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General FreeSpace => FreeSpace Discussion => Topic started by: Black13 on May 26, 2005, 11:32:07 am

Title: Playing FS2 on hard
Post by: Black13 on May 26, 2005, 11:32:07 am
Does anyone play on hard - (I am sure I will get a lot of yes answers)

how the hell do you play on hard?  The enemy kills me before I am even in range to fire - save for trebies - which on hard usually miss AI targets

is there a strategy someone can offer to help me survive longer than a picosecond?
Title: Playing FS2 on hard
Post by: Taristin on May 26, 2005, 11:34:23 am
I play on insane.:)













I just don't get very far...
Title: Playing FS2 on hard
Post by: wolfdog on May 26, 2005, 12:38:06 pm
Dodge like hell... (use your burners, Pilot!)  then, if you're in close combat... take a few quick shots at a fighter (best take some tempest with you so you can actually kill it at once) and get back to dodging like hell. repeat this until you killed every fighter.....  well, that's how I do it... and I can finish fs2 main campaign on insane, so....  


Oh, for engaging capships... Best don't engage caps, and if you really have to, take some trebs (or stills) with you so you can take out their turrets at range....

I probaly can't tell you how to dodge, since I don't really know how I do it...  But if you keep flying at full speed, hold ↓ and ←  (or →)  at the same time and use your burners as soon as a missile get's close (you can use cm's but it's not necesarry), you should be fine.

Also, don't underestimate your Wingmen, you will need them for some missions. (mostly to distract enemy fighters while you pick them off)

ok, that was it for my almost-monthly unclear post...
Title: Playing FS2 on hard
Post by: pyro-manic on May 26, 2005, 12:44:20 pm
I tend to stick with Medium. I tried hard once, years ago, but I got ruined on the third level when those two cruisers jump in close together. I just can't avoid the AAA....
Title: Playing FS2 on hard
Post by: Slanker_MT on May 26, 2005, 01:31:07 pm
Pah, I play at easy. :D
Title: Playing FS2 on hard
Post by: Ghostavo on May 26, 2005, 01:41:26 pm
Get the enemy fighters in a ball formation by constantly flying in the same non-forward, direction for a while if they are close enough and then pick them off one by one.
Title: Playing FS2 on hard
Post by: Kosh on May 26, 2005, 01:44:50 pm
Quote
Originally posted by pyro-manic
I tend to stick with Medium. I tried hard once, years ago, but I got ruined on the third level when those two cruisers jump in close together. I just can't avoid the AAA....



I couldn't avoid the beams for a long time either, but one day I was suddenly able to do it. Wierd......
Title: Playing FS2 on hard
Post by: Charismatic on May 26, 2005, 03:19:04 pm
I play on insane. If i dont get it it play like 10 times. If i fail to complete missoin on insane then, i pop it to very easy and beat it.

Dodging: Burners, circles, Cmx (One or 2 times per salvo).

Im surpirsed to see so many not on insane. You do need wingmen. And yes, usually on that mission i eventuall pop it to very easy to get to next mission.

Universal Stratagy: Dont die. Kill or be killed. If you dont see the fighters on ur ass beofre they pick you off, then your scrued. Keep track of where all hostiles are. Fight like hell.

For the end of my big post: Play Mulit Player alot, face better pilots, ask some advice or tips every now and again, then when u feel ur ready, go  and playon Hard or Insane, till you get it. Not every mission one is able to beat on hard Or insane. Sometimes pop the diffiuclty down one if u cant beat it, each time, then once u beat it pop it back to what your trying for.

~Ephili~
Title: Playing FS2 on hard
Post by: Lone Knight on June 01, 2005, 08:02:35 pm
Hmmm....this brings up some questions.....

Did you get awarded medals in FS1 for beating levels on harder settings? I can remember missing like half of the medals and not knowing why, considering they give you multiple of the same medals in FS1.
Title: Playing FS2 on hard
Post by: phatosealpha on June 01, 2005, 09:25:59 pm
I'm pretty sure you can get every medal in FS1 on normal.  Easy might miss a few, not 100% sure.
Title: Playing FS2 on hard
Post by: Charismatic on June 01, 2005, 09:31:22 pm
I bet its same as on Mulit. Hard or Insane give you medals. Insane your sure to get them all, hard you'll miss a few.
Title: Playing FS2 on hard
Post by: Japong on June 02, 2005, 12:04:55 am
I've beaten the main campaign on hard... (good luck with blasting the cannons off the Sathanas.)

