Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: WMCoolmon on May 24, 2005, 07:53:01 pm

Title: Considering a mediaVP update
Post by: WMCoolmon on May 24, 2005, 07:53:01 pm
Since there've been some new things popping up recently (along with an e-mail I received with additional content), I'm thinking about making another update to the mediaVPs.

So if there's any content you'd like to submit, this is the thread to do it. ;)

I'm especially looking forward to adding the new laser doohickeys (http://www.game-warden.com/forum/showthread.php?t=555&page=1&pp=10). I'm hoping I can add some high-poly models as well. ;)
Title: Considering a mediaVP update
Post by: Lt.Cannonfodder on May 24, 2005, 10:21:36 pm
I'm not used to trumpet my own work, but I think my starfield would be a nice addition. You can dl it from here (http://www.hard-light.net/forums/index.php/topic,32109.0.html)

If you decide to use it, just get rid of the useless glow map.
Title: Considering a mediaVP update
Post by: Taristin on May 24, 2005, 10:21:24 pm
I don't know when the Satis will be ready. Prodding me will probably only delay it more, so we'll see.
Title: Considering a mediaVP update
Post by: FireCrack on May 25, 2005, 12:03:36 am
I am currently finishing up the UV mapping of the erynies, soon all that will be left will be import.
Title: Considering a mediaVP update
Post by: DaBrain on May 25, 2005, 05:52:54 am
My High-Res nebula poofs
http://www.game-warden.com/starfox/Non_SF_related_stuff/neb_poofs_S3.rar

New flak effect (EFF)
http://www.8ung.at/dabrain/flak_EFF.rar

Perhaps my new missile hit effect (EFF)
http://www.8ung.at/dabrain/expmisslehit_EFF.rar
(But I'd suggest not to use it. Some people don't like it.)

+ The shivan miner texture is almost complete.
(http://img240.echo.cx/img240/1272/sminer55zi.jpg)
Title: Considering a mediaVP update
Post by: Admiral Nelson on May 25, 2005, 03:42:36 pm
go firecrack go!!! :yes: :yes:

(doesn't prod Raa at all :) )
Title: Considering a mediaVP update
Post by: DaBrain on May 25, 2005, 05:19:14 pm
Miner map complete:
http://www.hard-light.net/forums/index.php/topic,26310.msg677848.html#msg677848
Title: Re: Considering a mediaVP update
Post by: Trivial Psychic on May 25, 2005, 10:39:59 pm
Quote
Originally posted by WMCoolmon
I'm especially looking forward to adding the new laser doohickeys (http://www.game-warden.com/forum/showthread.php?t=555&page=1&pp=10). I'm hoping I can add some high-poly models as well. ;)

I tried them out, and they look pixelated close up.  Not sure whether its the lasers themsevles or the other effects referenced by the tables.
Title: Considering a mediaVP update
Post by: DaBrain on May 26, 2005, 05:18:51 am
Could you take a shot of this?

There shouldn't be any problem AFAIK.
Title: Considering a mediaVP update
Post by: redmenace on May 27, 2005, 10:07:21 pm
The HighPoly Anuket(vasudan gas tanker) has the engine point in the wrong place. That might want to get fixed.
Title: Considering a mediaVP update
Post by: Taristin on May 27, 2005, 10:15:22 pm
That's been like that since I first put it up... I don't think I ever made an official release, but that it was just snatched up when I was fooling with it...
Title: Considering a mediaVP update
Post by: Mr_Maniac on May 28, 2005, 05:29:20 am
Well the High-Poly Orion get in?
Title: Re: Re: Considering a mediaVP update
Post by: Jonathan_S47 on May 28, 2005, 12:57:39 pm
Quote
Originally posted by Trivial Psychic

I tried them out, and they look pixelated close up.  Not sure whether its the lasers themsevles or the other effects referenced by the tables.


Could you tell me more about this? Is it all of them doing this or just one? I know the particle effect I have on the Shiven Turret gets pixilated close up (I plan on fixing this when I get a chance).
Title: Considering a mediaVP update
Post by: Trivial Psychic on May 28, 2005, 01:34:37 pm
That must have been it.  I noticed it when I got hit.
Title: Considering a mediaVP update
Post by: Mongoose on May 31, 2005, 02:43:54 pm
I know that a few WIP builds from a few months ago made some changes to the ship/weapons selection interface, although I'm not sure if the changes were put into CVS.  I believe they required additional interface art; that might be a good candidate for inclusion.

If this has already been addressed, ignore the n00b. :p
Title: Considering a mediaVP update
Post by: redmenace on May 31, 2005, 02:53:10 pm
Quote
Originally posted by Mr_Maniac
Well the High-Poly Orion get in?

I think it is in?
Title: Considering a mediaVP update
Post by: redmenace on May 31, 2005, 05:22:55 pm
I have made contact with someone with a copy of the high poly mjorlin. I need some one to convert it.
Title: Considering a mediaVP update
Post by: WMCoolmon on May 31, 2005, 06:57:16 pm
Quote
Originally posted by Mongoose
I know that a few WIP builds from a few months ago made some changes to the ship/weapons selection interface, although I'm not sure if the changes were put into CVS.  I believe they required additional interface art; that might be a good candidate for inclusion.

If this has already been addressed, ignore the n00b. :p


Phreak's changes might've; Goober also added a button to give loadout to a wing, I'm pretty sure that's in too, I remember using it. (The GTD Orion by Bobb is also in).

Edit: I also just fixed the engine positioning on the Anuket....nice work noticing that, it must've been in there since it got put in and no one's noticed it 'til now. :yes: And on checking mv_core, it looks like phreak's changes either weren't put in or don't require new interface art.
Title: Considering a mediaVP update
Post by: WMCoolmon on June 25, 2005, 08:51:04 pm
:bump: as the next FSO version grows nearer. Any progress on the Mjolnir? :)
Title: Considering a mediaVP update
Post by: redmenace on June 25, 2005, 09:27:55 pm
I know who has the model skinned, but has not yet sent it to me over email for conversion.
Title: Considering a mediaVP update
Post by: FireCrack on June 25, 2005, 10:55:12 pm
Gah, the Erynies is practicaly done, all it needs is debris!
Title: Considering a mediaVP update
Post by: Nuke on June 26, 2005, 04:17:26 am
when its more stable perhaps we can add vwep and interface models for all the weapons. saw a good model for the avenger somewhere.
Title: Considering a mediaVP update
Post by: FireCrack on June 26, 2005, 03:32:11 pm
I have a model for the trebuchet, as well as new skins (the old model didnt remotley resemble the *.ani)
Title: Considering a mediaVP update
Post by: Admiral Nelson on June 26, 2005, 04:47:08 pm
Pics, Firecrack? I loved the old untextured ones you had posted.... :)