—Would be glad to accept your help

THREE HUNDREDTH POST!!! WOOT!!!
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 27, 2005, 03:12:53 pm
so, on the plasma blobs, do you want, like, just a simple picture of the blob or a ship firing the blob?
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 27, 2005, 07:30:25 pm
Plasma Blobs... NAH!  They aren't cards.  I'l give you the game so that you can see which cards need images.
Title: Freespace 2 Card Game - In Development
Post by: Primus on May 29, 2005, 12:06:08 pm
Would this be useful? http://www.ccgworkshop.com/
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 29, 2005, 01:52:42 pm
To me? No.  To others? Yes.  Since I am on a Mac, that has no value to me.  If anyone wants to do the job for me, that would be fine, as long as you give me the original credit.

Besides, who wants to play a computer card game when you could play the actual game on the computer?

The purpose of the card game and tabletop game is to play it with your butt off of the computer chair.

Also, that system does not support dice yet.  20-sided dice are needed to play, so it does me no good.
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 29, 2005, 02:30:07 pm
20-sided?! what the hell? :wtf: why don't you just use 2 10-sided? :wtf:
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 29, 2005, 02:50:30 pm
No offence, but that was a pretty silly reply
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 29, 2005, 03:11:12 pm
no, it wasn't.
Title: Freespace 2 Card Game - In Development
Post by: Hippo on May 29, 2005, 04:04:47 pm
...

because how do you roll a 1 on 2 10 sided die?
Title: Freespace 2 Card Game - In Development
Post by: FireCrack on May 29, 2005, 04:24:19 pm
plus 2 ten sided die gives 50 combinations, not 20.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 29, 2005, 05:33:52 pm
20-sided is easier to find than 10.
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 30, 2005, 11:44:47 am
Quote
Originally posted by FireCrack
plus 2 ten sided die gives 50 combinations, not 20.


Quote
Originally posted by Hippo
...

because how do you roll a 1 on 2 10 sided die?



...


K, I stand my point, sorry, those points never occured to me
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 30, 2005, 12:15:54 pm
Ahg... Setekh still hasn't gotten back to me about the hosting!
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 30, 2005, 12:45:14 pm
I might be able to host it, you said it was 8 MB, right? I might be able to host it on my webspace on users.pandora.be, which has nice speeds for EU.

Email me at [email protected]
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 30, 2005, 02:30:49 pm
It is actually 18mb.  The newer versions that will be released will make it grow much larger.  Besides, I need a stable webspace that that won't go down very often and can take a good amount of traffic.
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 30, 2005, 02:38:31 pm
Damn, 18, I'm using 35 from the 50 MB, maybe I can take down my photos, they take the bulk. Just how big will th newer versions be?
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 30, 2005, 02:39:37 pm
probably around 30-60MB. ;)
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 30, 2005, 02:50:45 pm
Ok, I removed the pictures (After I backed them up), I have 5MB Used Space, so should be more then enough for the early versions
Title: Freespace 2 Card Game - In Development
Post by: Hippo on May 30, 2005, 02:54:45 pm
what the hell? Are you using bitmaps? No set of images should EVER be more than 2mb, TOPS...
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 30, 2005, 02:55:54 pm
(deleted)
Title: Freespace 2 Card Game - In Development
Post by: Fragrag on May 30, 2005, 02:56:40 pm
They were 500 Kilobytes, and there was about 69 of 'em, plus some vids, just pictures of a fieldtrip with school

EDIT: Was het alking to me or Revenant?

EDIT: Ok, I'm going to sleep, so I'll be unavalible for some time
Title: Freespace 2 Card Game - In Development
Post by: Hippo on May 30, 2005, 03:09:48 pm
yeah... 500k is FAR to big for a 1280x1024 pixel jpg at MAXIMUM quality. I think you've got to compress them a bit, or shrink them.

EDIT: i was origonally talking to Rev, but now i've gotten them both combined :D
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 30, 2005, 03:55:03 pm
They are not images, it is a pdf.  I need a good way to quickly combine text and images
Title: Freespace 2 Card Game - In Development
Post by: Ikarus on May 31, 2005, 03:35:04 pm
Very prommising. I'm looking forward to this. Just hope my HP has enough ink:)
Title: Freespace 2 Card Game - In Development
Post by: Cobra on May 31, 2005, 03:50:54 pm
nevermind.
Title: Freespace 2 Card Game - In Development
Post by: Taristin on May 31, 2005, 04:01:51 pm
Cobra, he's been here since December of 2003.

2003!!!
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 31, 2005, 06:38:47 pm
Game Warden has confirmed hosting.  Thanks for the offer, though.  I'l post a link as soon as I can get my ftp client to behave.
Title: Freespace 2 Card Game - In Development
Post by: Kie99 on May 31, 2005, 07:03:04 pm
Quote
Originally posted by Raa
Cobra, he's been here since December of 2003.

2003!!!


Eh? He's been here since December 2004.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on May 31, 2005, 07:04:34 pm
Hes not talking about me.
Title: Freespace 2 Card Game - In Development
Post by: varus on June 07, 2005, 10:56:03 am
This sounds fun.  I would be willing to help test it.  PM'd my e-mail to you Dark RevenantX.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on June 07, 2005, 07:32:15 pm
I'm about to upload the new version to my IDisk.  I will give you the link after the upload.
Title: Freespace 2 Card Game - In Development
Post by: Cobra on June 07, 2005, 07:34:54 pm
Quote
Originally posted by Raa
Cobra, he's been here since December of 2003.

2003!!!


someone who hardly posts for 2 years? :wtf:
Title: Freespace 2 Card Game - In Development
Post by: Unknown Target on June 07, 2005, 07:36:28 pm
Says the guy that has 2000+ posts in one year.
Title: Freespace 2 Card Game - In Development
Post by: Cobra on June 07, 2005, 07:38:17 pm
pipe down, old man. :p
Title: Freespace 2 Card Game - In Development
Post by: Hippo on June 07, 2005, 08:18:39 pm
pipe down cobra, and listen to Raa... *looks down*
Title: Freespace 2 Card Game - In Development
Post by: Taristin on June 07, 2005, 08:19:54 pm
*sigh* Keep it civil, and use common sense, please. Or I'll split the tardness again, and lock it off in a small room by itself.
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on June 07, 2005, 09:39:55 pm
Nah, that's ok.  It at least keeps the thread near the top.
Title: Freespace 2 Card Game - In Development
Post by: Aquatayne on June 14, 2005, 01:32:16 am
ill help out.
 ill get pics of all the ships and send em 2 ya:D :thepimp:
Title: Freespace 2 Card Game - In Development
Post by: Dark RevenantX on June 14, 2005, 09:42:03 am
Actually, what I need is the pics of everything BUT the ships.  I think I said earlier that I have the ships already.
Title: Freespace 2 Card Game - In Development
Post by: Aquatayne on June 14, 2005, 04:28:07 pm
sry i skipped a few pages still ill get a couple of thing for ya
Title: Freespace 2 Card Game - In Development
Post by: Aquatayne on June 20, 2005, 03:56:21 am
im gettin sum high detail pics of the ships in the download and a few extras and so far its just under half completed

just thought ud like 2 kno