Trebs trebs trebs if you can get them. Use the Ares once it's available (24 trebs capapcity). If you can't get trebs, go with Interceptors - you can carry a ton of them, they do a fair amount of damage, and you can track faster and more accurately than with hornets. Tornados, while fun, tend to have half a salvo miss, and take up a large amount of space considering you're firing 8 of them at a time.

The Morning Star is surprisingly useful. Doesn't do much damage, but knocking Maras out of their flight paths so you can nail them with a missile or two is good. The fast re-fire rate and long range is also helpful.

Speakling of which, I found lasers perferable to prom-rs... the refire rate on a prom-r is SLOW...  lasers let you walk your fire towards them, for a greater chance of hitting.

Let your wingmates take the heat whenever possible. If you're the first in line against a wave of fighters, you *will* die. I spent a lot of missions flying far, far away from combat and then sniping enemies from relative safety.

Capital ships are your friends when you're engaging fighters. If you have a cap ship, draw the fighters towards it (have your wingmen defend the cap as well). You can use the cap to absorb missiles meant for you by just afterburning to another side of the ship. The cap's defenses (flak, anti-fighter beams) can also cut apart fighters on their own.

Enemy Caps: They all have areas where their guns *don't* cover. Try taking your time, approaching from underneath, the rear, somewhere away from the flak cannons if you can. Sending in a decoy wingman can also help, have him attack first, while the rest of the squad takes out annoying flak guns/weapons/engines/beam cannons.  

Take on bombers whenever possible. Your wingmen will have a ton of trouble with them, and get themselves as damaged as if they were fighting fighters. You can probably take on entire waves of them yourself, trebs or no.  

Don't be afraid to swap or steal a fighter from another group for yourself, or re-assign your squadmates to be better capable of fighting. If you only have to disable one subsystem of one ship, it isn't necessary for the entirety of Alpha Wing to have disrupters and stilleto IIs. In fact, you'll find a lot of time even having bombers is worthless, as the AI will screw up bombing runs a lot.

Hmm... lastly, you can run from people fairly well if you max your engines and just a-burn continuously. Also good for getting to and from escorts and mission objectives. Re-directing energy is important as you get less afterburner, shield and gun power at harder difficult settings.

Hope that helps a bit!
Title: Playing FS2 on hard
Post by: NGTM-1R on June 02, 2005, 01:30:57 am
Quote
Originally posted by Lone Knight

Did you get awarded medals in FS1 for beating levels on harder settings? I can remember missing like half of the medals and not knowing why, considering they give you multiple of the same medals in FS1.


You can get every medal in FS1 on Very Easy.
Title: Playing FS2 on hard
Post by: Goober5000 on June 02, 2005, 04:27:44 pm
Quote
Originally posted by ngtm1r
You can get every medal in FS1 on Very Easy.
Nope.  The mission with Galatea Survivor must be played on Medium or above.
Title: Playing FS2 on hard
Post by: Lone Knight on June 02, 2005, 04:30:44 pm
So lemme get this straight? What diff. level do I have to be on in order to get EVERY medal?
Title: Playing FS2 on hard
Post by: Goober5000 on June 02, 2005, 04:31:36 pm
In FS1, Medium.  In FS2, Very Easy.
Title: Playing FS2 on hard
Post by: Roanoke on June 02, 2005, 05:03:36 pm
but you don't get Ranks on FS2, very easy, though, right ?
Title: Playing FS2 on hard
Post by: Solatar on June 02, 2005, 05:06:27 pm
You do, it just takes ungodly forever to get them.
Title: Playing FS2 on hard
Post by: Deepstar on June 02, 2005, 05:24:47 pm
Freespace 2 Main Campaign - Medium (must replay a few Missions many time)

FS2 Mods/Campaigns - Easy


Freespace 1 - Missions without Shields - Easy (On Medium i'm dead in the first Mission :rolleyes: ) With Shields - Medium

FS1 Mods/Campaign - Easy
Title: Playing FS2 on hard
Post by: NGTM-1R on June 02, 2005, 07:20:32 pm
Quote
Originally posted by Goober5000
Nope.  The mission with Galatea Survivor must be played on Medium or above.


