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Off-Topic Discussion => General Discussion => Topic started by: Styxx on July 24, 2001, 12:53:00 pm

Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 12:53:00 pm
Messing with some effects to be used on cutscenes...

 (http://terra.sourceforge.net/images/rr01ver01.jpg)


Any ideas for improvement?

[This message has been edited by Styxx (edited 07-24-2001).]
Title: Another 10 mins render...
Post by: phreak on July 24, 2001, 12:56:00 pm
how about improving your ubb coding... j/k
Title: Another 10 mins render...
Post by: Dr.Zer0 on July 24, 2001, 01:01:00 pm
Looks like the FS2 box, but this time its reveng  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/evil.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Calvin (Calvin & Hobbes):
YAAH! DEATH TO OATMEAL!
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Head Campaign Manager in Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/index.html")
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Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 01:02:00 pm
 
Quote
Originally posted by PhReAk:
how about improving your ubb coding... j/k

Heh, fixed. Thanks for the "suggestion".  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: phreak on July 24, 2001, 01:06:00 pm
[neo]Woah.[/neo]

[This message has been edited by PhReAk (edited 07-24-2001).]
Title: Another 10 mins render...
Post by: Dr.Zer0 on July 24, 2001, 01:12:00 pm
 
Quote
Originally posted by Styxx:
Styxx
Apocalypse
Posts: 338
Registered: Jan 2001

Hey!! I wanted that subtitle  (http://images.bravenet.com/brpics/forumpics/disc.gif)   (http://images.bravenet.com/brpics/forumpics/disc.gif)   (http://images.bravenet.com/brpics/forumpics/disc.gif)   (http://images.bravenet.com/brpics/forumpics/disc.gif)   (http://images.bravenet.com/brpics/forumpics/disc.gif)

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Calvin (Calvin & Hobbes):
YAAH! DEATH TO OATMEAL!
------------------
Head Campaign Manager in Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/index.html")
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     (http://www.vidavision.com/entertainment/drzer0/AntiLOL_Nuke.gif)
Title: Another 10 mins render...
Post by: Fineus on July 24, 2001, 02:18:00 pm
Great pic dude, heres some ideas for stuff you could work on, although it's no loss if you don't  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

1) the background nebula, to "stringy" but on the whole good.

2) can you change the size/brightness of the stars? they all look kinda blurred and uniform...

3) Explosion, kinda... pink/green  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

4) The rest is great - good job (especially if it really did only take 10 minutes).

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Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 02:25:00 pm
 
Quote
Originally posted by Thunder:
1) the background nebula, to "stringy" but on the whole good.

2) can you change the size/brightness of the stars? they all look kinda blurred and uniform...

3) Explosion, kinda... pink/green   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

4) The rest is great - good job (especially if it really did only take 10 minutes).


1) That's my standard nebula background procedural material - I usually adjust it to fit better on the scene, but I didn't even touch it this time.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

2) The stars are that way due to the focus of the camera. You may notice that the fighter is also slightly blurred. The focus is set at the beam, anything past a certain range forward or backward from that gets blurry.

3) I don't like the usual explosion effects. They don't seem very feasible on space, so I prefer to use a more "energy blast" kinda effect. If you want it in other colors, I can do it no prob.

4) Thanks, it really took less than 10 minutes - I have the ships ready on MAX format (with all material properties set) so I just had to work on the video post settings. If you didn't notice, I'm using a different effect on the beam core, it creates a nice (very subtle) distinction from the standard glow, and I hope it'll animate quite nicely. Let's see what happens. (actually, I've already seen it, but unfortunately I can't show the animated work yet).  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 02:34:00 pm
By the way, anyone has a good AVI of the Warphole map ANI? It gets screwed when I try to export it with Aniview, and I need it for my next render test.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: Taristin on July 24, 2001, 05:53:00 pm
Easy enough to make, you want it in Divx too?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 05:56:00 pm
Uncompressed, please?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: Taristin on July 24, 2001, 05:58:00 pm
Nope... still comes out screwey, if you wtill want it, I'll send it.
Title: Another 10 mins render...
Post by: Styxx on July 24, 2001, 06:00:00 pm
Nah, never mind then. Thanks anyway.
Title: Another 10 mins render...
Post by: Eth on July 24, 2001, 06:11:00 pm
Other than the comment already made about the stars... that beam looks a tad too "thick".  Just a personal view, it would look better if you reduced the diameter of it.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)  Great pic though  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: Taristin on July 24, 2001, 06:27:00 pm
Looks right to me, but it looks like it's the wrong turret... I'm probably wrong tho  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Another 10 mins render...
Post by: Setekh on July 25, 2001, 05:32:00 am
Dude... wow. Fine job.
That explosion looks pretty nice - different, but certainly good. The only thing I can really poke at is that we can see the thruster plumes on the Myrmidon but they don't... glow. But once again, for a ten minute render, if non-glowing thruster plumes is all I can come up with, it's pretty damn good.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Nice job. One more thing...


 
Quote
Originally posted by Dr.Zer0:
Hey!! I wanted that subtitle

Dude, you do know how and why he has that title, right? He earned it.
Title: Another 10 mins render...
Post by: Taristin on July 25, 2001, 09:03:00 am
 
Quote
Originally posted by Setekh:
thruster plumes

HA! DC! HA!
Title: Another 10 mins render...
Post by: Styxx on July 25, 2001, 09:06:00 am
 
Quote
Originally posted by Raa Tor'h:
Looks right to me, but it looks like it's the wrong turret... I'm probably wrong tho   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

It is the wrong turret. Shrike already bugged me about it, so I now designated him my official advisor on weapon emplacements for renders. Hopefully there won't be this kind of mistake again.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Another 10 mins render...
Post by: wEvil on July 25, 2001, 10:39:00 am
it looks very nice but you can get to the point where lens FX kind of overpower the whole scene a little :P

speaking of which...i'd better get on with my "work"  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Another 10 mins render...
Post by: QXMX on July 25, 2001, 11:24:00 am
Finally, a pic where the Shivans get theirs  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)  I give it seven thumbs up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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