Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: WMCoolmon on May 31, 2005, 10:58:53 pm
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From 3-5 AM GMT (8-10 PDT) this Thursday, I'll be hosting an official multiplayer testing session. The official meeting place will be #fs2source on irc.maxgaming.net . I'm going to figure out a build to use either later tonight or tomorrow; mediaVPs will be 3.6.6 for this session; do make sure you have no mods and make sure you don't have mv_adveffects. ;)
It'd be especially nice if anyone using Linux or OSX could try and join as well. ;)
I'll be actually hosting the game, as bandwidth allows.
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I'll have to either buy a wireless router or figure out a way to get Open to run on my ancient family PC if I'll have any hope of making it. :p If either of those events takes place, I'll be there.
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fs2net multi or.....?
anyways, it's a bit early for me, but I'll see if I can come...
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You know this time... is kinda 'midnight'-'very early morning' for me... :(
(GMT+1)
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I'll try to be there, so I can lag like a mofo with my satellite internet. :D
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Too late/early for me most likely but if I'm awake I'll try to make it :)
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It's general testing. If we can use Fs2NetD, that'd be awesome, if not, we'll do IP games.
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Post-testing thoughts:
We found quite a few bugs, despite there only being 2 people who showed up and actually did testing (besides myself, thank you Ethershock and redsniper). There are something like 7-8 new multiplayer bugs in CVS now; I've assigned a few to myself that looked like I might be able to solve them. I'm not sure how many of those are specific to taylor's build, so I'll have to try out some other builds as well.
Surprisingly enough, we didn't get much in-game testing done. :p The Fs2NetD server list was crashing as often as not, and Ethershock dropped every time we got in a game. This may be due to ports not being open; I had to open 7808 UDP and 7117 TCP before either Ether or Red could see me. Ethershock didn't have them open, I'm not sure whether redsniper did or not.
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id have showed up if i had found this thread before the game, next time id advise making this a news item, you might get more testers. unobservant people like myself whould have liked to help too. it would have been more fun that the game of orbiter i was playing at the time :D
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FS2NetD down atm?
'Connection failed'
I followed the step by step guide over at game-warden
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http://www.hard-light.net/forums/index.php/topic,33066.0.html
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lol whoops!