That medal is granted multiple times, isn't it? I specifically remember having a full case after my first playthrough, lo those many eons ago when I first bought FS.
Title: Playing FS2 on hard
Post by: Charismatic on June 02, 2005, 07:30:28 pm
Hell. Well in MP you need to be on Insane to get them all for sure..
Title: Playing FS2 on hard
Post by: Goober5000 on June 02, 2005, 07:56:32 pm
Quote
Originally posted by ngtm1r
That medal is granted multiple times, isn't it?
Uh, no.  The Galatea is only destroyed once.
Quote
I specifically remember having a full case after my first playthrough, lo those many eons ago when I first bought FS.
You probably played on Medium then. :)
Title: Playing FS2 on hard
Post by: Grimloq on June 02, 2005, 08:07:54 pm
I like to play on Medium. It allows me to get every medal/rank, gives me a good fight (I suck horribly. 'Medium' is challenging for me), and gives me the satisfaction of knowing that I'm playing at a decent level.

All I can say at that level is never stop moving, dodge a lot, and for some reason, if you spin while in a direct straight course (Especially toward capital ships/installations), shots are more likely to miss you. I don't know why, but it's helped me often on bombing runs.

Other than that, you're crazy for wanting to play at a higher level than medium...
Title: Playing FS2 on hard
Post by: Dark RevenantX on June 02, 2005, 08:22:53 pm
On insane, the shots from enemy fighters hit you 90% of the time.  If you can't see them first, you're as good as dead.
Title: Playing FS2 on hard
Post by: kv1at3485 on June 02, 2005, 09:34:15 pm
Bah.  The main FS1 and FS2 campaigns are so 'easy' even I play on 'hard'.  (Later levels are even easier once you can take the end-all loadout of Trebs, Harpoons, Maxim, and Prom S all nicely packaged in a Herc II.)

However, insane remains off limits to me. (Just as legendary remains off limits to me on Halo.)
Title: Playing FS2 on hard
Post by: Fade Rathnik on June 02, 2005, 10:05:21 pm
Bahh legendary is easy on Halo, the Elites are good but predictable after awhile all you have to do is think like an assasin not a human tornado(that comes in handy sometimes though), and the flood... posh always use the shotty and run for a narrow hallway when they start to overwhelm you.

Now I could handle Desent 2&3 on insane( again think like an assasin with liberal use of homers, however there is this neet trick with the guided where if you double tap the missile key it acts like a homer) but freespace on insane is insanity i don't doubt it can be done but i like my games pretty so i lack the insane hardware to keep up with the level of difficulty.
Title: Playing FS2 on hard
Post by: Black13 on June 03, 2005, 09:25:23 am
halo on legendary is easy because the (IIRc) covenant is always in the same place at the same time.  

The only places it is really hard is where you can't act like an assasin, like in the mission where you are onboard the alien ship - and the 3 cloaked elites come after you - the only way to kill them is to be very fast

FS2 and I guess Fred to a degree make it hard to know where your enemy is going to come in at - especially since you have 3 axii (sp?) axises to worry about.
Title: Playing FS2 on hard
Post by: Fade Rathnik on June 03, 2005, 12:02:48 pm
Quote
Originally posted by Black13

The only places it is really hard is where you can't act like an assasin, like in the mission where you are onboard the alien ship - and the 3 cloaked elites come after you - the only way to kill them is to be very fast


Hence one of those times you need to be a human tornado

There were three axis in descent aswell and no radar to boot. What makes the insane levels on both descent, halo and other such games easier than Freespace; there is **** to hide behind in those games. Freespace, no such luck. Someone lines up on you after or while you are making a kill, the most you can do is pile on the burners and turn hard and keep turning till you out turn him.
Title: Playing FS2 on hard
Post by: TopAce on June 03, 2005, 12:15:15 pm
I don't like playing on Hard, it's so unfair that your enemies have infinite ammo but you have to wait for minutes before your lasers, shields or afterburners are recharged.
Your subsystems also get destroyed in the first shot you get if you don't have shields.
On the top of the whole, the enemy Ai is simply not able to miss you.
Title: Playing FS2 on hard
Post by: Roanoke on June 03, 2005, 02:08:04 pm
I don't have the time to play games on hard nowadays. Plus I can't really be arsed. The last game I fully completed was probably Goldeneye.
Title: Playing FS2 on hard
Post by: Andreas on June 03, 2005, 03:49:08 pm
I play at medium. I can get seriously pissed off when playing at hard, or insane, so I generally avoid doing that.
Title: Playing FS2 on hard
Post by: Charismatic on June 03, 2005, 04:04:19 pm
I remain amazed(sp?) at how many Freespace players dont play on insane. Its the best challenge of all, how can you Not want to play on insane?

Yes they hit u w\o missing most of the time, but that just makes you learn to dodge and think quicker and run ur ass off, better.

I should cry, this is a tragety. Takeing easy way out. Bah:mad2:
Title: Playing FS2 on hard
Post by: Andreas on June 03, 2005, 04:12:10 pm
I have played a couple of user missions/campaigns through on insane, but I never enjoy it.

Is it that funny getting killed every other second by an endless onslaught of Maras, continiously firing double Harpoons at you? The goddamn countermeasures never seem to work in those situtiations...:mad2:

But I do have to agree that I should move up to playing at Hard. Medium is starting to get far too easy for me after all these years, I must admit.

I actually liked the fact that you had to play on medium to get all the medals in FS1. They really should have implemented that in FS2 as well.
Title: Playing FS2 on hard
Post by: redsniper on June 03, 2005, 04:17:21 pm
I play Aeos Affair on Insane, with player shields disabled, with my eyes closed. :p
Title: Playing FS2 on hard
Post by: Fergus on June 03, 2005, 04:19:21 pm
It was tricky trying to balance my missions for Hard...don't think I tried to do it for Insane (the "Big Bomber Wave" would prob be unbeatable).  One thing that would be handy to know is what difficulty do you normally play multi-coop?  And should coop be harder than single or about the same difficulty?
Title: Playing FS2 on hard
Post by: redsniper on June 03, 2005, 04:22:02 pm
coop should be harder since you have more players.
Title: Playing FS2 on hard
Post by: Fade Rathnik on June 03, 2005, 05:38:38 pm
I say find four trained fighter pilots get in a room and play the coop campain on insane. once they get used to the controls it would be teamwork tactics after that. They'd hose that thang in no time flat.

bah typing with one hand right now.
Title: Playing FS2 on hard
Post by: kv1at3485 on June 04, 2005, 04:18:06 am
Most co-op missions would be better if there were no player respawns.
Title: Playing FS2 on hard
Post by: TopAce on June 04, 2005, 04:22:30 am
Quote
Originally posted by Andreas
...
I actually liked the fact that you had to play on medium to get all the medals in FS1. They really should have implemented that in FS2 as well.


It is the same in FS2: You have to play on at least Medium to get all the medals. On Easy, there are three medals you cannot get: The Order of Galatea(I hate to play the mission you can get it in if I want to get the medal, otherwise it's an easy mission) and two other medals you can get in the mission Exodus and in.... Dunkerque, perhaps?
Title: Playing FS2 on hard
Post by: Goober5000 on June 04, 2005, 06:12:11 am
Quote
Originally posted by TopAce
It is the same in FS2: You have to play on at least Medium to get all the medals. On Easy, there are three medals you cannot get: The Order of Galatea(I hate to play the mission you can get it in if I want to get the medal, otherwise it's an easy mission) and two other medals you can get in the mission Exodus and in.... Dunkerque, perhaps?
Not true.  The OoG can be gotten on Very Easy - I've done it.

I'm pretty sure the others can too, but I'm too busy to check ATM.
Title: Playing FS2 on hard
Post by: karajorma on June 04, 2005, 06:17:02 am
Quote
Originally posted by TopAce
It is the same in FS2: You have to play on at least Medium to get all the medals. On Easy, there are three medals you cannot get: The Order of Galatea(I hate to play the mission you can get it in if I want to get the medal, otherwise it's an easy mission) and two other medals you can get in the mission Exodus and in.... Dunkerque, perhaps?


Bollocks! I've heard this particular comment one time too many now.  :mad:

In Exodus the SEXP Skill-Level-At-Least is only use in one place. The Arrival cue for Pisces Wing. Pisces wing aren't referenced in any event except for the Destroy Pisces Directive (Which itself is never referenced).

Don't believe me? Here's the SEXP.

(http://homepage.ntlworld.com/karajorma/freespace/Misc-Pics/Exodus-SEXP.jpg)

So there is no way that a skill level is needed to get the medal in Exodus.

(On top of all that Pisces only appear if the mission is set to Hard or Insane, not medium. )

In Proving Grounds they didn't even use the Skill-Level-At-Least SEXP so there's no way that the medal could require a skill level. On top of that the SEXP looks like this.

(http://homepage.ntlworld.com/karajorma/freespace/Misc-Pics/Proving-SEXP.jpg)

Neither event is dependant on the difficulty setting.

