Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Omniscaper on June 15, 2005, 08:23:26 pm

Title: Fred OGL problem with OGL version!?
Post by: Omniscaper on June 15, 2005, 08:23:26 pm
I have a Geforce 6600GT 128mb using the latest Forceware drivers 77.62 and have also tried earlier versions. With any OGL Fred I get this strange error:






Error: Current GL Version of 1.0 is less than required version of 1.2
Switch video modes or update drivers
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\graphics\gropengl.cpp
Line: 3659

Call stack:
------------------------------------------------------------------
    fred2_open_3_6_5.exe 0066d009()
    fred2_open_3_6_5.exe 0066bfed()
    fred2_open_3_6_5.exe 0066c1f5()
    USER32.dll 77d48734()
    USER32.dll 77d4d05b()
    USER32.dll 77d4b4c0()
    USER32.dll 77d4fd29()
    ntdll.dll 7c90eae3()
    USER32.dll 77d501f7()
    USER32.dll 77d50291()
    fred2_open_3_6_5.exe 0066c702()
    fred2_open_3_6_5.exe 0066c78a()
    fred2_open_3_6_5.exe 00681647()
    fred2_open_3_6_5.exe 00681694()
    fred2_open_3_6_5.exe 0066d009()
------------------------------------------------------------------



According to my Doom3 console I have OGL version 2.0.0... what gives!
Title: Fred OGL problem with OGL version!?
Post by: Goober5000 on June 15, 2005, 08:34:02 pm
There's a bug in the version check.  It's only checking the minor numbers, therefore 2.0 = 0 and 1.2 = 2.  There should be a recent FRED build that fixes this.