Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Raven2001 on June 24, 2005, 06:32:53 am
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Well, the title says it all:
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses5.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses4.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses3.jpg)
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(http://i5.photobucket.com/albums/y188/sb38R2/ulysses2.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses1.jpg)
As a WIP, its still not finished... I may change the cockpit completely, and I'm still thinking what details I should add (its still 1200 polys)
Enjoy
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The cockpit seems a bit narrow, IMO. Y'know, you don't need to add detail, you can always just smooth and refine what you have already.
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Batman returns?
I like it though.
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looks stealthy ;)
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Originally posted by aldo_14
The cockpit seems a bit narrow, IMO.
Yeah, that's what I thought... THat's why I said I'b maybe redo the cockpit entirely...
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Originally posted by Raven2001
Yeah, that's what I thought... THat's why I said I'b maybe redo the cockpit entirely...
Well, it looks pretty cool from the side, so I'd suggest only widening it. Other thing is maybe you could try scaling it to see if the ship is too big when you have the cockpit man-sized. The proportion of it (width:length) isn't a major thing IMO provided someone can fit in and the ships not huge.
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Well, I'll see what I'll do about it... I'm half way through the second version, so maybe I'll post pics tomorrow
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Kinda Kilrathi-looking, like a Jalthi...which is a good thing, IMO. It has a sleekness most FS ships seem to lack...
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(http://img.photobucket.com/albums/v36/SadisticSid/mihos2.jpg)
Looks more like a hi-poly Mihos without the tail structures than a Ulysees IMO - which is no bad thing :)
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Originally posted by SadisticSid
(http://img.photobucket.com/albums/v36/SadisticSid/mihos2.jpg)
Looks more like a hi-poly Mihos without the tail structures than a Ulysees IMO - which is no bad thing :)
From Inferno yes! I knew I had just seen a ship that was very similar to it:D
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Too close to the Mihos IMO.
[completely subjective and probably of no use to anyone]Needs too keep the Ulysses look. If you take away from the "Wing" surface it just doesn't look right.[\CSAPONUTA]
For a Ulysses MKII, the Body doesn't need much modification, although, there is room for it... Most of the improvement is of a more internal nature. More Primaries, better engines, larger secondary payload, you get the idea.
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looks like a widened pyro gl :D but i like.
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Neeeds different textures. Looks kinda like the batwing, but the batwing looks cool, so it's all good.
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The GTF Mihos looks like a Seraphim. :wtf:
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They both look too much like Seraphim's, imo, doesn't look like a Ulysses.
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You didn't just retexture the seraphim, did you?
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Originally posted by Cobra
You didn't just retexture the seraphim, did you?
It took me 40 seconds to load sparky.vp in modelview and prove that that's not the case.
You can too.
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I like it.
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Well, I've widened the cockpit a bit and refined the model a bit
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses6.jpg)
As for the other version (different cockpit) here are some pics:
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses21.jpg)
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(http://i5.photobucket.com/albums/y188/sb38R2/ulysses22.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulysses23.jpg)
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Looks menacing.. the good kind of menacing. :)
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are those shivan design elements i see?
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The fins, perhaps. I don't see how it looks like the Mihos at all, frankly; the Miho's wings have a different camber and overall shape...
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Originally posted by Nuke
are those shivan design elements i see?
sortoff... this fighter marks the beginning of an era of terran/vasudan designs, although it can have some elements from the shivans
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Just once i'd like to see a PLAUSABLE improvement of a fighter in the creationg of a 'MkII', as opposed to just making it sleek and 'cool lookin'...Sure, the fighter looks more 'modern' and 'contemporary', but how is it an improvement over the original Ulysses? I don't mean to demean the progress, it's a bloody good model, but i'd be a lot happier if we could move away from the idea that something is updated and made more powerful by just making it more Aerodynamic in space, which i don't think i need to point out the problem with that...
...maybe it's because i favour more utalitarian designs, but i doubt that a craft that looks more 'menacing' would in any way have an edge in a firefight with tried and true craft design like the trusty Herc...
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People just fancy making their own version of the ships they like, don't search for a deeper reason.
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Originally posted by Mefustae
Just once i'd like to see a PLAUSABLE improvement of a fighter in the creationg of a 'MkII', as opposed to just making it sleek and 'cool lookin'...Sure, the fighter looks more 'modern' and 'contemporary', but how is it an improvement over the original Ulysses?
