Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Grey Wolf on July 13, 2001, 01:07:00 am

Title: SD Cernunnos Render
Post by: Grey Wolf on July 13, 2001, 01:07:00 am
 (http://www.3dap.com/hlp/staff/setekh/cernunnos.jpg)
Render by Setekh
Model by me
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 05:19:00 am
Reminds me of a giant Nahema/Sekmet.
Title: SD Cernunnos Render
Post by: Setekh on July 13, 2001, 05:24:00 am
It is a Sekhmet.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 05:29:00 am
Now with Added Spikes!!

That's what I get for glancing over it and not examining it in minute detail.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Title: SD Cernunnos Render
Post by: Setekh on July 13, 2001, 05:33:00 am
That's a ditto ("http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum17/HTML/000004.html#7")[/url] there.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 05:35:00 am
Ahh man, the thrusterflames are textured as well.  Tsk tsk.
Title: SD Cernunnos Render
Post by: Setekh on July 13, 2001, 05:37:00 am
...


...


......

 
Quote
Originally posted by Shrike:
Now with Added Spikes!!

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 05:38:00 am
I hope it's not going to try to move anywhere then.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: SD Cernunnos Render
Post by: Setekh on July 13, 2001, 05:53:00 am
Caveat Emptor.

 
Quote
New SD Cernunnos!* Now with Added Spikes™!!!

*Shivan Ships Ltd.™ provides no guarantee that ships sold can actually move.

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 05:55:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Title: SD Cernunnos Render
Post by: joek on July 13, 2001, 09:09:00 am
Is this a Shrike & Setekh private party, or can I join in?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

I think it's very cool looking (another model that looks like it belongs in the FS universe... but then that's obvious since it came from a FS universe model  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif))...
... and its a very scary looking ship with all those spikes!!
How big is this thing?

Joe.
Title: SD Cernunnos Render
Post by: Snipes on July 13, 2001, 11:57:00 am
I'm so proud. I was the first to notice  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
Title: SD Cernunnos Render
Post by: Nico on July 13, 2001, 12:28:00 pm
The map is wrong I think, you should try another one...
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 02:42:00 pm
 
Quote
Originally posted by joek:
Is this a Shrike & Setekh private party, or can I join in?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

That's what happens when we're alone on this board.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: SD Cernunnos Render
Post by: Grey Wolf on July 13, 2001, 06:35:00 pm
It's 3661 m long. The thrusters are covered w/ the main tex because I converted the model to COB from the Sekhmet POF using Kazan's rehash of the old POF2COB (this is before the POFCS included a converter) so I couldn't remove them. The thrusters are where the Sekhmet's missile banks were. It has new skins different from these, but they were not featured in this pic because Setekh did not have them at the making of this render. Here's the new skins:   (http://www.3dap.com/hlp/hosted/gtdwolf/cernunnos3.gif)   And Setekh, I do want more renders, I just made this before to show everyone the skins.

------------------
Webmaster of GTD Wolf ("http://www.3dap.com/hlp/hosted/gtdwolf")

Visit the GTD Wolf Forums here ("http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&forum=GTD+Wolf&number=17&DaysPrune=10&LastLogin=")

Any and all Bosch Beer is hereby stolen - ahem, confiscated - by the GTVA - No, ensign, don't get out the cups yet - and must be sent to the GTD Orion Class Destroyer, the GTD Wolf - Corporal, I said we wanted pizza, not hamburgers! - stationed in this system. Any reluctance to comply and we'll make you our pinata - ahem, PoW - until further notice.

[This message has been edited by Grey Wolf 2009 (edited 07-13-2001).]
Title: SD Cernunnos Render
Post by: QXMX on July 13, 2001, 06:49:00 pm
I'd like to see that ship shadow an Orion  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
.....File not found....please enter password

Webmaster of Subspace Zero ("http://www.subspacezero.com")

Co-Creator, GroundZero ("http://www.subspacezero.com/omega18.htm")
ICQ# 117983680
Title: SD Cernunnos Render
Post by: Shrike on July 13, 2001, 07:33:00 pm
Ahh, so it flies backwards from the original Sekhmet design.
Title: SD Cernunnos Render
Post by: Grey Wolf on July 13, 2001, 07:35:00 pm
 
Quote
Originally posted by Shrike:
Ahh, so it flies backwards from the original Sekhmet design.
Exactly. Hence the fact those three huge beam cannons point forward.
Title: SD Cernunnos Render
Post by: Setekh on July 13, 2001, 07:42:00 pm
Awwww, shoot. Not again!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: SD Cernunnos Render
Post by: Sandwich on July 15, 2001, 07:10:00 am
 
Quote
Originally posted by Grey Wolf 2009:
...three huge beam cannons...

Aren't they all?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)



------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
Title: SD Cernunnos Render
Post by: Setekh on July 16, 2001, 12:15:00 am
That reminds me of an idea I had a while back. Why doesn't someone make a mod with some ship which has lots of turrets - basically have lots of little beams that fire really quickly, with a low lifetime. So you get the cool effect of all these different beams going off and blasting a ship.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: SD Cernunnos Render
Post by: The Claw on July 16, 2001, 03:24:00 am
I did that for the main guns on the Magellan- two parralel beams- a firing lifetime of 1 second max and a fast recharge rate. looked pretty cool.
Title: SD Cernunnos Render
Post by: Setekh on July 16, 2001, 05:33:00 am
I would imagine... give us a test mission, I wanna see  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: SD Cernunnos Render
Post by: Snipes on July 16, 2001, 09:52:00 am
Bah! I did that for my Ursa...
Title: SD Cernunnos Render
Post by: Fineus on July 18, 2001, 01:54:00 am
 
Quote
Originally posted by Setekh:
Awwww, shoot. Not again!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: SD Cernunnos Render
Post by: Grey Wolf on July 18, 2001, 01:44:00 pm
The Cernunnos should be fairly interesting in a fight, because it's mainly going to be using SAAAs and SReds, w/ maybe a few BReds thrown in, 4 Flak turrets, and the main guns. On second thought, no BReds.

------------------
Webmaster of GTD Wolf ("http://www.3dap.com/hlp/hosted/gtdwolf")

Visit the GTD Wolf Forums here ("http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&forum=GTD+Wolf&number=17&DaysPrune=10&LastLogin=")

Any and all Bosch Beer is hereby stolen - ahem, confiscated - by the GTVA - No, ensign, don't get out the cups yet - and must be sent to the GTD Orion Class Destroyer, the GTD Wolf - Corporal, I said we wanted pizza, not hamburgers! - stationed in this system. Any reluctance to comply and we'll make you our pinata - ahem, PoW - until further notice.