Next time someone wants to claim that you need a certain skill setting for a medal please prove it before you post. I've not been through all the missions but the general consensus is that no mission requires a skill setting and it's starting to get on my nerves when people claim that you do [/Rant]

EDIT : I Just knew Goober would post before me and make it look like I was contradicting him :D

EDIT 2 : This is interesting. A quick search with Grep shows that skill-level-at-least is only used twice in the entire game (Multiplayer included). The one I've already mentioned in Exodus provides two extra Shivans for the player to kill if he's doing well. The first time however is in Bearbaiting where players who are near the Sathanas are made invulnerable just as it jumps out if playing on easy or very easy :D
 Didn't know that before :) I always thought that I had been hit by the sathanas at the right angle to get deflected away from it or something when I didn't die :)
Title: Playing FS2 on hard
Post by: Goober5000 on June 04, 2005, 06:34:32 am
Quote
Originally posted by karajorma
EDIT : I Just knew Goober would post before me and make it look like I was contradicting him :D
What would HLP do without its Keepers of Minutae? :D

I just realized that Visual Studio has a pretty handy search feature for this sort of thing.  So, for FS2:
Code: [Select]
Searching for 'skill-level-at-least'...
C:\TEMP-FS2\SM3-01.fs2(2640):         ( skill-level-at-least "Medium" )
C:\TEMP-FS2\SM3-06.fs2(1893):   ( skill-level-at-least "Hard" )
2 occurrence(s) have been found.
Neither of those sexps are used in any medal conditions.

I'll check FS1 in a few minutes.
Title: Playing FS2 on hard
Post by: TopAce on June 04, 2005, 06:55:06 am
I haven't got the medals on Easy, but I did on Medium. That could be the reason I thought I needed to play on at least Medium.
Title: Playing FS2 on hard
Post by: Goober5000 on June 04, 2005, 07:06:43 am
Here are the results for FS1:
Code: [Select]
Searching for 'skill-level-at-least'...
D:\TEMP-FS1\M-ConvoyAssault.FSM(1126):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\M-ORecovery.FSM(1792):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\M-Rescue.FSM(843):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\M-Unstoppable.FSM(1581):      ( skill-level-at-least "Insane" )
D:\TEMP-FS1\SM1-01.fsm(1230):      ( not ( skill-level-at-least "Hard" ) )
D:\TEMP-FS1\SM1-01.fsm(1251):   ( skill-level-at-least "Hard" )
D:\TEMP-FS1\SM1-01.fsm(1440):         ( not ( skill-level-at-least "Hard" ) )
D:\TEMP-FS1\SM1-01.fsm(1636):      ( not ( skill-level-at-least "Hard" ) )
D:\TEMP-FS1\m-va.FSM(1898):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\mm3-02a.FSM(2634):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\mm3-04a.FSM(2042):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\mm3-05a.FSM(757):   ( skill-level-at-least "Hard" )
D:\TEMP-FS1\mm3-06a.FSM(2098):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\sm1-02a.fsm(525):   ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm1-02a.fsm(1130):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\sm1-02a.fsm(1589):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm2-07a.FSM(2142):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm2-08a.FSM(2005):      ( skill-level-at-least "Hard" )
D:\TEMP-FS1\sm2-08a.FSM(2074):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm2-08a.FSM(2075):      ( not ( skill-level-at-least "Hard" ) )
D:\TEMP-FS1\sm2-08a.FSM(2145):         ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm2-10a.FSM(1507):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm3-04a.FSM(2162):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm3-06a.FSM(2037):      ( skill-level-at-least "Medium" )
D:\TEMP-FS1\sm3-07a.FSM(1579):      ( skill-level-at-least "Medium" )
25 occurrence(s) have been found.
21 in the main campaign and 4 in the multiplayer missions.  Quite a difference.
Title: Playing FS2 on hard
Post by: karajorma on June 04, 2005, 07:32:29 am
Quote
Originally posted by Goober5000
I just realized that Visual Studio has a pretty handy search feature for this sort of thing.


That's basically what I did but Grep loads faster than Visual Studio :D

Quote
Originally posted by TopAce
I haven't got the medals on Easy, but I did on Medium. That could be the reason I thought I needed to play on at least Medium.


Obviously you weren't a Top Ace yet when you were still playing on Easy then :D
Title: Playing FS2 on hard
Post by: DeepSpace9er on June 04, 2005, 07:57:34 am
Quote
I remain amazed(sp?) at how many Freespace players dont play on insane. Its the best challenge of all, how can you Not want to play on insane?