It has slightly larger numbers for some tbl fields, and slightly lower numbers for others.
That's all you need for justification, really, if it looks cool.
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The wings of that thing remind me more of the Descent 3 Pyro-GL. Especially with engines shaped like those.
I think it would be more Ulyssesish if the wings swept back slightly further --- it's still one heck of a thin fighter, so it shouldn't really affect being able to hit it much.
I think the million dollar question is,
----> Is this intended as a Hercules Mk II type of Mark II? Where the ship is made weaker for faster speed and maneuverability? Or is this ship going to be a ship that is intended to outperform the other in every single way (GTF Perseus vs GTF Valkyrie)? In that case, it might be larger, hold more weapons, maybe have some new flaws or advantages like stronger shields but weaker hull or vice versa, dynamics like that.
In any event, the way the ship is intended to be an "improvement" over its original design should impact its appearance. Whenever designing a Mark II, you must have a reason for every change from the original --- a reason based on the performance of the original in the original game and how it might become necessary to change it. Even the extra sleekness of the Hercules Mark II is justified:
The only reason that the Herc Mark II is sleeker than the Mark I is to make it easier for the Herc2 pilot to evade enemy fire.
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I always thought the Herc II had more "streamlined" armor that was constructed of less pieces that made it stronger for the weight or something.
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The only thing I'd do is make the front of the wings flat, not pointy...it just looks too shivan that way.
Looks good otherwise tho :)
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Nice, it looks so far a lot like how I'd imagine such a ship would look if the GTVA had a unified fleet (no seperate Terran/Vasudan ships) a few decades away.
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Pretty cool model; waiting for textures to say yea or nay on it, though.
I'm still waiting for a high-poly regular Ulysses, but that's another story.
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yea i sorta fuxored that up, i *might* try again, but if somone beats me to it its all cool. :D that happens every time i try to make something i didnt pull out of my own head.
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Originally posted by Gregster2k
----> Is this intended as a Hercules Mk II type of Mark II? Where the ship is made weaker for faster speed and maneuverability? Or is this ship going to be a ship that is intended to outperform the other in every single way (GTF Perseus vs GTF Valkyrie)? In that case, it might be larger, hold more weapons, maybe have some new flaws or advantages like stronger shields but weaker hull or vice versa, dynamics like that.
In any event, the way the ship is intended to be an "improvement" over its original design should impact its appearance. Whenever designing a Mark II, you must have a reason for every change from the original --- a reason based on the performance of the original in the original game and how it might become necessary to change it. Even the extra sleekness of the Hercules Mark II is justified:
The only reason that the Herc Mark II is sleeker than the Mark I is to make it easier for the Herc2 pilot to evade enemy fire.
The second option :)
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I tend to like the Shivan influence in Terran design. I find it shows we are learning a thing or two from the enemy. After all two Mara class fighters were captured, and even now I will fly a Ulysses over many other designs even now.
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Final version, I won't change it a bit. I added two gun barrels and changed the geometry a bit to feel a bit more like the ulysses (back part mostly)
(http://i5.photobucket.com/albums/y188/sb38R2/ulyssesfinal1.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulyssesfinal2.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulyssesfinal3.jpg)
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(http://i5.photobucket.com/albums/y188/sb38R2/ulyssesfinal4.jpg)
(http://i5.photobucket.com/albums/y188/sb38R2/ulyssesfinal5.jpg)
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looks alot better. are you still going for the 2x2 gun config, or are you gonna try something different?
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Muh better, methinks. More of an upgrade.
Might want to consider making it a stealth fighter, methinks.
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Nice work mate:yes:
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Why isn't there a little face drooling...
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Much Better! Much, much better.
Me likes muy muy much!:D
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Originally posted by Nuke
looks alot better. are you still going for the 2x2 gun config, or are you gonna try something different?
I'll stick with 2x2, that's more than enough for a dogfighter...
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Much more Ulysses-like. Good work :)
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looks a little faceted to me....(is that even a real word ?) :)
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Originally posted by Roanoke
(is that even a real word ?) :)
Yes (http://dictionary.reference.com/search?q=faceted).
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Melikes :yes:
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TEX-TURE! TEX-TURE! *starts the chant* :nervous: