Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Omniscaper on June 15, 2005, 06:47:33 am
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(http://www.game-warden.com/bsg/staff_images/Galactica/BsgGlow3.jpg)
See how much prettier she is with stencil shadows!!! Bobboau, I hope you haven't given up on stencil shadows. The Galactica benches that old build to its limits. Check out the FPS with the BSG's numerous subobjects.
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dear god almighty.
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I can hear your graphics card screaming in pain from here...but that looks nice.
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Who would of thought the FS2 engine would be capable of such things. Kudos to the SCP team and to you, Omniscaper, for your excellent modelling skills :)
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actualy it's his CPU that's screaming.
and I have been thinking about this, as I have been doing other upgrades, I have made sure to plan ahead for when I get around to re-implementing this. it's one of the things I thought about when I started redesigning the BSP structure.
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Another feature that would make the engine even less stable. More crashes, more reboots, more error messages.
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Originally posted by TopAce
Another feature that would make the engine even less stable. More crashes, more reboots, more error messages.
You don't have tp use it you know...
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Originally posted by TopAce
Another feature that would make the engine even less stable. More crashes, more reboots, more error messages.
But as long as you provide accurate crash info other that it crashes, they will fix it.
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I sometimes use Bob's old shadow build instead of the newer, more stable builds, simply because it looks so awesome :D Can't wait for this to get put back into the main code.
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Originally posted by Black Wolf
You don't have to use it you know...
Doesn't matter if shadows are turned on or not... it's the code that makes the engine less stable. Unless it's very carefully combed for bugs, which Bobboau is not known for doing. :p
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I think BW was talking about the SCP in general, it's somewhat counter-productive for every time Bobb talks about a new feature, remembering he didn't start this thread, someone starts going 'Oh Noes! The Bugs!', it's not exactly a positive way of looking at the SCP ;) If we followed that line of thinking, we'd all still be playing Vanilla FS2 and complaining that no-one in the SCP was doing anything.
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Amen :p
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Looks cool. :yes:
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id like to see a new shadow build now that i have a system that is capable of running it.
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Here are some more detailed shots of pretty shadows.
(http://www.game-warden.com/bsg/staff_images/Galactica/BSG_shadow.jpg)
(http://www.game-warden.com/bsg/staff_images/Galactica/BSG_shadow2.jpg)
It definitely makes my new Basestar look more menacing.
(http://www.game-warden.com/bsg/staff_images/Galactica/BSG_shadow3.jpg)
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Now, to see the basestar's shadow on the BSG! :eek:
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It would be great to have a no win scenario mission where a Basestar jumps in behind you and casts a shadow over a Battlestar right before destroying everything.
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This just makes me want to build that dual AMD64 system all the more! :( Curse you, Omni, on behalf of my wallet!
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*Wipes Tear from Eye*
In the words of Slippy (http://www.game-warden.com/forum/showthread.php?t=804) "It's beautiful!" (http://www.classicalhorn.com/hosted/slippy009.mp3). :nervous:
LoL Raa.
Damn, this makes me want that new computer all the more... :(
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Shadows projected.... Looks Cool!
(http://www.game-warden.com/bsg/staff_images/Galactica/BSG_shadow4.jpg)
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*Eyes Burst*
Thats kick arse!
Man I can't wait to SCP in a year or two's time. :D
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Base star needs MOAR POLLIES!
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It will of course have more. The model shown is the foundation from which I will add more detail. I suppose this model can be LOD 3. The Basestar will also have a hangar bay you can fly into. And perhaps find some naked Boomers! :)
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wow, that looks as good or better than the B5 cgi!
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Originally posted by Omniscaper
It would be great to have a no win scenario mission where a Basestar jumps in behind you and casts a shadow over a Battlestar right before destroying everything.
Kobayashi Galactica...?