How can you run your ass off if your afternurner takes a year to recharge?
Title: Playing FS2 on hard
Post by: Deepstar on June 04, 2005, 08:03:26 am
I think a key in Hard and Insane is the right distribution of energy to the three systems...
Title: Playing FS2 on hard
Post by: TopAce on June 04, 2005, 08:04:18 am
Quote
Originally posted by karajorma
...
Obviously you weren't a Top Ace yet when you were still playing on Easy then :D


Quote
Bollocks! I've heard this particular comment one time too many now.  :mad:


Go to Game Warden and read the appropriate thread about nicknames. Find my post and read it, you will see that this nickname has no concern with FreeSpace at all.

Anyway, it's an innate point of mine to play any game on the easiest difficulty for the first (few) time(s). Switching to Medium in the case of FreeSpace took longer, becasue I really hated the flaks and the AAA guns. I still hate them, though, but I am able to dodge the flak now that I know all the craft pretty well.
Title: Playing FS2 on hard
Post by: karajorma on June 04, 2005, 09:00:55 am
Quote
Originally posted by TopAce
Go to Game Warden and read the appropriate thread about nicknames. Find my post and read it, you will see that this nickname has no concern with FreeSpace at all.


I've read it. I was joking with you :p
Title: Playing FS2 on hard
Post by: BlackDove on June 04, 2005, 09:35:06 am
Key to playing on Hard and Insane (I play on Insane, Hard was never my thing, so I don't know much about it - when I finished on normal, I didn't want to do Hard, just went on Insane) are your wingmen.

Yeah, they're mighty stupid on all (what I persume to be) four difficulty levels bar Insane. Because of their aimbot, they actually prove extremely useful because the damage dealt is increased by quite a bit. They only need a few well placed shots to finish a target, and that proves deadly with their aimbot.

However you're the one that needs to issue the orders every two or five seconds for them to work. Ctrl+W and Ctrl+E then 3 (in both cases) are usually the best two commands for them. Occasinally you'll hit c31.

As far as your own flying ability goes, well that's up to your skill. A few pointers may be:

Do not rely on your afterburners alot, use your main speed, and use the afterburner for dodging the stuff that shoots at you.

Do not under any circumstance collide. It is not worth it unless you have respawns (and you don't in Single Player).

Take only the shots you know will count. If you are doubting werther it'll hit or not, do not use it, wait for another opportunity.

Missile spam helps I guess (though I use tempests myself).

Do not (I repeat, DO NOT) **** with your agumentation settings if you don't know how they will directly affect your fighter.

I personally always keep the engines one bar above default. That's it.

I do however agument it in fights when I need more engines or sheilds, but you need to be able to know how to dodge incoming fire while changing the agumentation.

Finally, and the most important thing ever - Sheild > Laser, Laser > Sheild. If your guns do run out, and you have a good amount of sheilds, do the Sheild > Laser gimmick and have your guns recharge faster (when you're hunting). The opposite when you're being hunted.

And remember to use the AI. AI rocks at Insane.
Title: Playing FS2 on hard
Post by: Mongoose on June 04, 2005, 08:11:26 pm
I never saw much of a point in playing games on harder difficulty myself.  I usually play games to complete the story and find out what happens, not to get needlessly frustrated from dying one thousand times and get completely pissed off, leading to a broken controller. :p

Players near the Sathanas in Bearbaiting are supposed to be made invulnerable when it jumps out? :wtf: I've been killed by it jumping out several times.
Title: Playing FS2 on hard
Post by: karajorma on June 05, 2005, 02:59:15 am
Only on easy and very easy. And only then within a certain distance of the Sathanas.
Title: Playing FS2 on hard
Post by: Charismatic on June 05, 2005, 08:31:49 pm
Yes, your made invincible when it jumps out, not beforehand. Thus you can die, before the god trigger, by it killing you itself before it jumps.
Title: Playing FS2 on hard
Post by: karajorma on June 06, 2005, 04:19:53 am
Nope. You're made invulnerable when the Sath is 3650m away from the jump node and the sath jumps out when it's 3500m away. So you're made invulnerable before it jumps out.

However you have to be 1400m from the jump node which means that there could be places close to the sathanas where you aren't made invulnerable and can be smacked by it as it jumps out.
Title: Playing FS2 on hard
Post by: TopAce on June 06, 2005, 06:59:52 am
The first time I was able to kill the two beams, she smacked me while she was jumping out.
Title: Playing FS2 on hard
Post by: Setekh on June 06, 2005, 07:14:19 am
Quote
Originally posted by Goober5000
Uh, no.  The Galatea is only destroyed once.You probably played on Medium then. :)


"Well, Alpha 1, you're uh... you're still a survivor of the Galatea... uh, sure, I guess you can have another medal for that if you really want..."
Title: Playing FS2 on hard
Post by: karajorma on June 06, 2005, 08:09:28 am
Quote
Originally posted by TopAce
The first time I was able to kill the two beams, she smacked me while she was jumping out.


Yeah. I haven't really looked but if you aren't directly in front of the Sath and manage to get hit by the bits at the side of the sath or something you'll probably get killed.
Title: Playing FS2 on hard
Post by: Dark RevenantX on June 06, 2005, 09:57:56 am
I collide with lasers, not the Sathanas.
Title: omg insane all the way, you wusses
Post by: psycho_fergo on June 08, 2005, 08:45:45 am
i am utterly shocked and appauled. insane is not hard!!!! i can finnish most of the missions without dieing once, one or 2 i dies maybe 3 or 4 times...cause sometimes i dont have too much luck playing chicken....i will expalain that in a sec..

my tactics are...sheild and engine management is king....know how to adjust your levels while dodging enemy fire...

i found that if you need to do a quick change in direction to get the upper on the enemy...quickly boost to your sheilds, slow down, turn (u turn much fuster) then hit your burners while you then adjust back to your engins and then concentrate your sheilds. as long as there aren't any flak/aaa/missles near you...lasers shouldnt bee too much of a problem...may take a tine bit of damage..but once you perfect...you can also dodge alot of things while doing it...

this is good for people chasing you....

i must say...wingmates are pals on insane...just think of them as sheilds... and you will get the idea...but yes, they have a good shot so use that to ur advantage.

now..for my most favourite tactic. this does not always work, beware that you will probably die the first 10 times you try this...after that though...you should have figured out how the adapt to certain situations...

a new wing of ships jump in...if its fighters...supriseingly..its easier than bombers...target the closest of the wing and go full speed..as soon as your in rande...hit your burners and as soona s u reach maximum velocity...release some missles...trebs are awesome for this..as i find with the extra speed..it knocks a bit of collision damage in there....(not sure how this works...can someone varify my theory..of faster missly...more damage...) if you can..just befor the misle hits breake its sheild with your lasers...(i like subachs and sometimes a kyser...depending on the situation)

that takes care fo the first...u will be shot at too..but maximuse your front sheilds and you should hold out untill you can get behind...
i have found if you take out one...and get behind fast enough..the enemy ships havnt reached a certain "dogfight area" as i like to call it...it is still travelling there...so get in behind and just go nuts and take as many down as fast as you can. this can work well ebcause in alot of maps...enemy wings alternate on different sides of the map...making it almost the same situation every time and can give you a chance to be away from the action and reload with a support ship. if your closer too the warp in point..

bombers like the seraphims just make me mad. thier sheilds are a POOOOOOOOOOOOO to break through on insane...you can hit them with a bloody helios and its still there...grrrr

be carful of shevan bombers..i dont know how this works but am i correct in saying they have laser turrets..they can change the direction in which they shoot.....since i have seen lasers ripping me to peices..and they are facing sideways to me. so watch these things...i thing the tauries are easy but nephalims hulls are a poo to break in half....the sheilds are like taking candy from a baby when you home something like a circy but the hull needs something like a maxim to breach..or a nice flood of tempests..

one other weapon i MUST recomend in this rediculousely long post and with alot of spelling mistakes im sure.....this is the morning star....this thing rocks for marras. who cares about breaking sheilds and hulss with this thing....thats what the secondary lasers are for coupled with some missles....thsi thing knocks the little weeny marras off course and makes them useless in space...you can play around with them...shoot them into cap ship hulls and stuff...come to thing of it...they should do some kind of FS2 soccer....have an invincible marra..and have 2 of those sol gates from inferno...and try and get the murra through...haha....

anyway...cap ships on your team...are a big...**** YES!!! (i know this has been said before) but they are the best thing since..since...since pie

enemy cap ships are actually friend to...yes..with all the aaa's and flak..but ever thingk about them savin ur but when your trying to take out a few turrets or subs and an annoying fighter shoots some missles at ya? just hit ur burners and take some turrets ou on the other side...and tell your wingmates to blast the fighter

ok..ive written way too much...im going to go jump off a cliff now :)

weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Title: Playing FS2 on hard
Post by: Setekh on June 08, 2005, 09:07:37 am
Hey psycho_fergo, welcome to HLP. I notice your location is "hungary or australia"... which one is it? :D

:welcome:
Title: Playing FS2 on hard
Post by: psycho_fergo on June 08, 2005, 09:54:43 am
well im an AFS exchange student....right now...hungary..but i really live in sydney...on the central coast in fact...and am in sydney all the time :)

as a question...whats the BB mean at the end of the HLPBB :)
Title: Playing FS2 on hard
Post by: karajorma on June 08, 2005, 10:14:11 am
Bulletin Board. i.e forum :)
Title: Playing FS2 on hard
Post by: psycho_fergo on June 08, 2005, 10:43:08 am
ahaaa...thanks karajoma.....

oh while your here..if you need any test pilots for anything...im sure i can finnish anything u throw at me...btu i havnt tried any multi as of yet...since the server is down:( that make me really mad. and on irc i cant find anyone to do an ip one...

got any idea where i can download the fs1 movies...i wanna see these things since i dont own fs1
Title: Playing FS2 on hard
Post by: TopAce on June 08, 2005, 10:44:24 am
PXO is dead. Ask around in the SCP forum to know how to play multiplayer nowadays.

Rather not. Go here (http://dynamic.gamespy.com/~freespace/fsdoc/index.php?pagename=Getting%20Started%20with%20FS2netD) instead.
Title: Playing FS2 on hard
Post by: psycho_fergo on June 08, 2005, 10:53:51 am
i have done that already but the damn FS2NET server is down...and i talked to inquisitor and he said he didnt know when it would be back up again until he had the parts needed or something.

thats cool..replied to by first a fellow aussie...and then a hungarian...i suppose you understand my stupid signature then ;)

nem beszélek jól magyarul.

i am teaching myself cause the exchange program based in budapest sucks big time
Title: Playing FS2 on hard
Post by: TopAce on June 08, 2005, 11:05:20 am
vagyok, nem vayok. ;)
Anyway, the 'nem beszélek jól magyarul' sentence is correct.
Title: Playing FS2 on hard
Post by: karajorma on June 08, 2005, 11:10:31 am
Couple of suggestions.

1) Go to the FRED Academy thread (http://www.hard-light.net/forums/index.php/topic,28122.0.html). Download and playtest the missions from campaign 1. Each mission has its own thread for comments feel free to bump them and add some comments on what you thought of the mission.
 Most of the missions should either be finished or nearly finished.

2) Check my FAQ for info on where to find movies (and lots of other info for that matter). Start here (http://homepage.ntlworld.com/karajorma/freespace/movies.html)
Title: Playing FS2 on hard
Post by: psycho_fergo on June 08, 2005, 11:18:51 am
ahaaaa

thanks very much karajorma :)

whenever i see your name i always think...karamja from runescape..hee hee...

its people like you that make stuff like this enjoyable for the rest of us :)
Title: Playing FS2 on hard
Post by: Cabbie on June 14, 2005, 10:53:40 am
One thing I love when playing in insane (besides being a masochist) is that you are forced to constantly tweak your ship's energy distribution settings because it takes ages for your shields and weapons to recharge. Makes me feel like a "real" space fighter pilot. :p
Title: Re: Playing FS2 on hard
Post by: jdjtcagle on January 16, 2008, 04:34:16 pm
I tend to stick with Medium. I tried hard once, years ago, but I got ruined on the third level when those two cruisers jump in close together. I just can't avoid the AAA....

I beat this on hard... I'm playing on hard right now, in-fact I had 2 beta wing people left.   

You tell everyone to form on your wing.... fly towards the cruisers till the fighters come after you turn around and go the other way.  When they get close enough to fire missiles tell your wingmen to attack and turn around to wail on them.  Rinse and repeat.  Then watch the psamtik come in and take care of them... with flak

You also have to learn about energy tweaking.  Beating the stupid Ravana was VERY hard.  I upped my shields 2 and engines 1, took out the fighters and hid by the crusier then took out the weapons subsystem. It's possible to beat it on hard you just have to learn tactics.
Title: Re: Playing FS2 on hard
Post by: Hippo on January 16, 2008, 04:37:57 pm
*blinks*

made me think steak was back :(
Title: Re: Playing FS2 on hard
Post by: jdjtcagle on January 16, 2008, 04:38:45 pm
What? Why?
Title: Re: Playing FS2 on hard
Post by: Polpolion on January 16, 2008, 04:50:57 pm
:necro:
Title: Re: Playing FS2 on hard
Post by: jdjtcagle on January 16, 2008, 04:53:23 pm
<--- clueless...

If I bumped this sorry...